Kenshi
(Beta) Project Kathun - A Kenshi Star Wars Mod
971 Comments
Pico Jul 28 @ 8:05am 
Just to remind everyone, the mod is not currently being developed because the creator needs a mental health break. The best way to solve any issues you have would be with addons.
gerokzule Jul 28 @ 5:50am 
i've had the same issue as 8squirrels. river raptor goes for my crops and i end up in a fight with the nomads. other than that absolutely loving this mod.
8Squirrels Jul 27 @ 4:52pm 
First off, I love the mod, but maybe putting river raptors in the nomads for-sale animals wasn't a great idea as it results in them eating your crops, aggroing the whole base and then you wiping the nomad squad. It doesn't make any sense from an immersion point of view for people to have animals that would get them killed for sale. Anyway, again, I love the mod, just a minor consideration.
sui Jul 24 @ 2:46pm 
@pico oh it more than likely was oops thanks for the help
Pico Jul 24 @ 1:47pm 
@sui That sounds like you mean the Rogue Droids gamestart, which is in Project Kathun: Reworked .
But if there used to be a gamestart like this in an older version, I might be wrong.
sui Jul 24 @ 1:43pm 
love this mod but did you get rid of the 5 man droid army start?
Torvum Jul 23 @ 6:42pm 
Really quality job. One thing I would recommend doing for Kenshi 2, or if someone can update a submod for this, there's a mod called The Way that has a great idea to implement a "sensitive" race that is the only one who can use lightsabers, and to do that would make it so there's a belt slot item.
Or1g1n66 Jul 23 @ 3:35pm 
recently just started playing the mod , just wanted to say great fkn job
Michael {United Critics} Jul 18 @ 9:26am 
You must have RE_Kenshi for sounds to work.
RE_Kenshi can be found here: https://www.nexusmods.com/kenshi/mods/847

It's written above in the description :steamthumbsup:
mr.BANANA Jul 18 @ 8:55am 
blaster doesnt have sounds
TreantTrooper Jul 17 @ 4:29pm 
Don't worry about not having time/motivation to work on the mod, what you have created works nearly faultlessly and is incredible in scope, we patiently await new features and thanks for putting this together, 10/10
BONANGER1 Jul 7 @ 7:39pm 
it would be so cool if SWG had a massive overhaul to be set in the Kenshi world
Pico Jul 5 @ 2:18pm 
It needs to do SOME damage, especially when it's the only lightsaber type you can build at first. But it does significantly less damage than a proper one, and lacks armor penetration. This lets fights take longer so you get more XP.
SmurfMianz Jul 5 @ 2:17pm 
The training saber(lightsaber class) i crafted does damage. What gives?
Littlefatcat Jul 5 @ 10:25am 
This mod makes Kenshi look like Star Wars galaxies
Pico Jul 3 @ 1:33pm 
Bad Teeth has a police tower where you can hand in bounties, also. The NPCs are KSF officers, but the faction is the Empire, so you get positive relations with them.
Meatshield Jul 3 @ 1:14pm 
@Sly Phox YT
If you mean a place to hand their bounties in such as a police station, the old Holy Nation as far as i know doesn't have any. What you have to do is make sure they have a bounty with the Galactic Empire and as long as they do you can put the bounty into any cage that is inside a Empire building. The "Moffs" usually have cages in their throne rooms. Be sure to save before doing so.
But if you are referring to the Wanted posters i think they can be found in some bars/travel supplies inventories.
Sly Phox YT Jul 2 @ 5:01pm 
i cant seem to find a bounty hunter for the galactic empire
SmurfMianz Jul 1 @ 10:08am 
Are the trade goods you can sell at the shop counter any different from vanilla?
Los Jun 24 @ 3:08am 
@Pico Legend, thank you.
Pico Jun 24 @ 2:46am 
@Los B1 droids need a special backpack to get their heads (and more body detail). You can buy the backpacks from Rebirth or loot them off other B1 characters.
I also like this addon that lets you craft the backpacks and other droid items.
Los Jun 24 @ 2:36am 
Why don't B1 droids have heads?
Meatshield Jun 24 @ 1:53am 
This mod on Nexus fixed my issue of crashing when approaching cities and loading my own settlements. Hopefully helps you out.
Just read the comments before installing.
https://www.nexusmods.com/kenshi/mods/506
Messina13 - TWITCH Jun 24 @ 1:10am 
lol...Michael, this is not a solution when you want to understand what is wrong in your mod list and how to correct it...
Michael {United Critics} Jun 23 @ 5:57am 
I had a crashing issue before, how I solved it was to deleted everything about Kenshi on my PC and unsub all mods, then restart PC & reinstall it on another SSD/disk (not the same as the old install) and sub the mods again, and it worked, now no crashes.
Pico Jun 23 @ 3:02am 
The link you pasted was removed by Steam.
