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The new mod includes some custom Harmony patches to add world map movement limitations for the "railroad vehicles" and integration with Rails and Roads of the Rim. I'm also creating entirely new art assets that fit the Rimworld art style. This has taken a lot of time to not only get the style and sizing right, but also make sure all of the assets line up properly on placeable rails with couplers and buffers.
So far I've added 2 new custom locomotives and a variety of railcars (significantly better art than the old steam engine in this mod that was supposed to just be a temporary placeholder asset!) Before releasing, I'd like to finish at least one or two more locomotives and the rest of the rail cars. Hopefully will release for both 1.5 and 1.6
-john frostpunk
It's also been great for my colony that functions with a "train system" to reach out to other settlements and move things from one place to another. Really improved my gameplay and it's been very fun to use. Thanks!
Could not resolve cross-reference to Verse.ThingDef named Coal (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named WDCoal (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named AM_Coal (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference to Verse.ThingDef named CaS_Coal (wanter=thingDefs)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
I also commissioned some train art myself, lol. Definitely would be interested. Gonna send a quick FR
Hope you have a wonderful day!
Once SmashPhil's Vehicle Framework is released alongside Vanilla Vehicles Expanded, I plan to release a new train mod I've been working on that uses the new vehicle mechanics. I hope you'll be happy to know I am creating many new train textures for it in the Rimworld vanilla art style.