Project Zomboid

Project Zomboid

PertsPartyTiles
147 Comments
Pertominus  [author] Sep 1 @ 6:37am 
this is a tile pack for map makers not in game build menu. it has no integration with the 42beta build menu. however if you use debug you will be able to place the tiles with the tile brush
vuccimane Aug 28 @ 1:09am 
Half of the items are not showing up in Build Menu for me. What could be causing this?
Pertominus  [author] Aug 20 @ 12:51am 
Thanks heaps @Xelon. im sure it will help others since its been a common issue
Xelon Aug 19 @ 11:13pm 
I solve the problem, is required to force an update of SteamCMD.

+force_install_dir "C:\pzserver"
+login anonymous
+app_update 380870 validate
Pertominus  [author] Aug 19 @ 5:44pm 
its probably a steamCMD or .acf file issue and beyond my control. next time someone solves it remember to come back here and post a solution... (maybe?pls?)
Xelon Aug 18 @ 6:01pm 
I have a problem with my server
DownloadPending -> fail
Torró Aug 15 @ 12:03pm 
Same problem with the new update
item state DownloadPending -> Fail
Our server topped .
Pertominus  [author] Aug 14 @ 1:57pm 
@kirkahmmett can you do a manual install by moving the files over from your PC. perhaps with a FTP. this seems like a steamCMD issue at first glance. perhaps something with the new acf file system but i have no experience with it since it was implemented
KirkAhmmett Aug 14 @ 12:22pm 
When I enable this mod on my dedicated server, it crashes immediately on startup with these errors:
LOG : General , 1755199114914> 1.222.098> Workshop: item state DownloadPending -> Fail ID=2837923608
src\tier0\threadtools.cpp (3465) : Assertion Failed: Illegal termination of worker thread 'CFileWriterThread'
C:\steamcmd\steamapps\common\Project Zomboid Dedicated Server>PAUSE
Press any key to continue . . .
Has anyone found a fix?
トミー (Tommy) Aug 14 @ 5:06am 
Clutch, confirmed fixed, thanks!
Pertominus  [author] Aug 13 @ 5:41am 
yeah its a typo in my mod discovered and reported by Lu5ck. i fixed it but never pushed the update. this looks like its just printing an error not breaking the mod function or gameplay
トミー (Tommy) Aug 13 @ 1:39am 
There was a reported issue with Item Stories that involves this mod, is that primarily going to be with that mod or fixable on your end?

The error in question, comments section also mention it.
https://steamcommunity.com/workshop/filedetails/discussion/3037988451/595153475652889978/
Reanu Keeves Aug 10 @ 8:43am 
I see... Thanks for clarifying
Pertominus  [author] Aug 10 @ 8:37am 
the item speaks true
Reanu Keeves Aug 10 @ 12:46am 
I found an axe that says that it is from this mod. I thought these were tiles. Is this correct? Or was that axe a bug or something?
Inverspe Jul 31 @ 3:43am 
wow bunnings warehouse in america
Pertominus  [author] Jul 25 @ 12:49am 
@DaV ~ are you using a mod to build them ingame?
DaV Jul 24 @ 4:22am 
my metal fences are not connected like the one in your photo, they have the pillar in the middle when I build them next to each other, can you help me with it please
Pertominus  [author] Jun 29 @ 11:45pm 
yeah there is no double windows. i hardly ever used the double windows so i never made the wall variants.
im not sure what you mean exactly about the tall windows but afaik they are just recolors of vanilla tiles. so they inherited their flaws and limitations
Lynx Jun 29 @ 9:07pm 
Hey, going thru and noticed that all of the walls added dont have a variant for double windows. Any plans to make them? Also noticed the tall window walls have multi facing variants, but the tall windows themselves only face N/S, not sure if this is intentional from base game or not.
Pertominus  [author] Jun 29 @ 9:22am 
does it work with just party tiles and nothing else? i dont know what to recommend, its not a commonly reported problem so it must be unique to you.

a user on discord had same issue with different mod and said "had to turn off DoLuaChecksum"

generally unsubscribing isnt a good fix because steam can leave behind stuff. i would recommend deleting the 2837923608 folder from both client and server and then resubbing
GoreLord Jun 28 @ 6:42pm 
I was all day long whit this problem. Id try any solution, reinstalling, erasing, resubs, restarting, installing from steam, from server... i dont know what more to do

File doesn't exist on the client:
media/scripts/clothing/clothing_pert.txt
server: /home/linuxgsm/serverfiles/steamapps/workshop/content/108600/2837923608/mods/Perts Party Tiles/media/scripts/clothing/clothing_pert.txt (1201)
Pertominus  [author] Jun 26 @ 8:57pm 
@american yeah anyone can use it and the tile sets should be included in the mod under resources folder, you just list it as a requirement so stuff works

