Garry's Mod

Garry's Mod

TFA Insurgency: Shared Parts
87 Comments
YuRaNnNzZZ  [author] Jul 6 @ 12:57pm 
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FatalniyEblan Jul 6 @ 12:57pm 
What should I do if all my weapon attachments are missing after logging in to the server online?
Lucorn Jul 2 @ 8:57pm 
this only shows them in wire form, no textures or anything
c4t Jun 30 @ 10:55pm 
[TFA Insurgency: Shared Parts] lua/tfa/external/cl_ins2_sightanims.lua:18: attempt to call method 'GetStatL' (a nil value)
1. AnimateSight - lua/tfa/external/cl_ins2_sightanims.lua:18
2. fn - lua/tfa/external/cl_ins2_sightanims.lua:45
3. unknown - addons/ulib/lua/ulib/shared/hook.lua:115 (x1252)
Catman432111 Jun 7 @ 2:01pm 
for some reason i can't see my playermodel hands when i equip tfa weapons, all of the other guns work good but it is just the tfa guns
mlbargman Jun 4 @ 8:07pm 
how do i get the attachments
OneFreeMλn Jun 3 @ 4:49pm 
The C menu screen is now working thank you, although none of the actual attachments themselves are still showing up for some reason?
OneFreeMλn May 30 @ 12:35pm 
Hey there, I've been trying to find the attachments in the C menu for the past couple days and none of the attachments are popping up there, is there a fix to this?
Coyc May 14 @ 12:42pm 
woah i didnt know you are still answering comments! InsHands is local thing
YuRaNnNzZZ  [author] May 14 @ 12:00pm 
there's no such thing as inshands
Coyc May 14 @ 11:39am 
SWEP.InsHands = true
SWEP.UseHands = true
KOTEK :3 May 7 @ 10:17am 
this dont work
DollyShinjuku Mar 9 @ 1:51am 
Would it be possible to maybe add an outline option for the reticles of the Sights? No matter which color I pick for them, they always end up being hard to see on either dark or bright surfaces.
Noodle dragon :3 Mar 1 @ 10:50pm 
thanks for helping me man
Noodle dragon :3 Mar 1 @ 10:42pm 
Update:its back the Nmrih was the problem
Noodle dragon :3 Mar 1 @ 10:24pm 
it showing me this

'[TFA] No More Room in Hell Melee SWEPs + TFA Base' - D:\SteamLibrary\steamapps\workshop\content\4000\2849966415/gmpublisher.gma
Noodle dragon :3 Mar 1 @ 10:21pm 
okay
YuRaNnNzZZ  [author] Mar 1 @ 5:42am 
run command from previous comment page and post output here
Noodle dragon :3 Mar 1 @ 1:44am 
still its not appear im using the Tfa that linked in require item
YuRaNnNzZZ  [author] Mar 1 @ 12:34am 
this mod is only compatible with latest base version linked in required items
no support for any kind of reuploads
Noodle dragon :3 Mar 1 @ 12:14am 
dude everything from this mod is missing man do you know how to fix it?
YuRaNnNzZZ  [author] Feb 28 @ 8:41am 
tfa base had the feature to disable 3d scopes but it was always buggy so i just cut it out when we were going through rewrites
Phantom Feb 28 @ 8:38am 
Anyway, thank you for answer!
Phantom Feb 28 @ 6:52am 
Well... That is sad, actually, I remember that a long time ago it was an optional feature: to turn on or off these scopes.

So is it the same for the whole TFA base?
YuRaNnNzZZ  [author] Feb 28 @ 6:41am 
you can't
ins2 scopes are designed to be 3d only
Phantom Feb 28 @ 6:40am 
Hi

I have a question that bothers me for a long time. How can I disable 3D scopes?
💚1023xCaRl💚 Feb 28 @ 6:37am 
Ok, let it be, I'll play with a the previous version that works without any problem,
Thanks and sorry bro.
YuRaNnNzZZ  [author] Feb 28 @ 6:31am 
did you read what i posted?
no support for unpacked copies and reuploads
💚1023xCaRl💚 Feb 28 @ 6:30am 
Also conflicting with "Titanfall Sights [TFA INS2]".