I don’t know why it would be crashing, but I’ve had something similar happen in different mods in the past when I was missing a modded race, and I entered an area with an NPC whose body slider file tried to use it.
Messina13 - TWITCH Jun 23 @ 12:55am 
For my problem abotu crashing near the imperial base i did a zip file with my mod list and kenshi log if someone can check it! {LINK REMOVED} (and i got discord if someone want to check me on it to help me ^^)
Messina13 - TWITCH Jun 23 @ 12:51am 
Yes i got several other mods! And everything normally work fine exept when i go there, i crash :(
Pico Jun 22 @ 9:44am 
That's strange. I haven't encountered a crash from a specific location myself, and I've been around the (former) Holy Nation territory a majority of my time spent playing. Do you have any other mods running? RE_Kenshi, too?
Messina13 - TWITCH Jun 22 @ 9:26am 
Hello! Everything work fine exept that i crash each time i come near the imperial base where the Holly Nation normally is, and Kenshi does not create any crash log from it^^" Anyone ever experienced that? Or know what can casue it? I ve tried to fix the buildings with f12 menu and import the game, nothing work, and i always crash near that part, there is no crash anywhere else.
Eekeker Jun 21 @ 2:04am 
ah thx, this is a great mod. Can't wait for Kenshi 2, hopefully they at least let you make basic robots for labour stuff
Pico Jun 21 @ 12:45am 
Kenshi doesn’t let the player “make” a new character like a droid mid-game, but if you live near the Droid Engineers (mainly Rebirth), they will send droid traders to your base now and then with new droids.
Eekeker Jun 20 @ 10:38pm 
Hi, is there a way to make droids?
Pico Jun 20 @ 12:01am 
I found out why lightsabers & double-bladed lightsabers couldn't block certain attacks. The saber animation for blocking thrusts was accidentally set to "left" instead. It's a very easy fix, so I uploaded one for people who want it.
https://steamcommunity.com/sharedfiles/filedetails/?id=3503998765
Pico Jun 18 @ 11:52am 
I haven't seen any of the (functional) Kathunian/KSF troops target people with robot limbs or skeletons, no. HOWEVER, the "Kathunian Mines" are leftover Holy Nation assets, where vanilla guards will spawn as part of the faction and attack skeletons on sight.
luporafael Jun 18 @ 11:07am 
dont think so...
TheNinjaPostman Jun 18 @ 3:26am 
does the kathunian federation get mad at u for having robot parts?
Meatshield Jun 16 @ 11:06pm 
Sometimes they will just follow you, i dont think it has much to do with relations. At least from what ive seen if you are passing through an area they will escort you for a certain amount of time.
Force Commander Jun 16 @ 10:33pm 
appreciate it! I also am wondering why a random squad of scout troopers decided to follow me until the bitter end? Could it be bc of my high imperial standing?
Meatshield Jun 14 @ 7:11pm 
@Force Commander
There are imperial recruitment centres in most cities where you can join the empire and get blueprints for imperial gear.
They are usually the square buildings (Storm building i think) with 2 imperial flags on both sides of the door.
Force Commander Jun 14 @ 6:57pm 
How do you officially join the Empire?
Dane Jun 14 @ 2:49pm 
I thought this game looked a lot like Star Wars Galaxies, so thank you so much for this mod!
Pico Jun 12 @ 3:47am 
Dawnheart, if you mean the vanilla tools item for lockpicking, they still show up in ancient workshops and laboratories. The Deadlands should have plenty in the workshops there.
Nash Jun 12 @ 12:21am 
YOOOO what is this?! The hype is real. You're awesome for doing this.
Paladin Dawnheart Jun 11 @ 7:38am 
Amazing mod. Having fun so far.

Can anyone tell me where the heck you can find tools? Mechanics, Mechanic Shops, Speeder Shops, Bars, Blacks Markets, no one has any tools at all.
Leon Jun 10 @ 7:37am 
TY for all this great work. Please create a patreon so some of us can show our appreciation of your good work.
Leon Jun 8 @ 11:39pm 
Love all these SW mods. Great job guys. Mando, Baby Yoda, Skywalker n so many great SW things. Real appreciated. Some how all these sw mods run great in gog version and no crash for hours n 60 fps in SD all the time with high and shadow set up, weird.
acrudedude Jun 5 @ 12:54am 
I wonder if they will revive this mod when Kenshi 2 is released
Mrklopio Jun 3 @ 7:21pm 
Hello, could you make all the separate mods for this, I'm just interested in just a few things.Your mod is great:beeped: (thanks in advance:steamhappy:)
Papo_Chiloni Jun 3 @ 3:59pm 
I sincerely hope that everything has improved for you now, your project is one of the reasons why I am excited for the release of Kenshi 2 (especially now that it has been announced), I hope you still want to do it.