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The 1.6 release of each race mod will be decided after the official 1.6 release of RimWorld.
<defName>Yuran_BS_Miko_Baby
<title>Yuran Miko's Child -> Yuran mysterious child
<titleShort>Miko's Child -> mysterious child
<description>[PAWN_nameDef] is Child of Miko. -> [PAWN_nameDef] is child with the power of a Miko.
Now, regular Yuran can give birth to miko with a low probability. ( For human male spouses )
Yuran miko can give birth to miko with a high probability, but gives birth to regular Yuran with a low probability. ( For human male spouses )
Besides, is this normal? yuran_all repeated twice in the every PawnKindDef
Fixed an error where some Yurans would appear naked.
Fixed some issues where the probability of Yuran, Yuran Miko slaves, wanderers, and refugees was too high.
Changed the Shikigami's waste value to 0.
Added the appearance probability of Yuran's raid, and normalized the raid combination.
spawn Interval 30day -> 60day
ContainmentStrength 3 added
guardian stone
ContainmentStrength 4 added
guardian pillar
ContainmentStrength 10 added
Rabbit Statue (Immunity)
ToxicEnvironmentResistance 150 added
Rabbit Statue (Stable)
ContainmentStrength 50 added
Rabbit Statue (Clearweather), (Rain)
lifespanTicks 900000 -> 30000 ( 15day -> 0.5day )
yuran Ritual Visual Effecter ( StyleCategory ◑ ) added
Adjusted the building damage of Yuran weapons by 0.7x
Special Mikos that appear with a low probability
And clean stuff in that folder(you can backup your saves from there. In saves folder)
And by clean i mean delete everything and that folder.
Then relaunch game(you now have clena game config)
Now apply mods, be it RimPy or native mod manager
It`s to help manage BIG mod list, other functions don't work correctly because it was abandoned
If you want more reliable experience. Copy all of steam mods to local or do a modpack.
It`s helps a lot with mod updates issues
It's not a long or complicated method, so I'll include it in the next update.
Instead, it automatically expires after 190 seconds.
> Miko goes berserk due to no recreation, and attacks a rat.
> Miko loses to a rat, gets captured by pirates, and raids the colony a few days later.
> Miko gets punched to death by colonist trying to recapture.
> Miko spawns 20 snakes, everyone dies, and then a thunder storm spawns. Game Over.
> The base starts burning, Miko respawns, tries to put fire out, fails, loses everything, while getting downed.
> A raider spawns. Raider kidnaps Miku. Game Over x2
This mod is so fun, I might actually get the Royalty dlc. I got the game two days ago, and already logged 30 hours and purchased the Biotech dlc. What's one more..? I haven't even gotton to micro electronics before dying in any save yet xd
However, without staff, the distance is short.
This can be resolved by saving the game and reloading it.