RimWorld

RimWorld

Balaclava with Helmet
53 Comments
Schutte  [author] Apr 11 @ 12:23pm 
Sorry, I've been pretty busy and honestly haven't touched Rimworld for a long time. If anyone wants to update the mod themselves then you are welcome to do so but I don't think I'll be updating this mod until I'm playing Rimworld again.
Katt Apr 10 @ 8:16pm 
when is this gonna be updated
reanimated6 Jul 9, 2024 @ 8:38am 
=(
жандарм Европы Jun 28, 2024 @ 11:45am 
Чё за нах где 1.5?
Qillin Jul 15, 2023 @ 5:38am 
Omni-Spectrum Goggles and something called the Ballistic mask were removed, its shown in the documents in the change logs of Vanilla armour expanded. :steamthumbsup:
Cuckoo Jun 1, 2023 @ 5:23pm 
Dead mod doesnt work anymore
Schutte  [author] Oct 29, 2022 @ 10:56am 
thanks will look into it when i have time
RacistMoose Oct 29, 2022 @ 7:46am 
I believe the gas mask was removed from apparel expanded with 1.4 so that may be logging a missing asset
[Exiled] Rumyn xx(Mayonnaise)xx Oct 29, 2022 @ 4:43am 
Modification not working
Schutte  [author] Oct 28, 2022 @ 7:04am 
@Mayonnaise idk, i haven't played rimworld for a while, been too busy. have you tried it with 1.4? if anyone does and doesn't notice any issues please let me know and i'll add a tag
[Exiled] Rumyn xx(Mayonnaise)xx Oct 27, 2022 @ 10:09am 
1.4??
GroovyTaco Oct 14, 2022 @ 11:44am 
Yeah try it out its awesome! Basically all mods are compatible with it now, you have to try hard to find one that isn't
Schutte  [author] Oct 14, 2022 @ 5:23am 
Thanks :). I was thinking about using CE anyway so I’ll see if I can figure out a way to make it compatible.
GroovyTaco Oct 12, 2022 @ 11:49am 
Yeah I use CE. I stopped using it for now but cool mod nonetheless
Schutte  [author] Oct 12, 2022 @ 11:10am 
@Zoe I have no plans as of right now but I’ll consider adding support if there’s enough demand
Schutte  [author] Oct 12, 2022 @ 11:09am 
Gas mask + balaclava is a little broken right now, i’ll try and fix it soon but quite busy so as of late so updates will be slow
Schutte  [author] Oct 12, 2022 @ 11:08am 
@GroovyTaco do you use CE? I think CE causes weird issues because it changes how apparel is rendered
GroovyTaco Oct 10, 2022 @ 12:49am 
My mistake it has nothing to do with the colonist bar, it also just happens directly on the actual colonist sadly
GroovyTaco Oct 10, 2022 @ 12:05am 
There seems to be an issue with colony group's colonist bar and your mod combination where the glasses display on the pawn portrait twice. Here is a picture. https://gyazo.com/285429928d1c7b4990b918d5d0d0b11b
Gutterpunk Sep 8, 2022 @ 11:02pm 
hi guise, ez fix for hte rendering issues:

use QOL mod. in game, use the mod options menu, pull up QOL, select apparel, select balaclava, check "renders under hair" to yes.

Im also using "show hair with hats" mod and have selected my commonly used helmets to "hide hair". If you are also running this mod and are showing hair (with balaclava?) try checking this option too to help.
Zoe, the Bad Wolf Sep 1, 2022 @ 4:33pm 
@Author
Would you consider adding support to RimEffect: Core and the companion mods? (Asari and Reapers, Drell, N7 and Extended Cut)?
Lennybolt7 Aug 31, 2022 @ 3:17pm 
Trying different orders with the gas mask did not help
Lennybolt7 Aug 31, 2022 @ 3:16pm 
Try putting them on in order Chara. Balaclava > Helmet > Eyewear. Works for me, except for the gas mask that seems a bit broken
Chara Syrilium Aug 31, 2022 @ 7:50am 
Some of my pawns layer them correctly and some others don't
Chara Syrilium Aug 31, 2022 @ 7:44am 
How did you get your pawns to wear the balaclava under their helmets? Mine wear them over their helmets and it looks bad....
Schutte  [author] Aug 18, 2022 @ 2:59pm 
@Pyrous Red Thanks! There might be apparel layer rendering issues when combining some apparel though fyi
Pyrous Red Aug 17, 2022 @ 2:36pm 
Gas masks over balaclavas? Muh immersion!!!

Fr though this mod looks great. Can't wait to try it out.
Schutte  [author] Aug 8, 2022 @ 4:52pm 
@Lennybolt7 Not easily unfortunately.
Lennybolt7 Aug 6, 2022 @ 9:00am 
Is there a way for us to add apparel to this mod?
Galvenox Aug 6, 2022 @ 8:40am 
I tried that but what's strange is that it shows it correctly in the colonist bar and in the equipment tab, but in the actual game like in the picture it's wrong
Schutte  [author] Aug 6, 2022 @ 7:11am 
@Luviam unlikely as I don't use it but if there is enough demand I will consider it
Schutte  [author] Aug 6, 2022 @ 7:11am 
@Galvenox try equipping the balaclava then the helmet
Luviam Aug 5, 2022 @ 9:05pm 
Add support for EFT apparel?
Galvenox Jul 31, 2022 @ 1:03pm 
balaclava is showing above the helmet for me for some reason https://i.imgur.com/lBHCQkh.png
Lennybolt7 Jul 30, 2022 @ 10:31pm 
Could you make this work with the psy-mask/eltesk mask from Vanilla psycasts expanded?
Schutte  [author] Jul 21, 2022 @ 7:49pm 
small thing Jul 21, 2022 @ 6:06pm 
@Schutte Thank you for giving good mod to us. :)
Schutte  [author] Jul 21, 2022 @ 5:00pm 
@maybo not at the moment as i don't use rimmunation but i may in the future
☠Millennium☠ Jul 21, 2022 @ 1:19am 
fuck yeah:steamthumbsup:
small thing Jul 20, 2022 @ 3:45am 
do you have plan to add for Rimmunation-Clothing mods?
AlienLab Jul 19, 2022 @ 8:07pm 
Cool mod! Thanks
Sticky Baka Jul 19, 2022 @ 4:36pm 
Ooh thank you for adding gas masks and other stuff! Great mod
Agusfer Jul 19, 2022 @ 12:20pm 
s s s s- starts sucking author off :lunar2019madpig:
shit-for-brains Jul 19, 2022 @ 11:48am 
c c c c- combat s s s- sextended???!??!!
Echo the Nomad Jul 19, 2022 @ 9:29am 
Thanks alot, I always thought it should be like that by default
Schutte  [author] Jul 19, 2022 @ 4:02am 
@Echo The Wanderer I've added gas masks as well as some other gear I thought made sense!
Schutte  [author] Jul 19, 2022 @ 3:52am 
@Wes Currently this only works with masks from vanilla apparel/armour expanded but if you link me some mods with masks that you want to be patched I can add them to this mod.
Wes Jul 18, 2022 @ 7:19am 
This work with others mask mod?
Lennybolt7 Jul 17, 2022 @ 10:13am 
Thank you!
Echo the Nomad Jul 17, 2022 @ 6:22am 
Please do