@bergess yeah it works both 41 and 42
Bergess™ Jun 24 @ 5:32pm 
this will still work on b41, correct?
American Jun 22 @ 11:36pm 
Hay I just want to confirm this is fair uses for any map maker.
Pertominus  [author] Apr 6 @ 5:16am 
correct. this is for custom maps or people using tile brush. the items will be in game but generally not available
Brn2bEw1Ld Apr 6 @ 1:17am 
so as of right now there is no other way to use in b42 unless building maps, am I understanding that correctly?
Lu5ck Apr 1 @ 2:38am 
I posted the errors in discussion
Pertominus  [author] Mar 29 @ 6:25pm 
@Lu5ck - did you do the resub? because i think you didnt. i tried loading multiple mods that affect distribution - not that this should matter. i still have no instance of ERROR: SuburbsDistributions["furyroad"]

also, none of my files require or edit SuburbsDistributions

also, tilepacks require distribution tables.... thats how my custom items spawn things

can you also let me know if you are running 41 or 42 and if the error persists please post a proper log
foodmonstersonmylawn Mar 29 @ 5:16pm 
love the 2000s flatscreen, this is a good pack especially the wrought iron deck furniture
Lu5ck Mar 29 @ 3:42pm 
The error can only be seen in console log. If it is not showing on your console log, just add another item into SuburbsDistributions after your mod, it will then show. Alternatively, you can run a mod that insert SuburbsDistributions after your mod.

That's how much the console will say. If you want to find out more what wrong with your table, maybe print the entire table out.
Pertominus  [author] Mar 29 @ 3:09pm 
@Lu5ck - resubscribe. if it persists then post a proper error log because im not getting that error. fyi the distribution table has no effect unless a mapper uses it.
Lu5ck Mar 29 @ 3:01pm 
I don't know why a tile pack now has distribution table....
Regardless why, you broke the table

ERROR: SuburbsDistributions["furyroad"] is broken
IssaBunn Mar 29 @ 1:57pm 
An update on one of the really good tile packs? Wonder whats in store!
Pertominus  [author] Aug 23, 2024 @ 2:22pm 
im not sure. i havent enjoyed it for a while and i just rather spend my free time having fun
Silver Star Aug 23, 2024 @ 8:19am 
Do you intend to finish remaking it?
Pertominus  [author] Aug 22, 2024 @ 8:58pm 
phoenix is an old map by Monolithic Bacon that i was remaking. you can find the map here https://map.projectzomboid.com/?desc=PhoenixL0#1362x146x14
Silver Star Aug 22, 2024 @ 3:29pm 
if there is no map would it be possible that you have an image of the complete phoenix map tiles?
Silver Star Aug 22, 2024 @ 3:08pm 
I've been trying to get the phoenix mini map tiles to flow together but its frustratingly hard since they all seem to go together
Silver Star Aug 22, 2024 @ 2:49pm 
whats the phoenix props used in?
Pertominus  [author] Aug 17, 2024 @ 11:51pm 
thats the one! you can hit me up there anytime
Phade Aug 17, 2024 @ 10:18pm 
@pertominus I'm looking into using your pack for my map, is the mapping discord you speak of the unofficial mapping discord? or is there another discord i'm missing?
Pertominus  [author] Aug 16, 2024 @ 6:04pm 
the axe in bookshelf is a test i did for inserting items into the procedural loot table. it wasnt meant to be in release version and its no longer in the WIP build. i just haven't done an update
Calasmeer Aug 16, 2024 @ 5:58pm 
hi, cool mod, i found axe in bookshelf on day 0 as another commenter mentioned below hope this can be fixed, i feel the axe should probably be optional/another mod, id imagine most people download this for the tiles, although the axe is certainly very pretty it was an unexpected surprise.
Pertominus  [author] Jul 30, 2024 @ 12:30am 
oh, yeah go for it then. lockdown was just meant for reuploads. when the apex mod pack maker first came out it was a real issue being constantly reuploaded. you should join the mapping discord if you are enjoying making your map ;)
bareendabjorn? Jul 29, 2024 @ 8:59pm 
Oh no, I wasn't going to do that. For some reason I thought the lockdown meant a ban on using it in maps too.
Thanks for the answer and clarification on that
Pertominus  [author] Jul 29, 2024 @ 8:48pm 
you dont reupload tile packs with your map. there is a special place in hell for that kind of behaviour
bareendabjorn? Jul 29, 2024 @ 7:59pm 
Oh, it’s a shame that the tile pack is on lockdown. Glad I stopped by to check the page before publishing my map. (yeah, it was a long way) I'll double-check the map if your tiles are used there and remove them.
Anyway, you did a great job and it's very impressive! :Box_throw:
Pertominus  [author] Jul 29, 2024 @ 4:15pm 
i have no issues with it. only time i couldnt place the TV was when it was obstructed by other tiles. if you cant place it on an empty coffee table or floor then you have something very wrong. if its only in certain places then perhaps you have other tiles around that are preventing it. safe house settings from various mods or even tile protection may also be prohibiting it
mimes Jul 29, 2024 @ 10:34am 
is anyone else having a problem placing the monster TV? I have tried every surface available and it just wont let me place it :(