[TFA Insurgency: Shared Parts] [TFA INS2] [!] Sight 'ins2_si_eotech_titanfall.lua' attempts to inherit invalid ins2_si_eotech attachment

1. unknown - lua/tfa/external/ins2_sights_patcher.lua:41
2. Run - lua/dlib/modules/hook.lua:904
3. unknown - addons/tfa_at_pack_extras_v3/lua/tfa/modules/tfa_attachments.lua:331
4. ProtectedCall - [C]:-1
5. TFAUpdateAttachments - addons/tfa_at_pack_extras_v3/lua/tfa/modules/tfa_attachments.lua:330
6. unknown - lua/autorun/tfa_base_autorun.lua:226

There are more errors with more sights but i put only one.
YuRaNnNzZZ  [author] Feb 28 @ 6:28am 
it's not the base linked in the required items, it's some unpacked verison that comes from sketchy reupload
💚1023xCaRl💚 Feb 28 @ 6:27am 
c:\program files (x86)\programas\steam\steamapps\common\garrysmod\garrysmod\addons\tfa_at_pack_extras_v3\lua\tfa\modules\tfa_attachments.lua
YuRaNnNzZZ  [author] Feb 28 @ 4:35am 
run "whereis lua/tfa/modules/tfa_attachments.lua" in console and post the output here
💚1023xCaRl💚 Feb 28 @ 4:33am 
Yess, before commenting I made sure everything is in order on my part.
With a copy of this mod from before updating it works good without problems. (Before 27 FEB update).
YuRaNnNzZZ  [author] Feb 27 @ 9:22pm 
make sure you're using latest workshop version of tfa base
💚1023xCaRl💚 Feb 27 @ 4:52pm 
With the last update doesnt appear any sight,
leave it as it was please.
Virgiliu314 Feb 13 @ 6:35am 
the lines in the qc also check out, so i may have been wrong about the source mod being broken after all. Thing is i DID use this mod and not some bootleg. But either way i am sorry for doubting you. I'm sorry for being *that* kind of guy but it really seemed like the problem stemmed from here but really it didn't. I owe you an apology.
Virgiliu314 Feb 13 @ 6:32am 
so far both the vmt and vtf files seem to be there, now to see if they are "intact"
Virgiliu314 Feb 13 @ 6:30am 
if my check is unconclusive i am sorry in advance, but then that begs the question "what is going on?"
Virgiliu314 Feb 13 @ 6:29am 
alright i'll also decompile the optic models and see if the texture paths in the qc files match
YuRaNnNzZZ  [author] Feb 13 @ 6:20am 
if you really know what you are talking about
YuRaNnNzZZ  [author] Feb 13 @ 6:20am 
unpack the addon and show a single corrupted texture to me
Virgiliu314 Feb 13 @ 6:19am 
I will attempt another cache clearing but i doubt that it will help
Virgiliu314 Feb 13 @ 6:18am 
i was just reporting back to you with details from my own troubleshooting
Virgiliu314 Feb 13 @ 6:18am 
and please don't be aggressive i never blamed this on you
Virgiliu314 Feb 13 @ 6:17am 
I haven't installed any compressed mods recently
Virgiliu314 Feb 13 @ 6:17am 
so the image you've sent is not valid, you used an Elcan, which isn't affected by the issue
YuRaNnNzZZ  [author] Feb 13 @ 6:16am 
i did a fresh download of this addon through steamcmd to doublecheck, not a single texture is "corrupted" like you say
https://nc.dbotthepony.ru/s/9NcpEwBrwbEGRi9/preview
you have """corrupted""" your own gmod install with "compressed" repacks of addons and now somehow i am at fault?
Virgiliu314 Feb 13 @ 6:16am 
also to be clear, optics like Holos and short scopes like ACOGs work properly, but the longer ones like sniper/dmr scopes are missing their lens texture
Virgiliu314 Feb 13 @ 6:12am 
I don't think it's nonsense to assume that the texture is corrupted since the lua itself is working plus... lua has nothing to do with the texture not working, since the lens texture is referenced in the model's .qc, not in the code.