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What is the upgrade path? Do you have a guide somewhere?
I don't understand how the solar is intended to work, though. It's on the interior of the ship, so sunlight will never reach it. Can you help?
I've been looking at all the firm-points for turrets. So far, I've found only 40. That's including the one on each side by removing 2 deco blocks per side. Where are the last 2?
I only have one request. if you can make a larger tasker. I like to have one ship and i always play with a tank a mineing sv and a large size combat sv. so well it dont fit lol. I wish i had the build skills to mod peoples creations to my needs but man I suck. all i can do is f up the way it looks and often screw the performance as well. also a lil 9 or 18 plot farm.
Your workshop is missing a good combat carrier. And definitely not one with a cockpit view and utility like this one. I hope you keep creating.
I replaced all turrets with plasma (except a few miniguns to keep the pests away), added a shield capacitor array, and re-arranged the generator room with more large generators and a full complement of large shield capacitors and chargers.
You've made this ship easy to use for scrapping with ships and orbital bases - knock 'em down, hop out the door to kill, loot and salvage, hop back in, heal / shower / eat. No long walks, just in and out.
The only slight downside to this very competent ship is it's small hangar, limiting the SV/HVs I can carry,