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腐蝕效果低了就被減威力拚不過,腐蝕高了對面的卡又會被加強
拿mod超模書頁打都打不過 吐了我
新章有消息嗎?
please??
fantastic story, liu's story and philip's story just makes me drop my tear
also good battle experience, looking forward for this mod
at CM_HP.CM_Passive.BattleUnitBuf_Decay_get_keywordId_Pre (BattleUnitBuf_Decay __instance, System.String& __result) [0x0001e]
at (wrapper dynamic-method) BattleUnitBuf_Decay.DMD<BattleUnitBuf_Decay::get_keywordId>(BattleUnitBuf_Decay)
at Hat_Harmony.HatInitializer+HatMethod.RegisterAnyKeywordDamageLast (KeywordBuf keywordBuf, System.Type type, UnityEngine.Color color, System.String customtext) [0x0003d]
at Hat_Harmony.HatInitializer.RegisterKeywordAll () [0x0005c]
at Hat_Harmony.BufPatch.LibraryModel_Init_Pre () [0x00014]
at (wrapper dynamic-method) LibraryModel.DMD<LibraryModel::Init>(LibraryModel)
at GameSave.SaveManager+<>c__DisplayClass28_0.<LoadPlayDataFromSaveFile>b__0 (GameSave.SaveData savedata) [0x000cb]
這幾天再做別的MOD,可能要到月底才能更新了,咕咕咕
而且機制跟能力方面都很有趣,尤其是穿刺樂園與幸災樂禍的連鎖.
接下來作者有甚麼打算嗎?
請問這該怎麼處理