Crusader Kings III

Crusader Kings III

Culture Expanded - More Cultural Names
77 Comments
Rydzka Oct 15 @ 12:54pm 
Mod crashing when starting new game.
Brondo765 Sep 16 @ 12:00pm 
When I look at the logs I get various errors across common/landed_titles/873_MoreCulturalNames.txt

This is the error: Invalid culture name list name_list_gothic. Please advise as game crashes on start-up.
EBOU Aug 18 @ 11:58am 
Do you need to use this and more cultural names or just this?
spaszarus Aug 4 @ 3:12pm 
embarassing!
Cumburger Aug 4 @ 3:59am 
@spaszarus wouldn't that be an issue with Culture Expanded and not this mod?-
spaszarus Aug 4 @ 12:10am 
kind of really specific, but if you form Norman culture in the 867 start date and manage to conquer England as Normans; it's impossible to form the English culture afterwards due to the decision specifically requiring 50 cultural acceptance with the Anglo-Saxon culture--which does not exist.
Oni May 21 @ 9:22am 
Do you think you could make a rule to enable or disable cultural realm names? The province name changes are great, but cultural realm names are not for everyone.
Cumburger May 20 @ 2:33pm 
I have the same issue as Oni
Oni May 20 @ 4:25am 
Crashes when starting a game, also the launcher says this version is for 1.15 for some reason.
Dae Mar 9 @ 7:51am 
Does anyone know or can tell me what is the load order?
eoinraffs Feb 20 @ 1:11pm 
Hey! Seems like Spain titles are broken - especially Toledo for some reason...
Mace Feb 18 @ 3:32pm 
Will this need an update?
Lilandru  [author] Jan 9 @ 1:31pm 
@Cristiano I will consider but I can't promise anything and it surely won't be any time soon as I barely have the time to keep the mod up to date as it is
Cristiano Jan 5 @ 5:27pm 
will you ever make it compatible with provinces expanded?
λ Sep 8, 2024 @ 8:03pm 
load order???
King'd 'Em Jul 21, 2024 @ 1:06pm 
does not work with the new "mushuan" culture added in the caucuses in RICE, the name is messed up
cdml4r4 Jul 19, 2024 @ 10:53am 
at least put the load order for this mod please
hamletsdead Jun 23, 2024 @ 8:20am 
I'm assuming load order is More Cultural Names, CE, then MCN-CE patch. True?
Jon With Pipe Jun 19, 2024 @ 5:05am 
Does anyone have a proper load order for this mod?
isolate May 11, 2024 @ 11:50am 
you need to list a load order for this stuff, seriously
CaptainStutter Feb 8, 2024 @ 7:09am 
I have MB+ and CE. What do I use?
ɌƗȻꝀŦɆɌ Jan 18, 2024 @ 12:51pm 
would this work with the Standalone Version of CE or just the EPE version?
Wasabi Cracker Dec 4, 2023 @ 1:16am 
i am talking about their names including upper-lothringia. Bouorgongne, Over-Lutherungen, Campaigne.
Lilandru  [author] Dec 3, 2023 @ 11:18pm 
what do you mean?
Wasabi Cracker Dec 1, 2023 @ 9:32am 
whats up with burgundy and champagne?
Lilandru  [author] Nov 30, 2023 @ 4:06am 
Just an overlook. It should work with 1.11 just fine.
Darien Nov 29, 2023 @ 4:15am 
Hi thanks.

Is there a reason for supported_version="1.10.*" ? or was it just an overlook?
Lilandru  [author] Nov 28, 2023 @ 7:40am 
Updated. Check this new version
Fourtyounces Nov 26, 2023 @ 9:14pm 
this crashes my game
Raspberree Oct 1, 2023 @ 12:21am 
Hey, update when?
Dragoonity Aug 2, 2023 @ 8:12pm 
Does this mod work with CE Standalone version?
lustigersamurai Jul 13, 2023 @ 8:22pm 
How come this is not achievement-compatible since achievements have been enabled for non-ironman games?
blazeknave Jun 28, 2023 @ 8:59pm 
Does this work with the CE Standalone? (vs EPE)
Ogaburan Jun 28, 2023 @ 1:56pm 
Still not working for me...
Lilandru  [author] Jun 28, 2023 @ 2:28am 
@Ogaburan The new update will be up in a few minutes
Ogaburan Jun 22, 2023 @ 11:52pm 
Does not seem to work for me... is there a specific load order I'm messing up?
Lilandru  [author] May 30, 2023 @ 10:23pm 
Hmm, ok but MCN doesn't have anything to do with that Discord though
This workshop page is for MCN, specifically an idependently-developed MCN version that works with CE but other than that has no relation with it or especially Discord
Grand Admiral Thrawn May 26, 2023 @ 10:22am 
the exoanded series discord
Lilandru  [author] May 24, 2023 @ 12:14pm 
what discord? there's no MCN discord
Grand Admiral Thrawn May 13, 2023 @ 8:48am 
this is very unhelpfull
Grand Admiral Thrawn May 13, 2023 @ 8:48am 
can someone ask why this was done? i was trying to get answers to a question about a bug
Grand Admiral Thrawn May 13, 2023 @ 8:48am 
i was banned from the discord just for asking a question in the wrong channel
Lilandru  [author] Feb 8, 2023 @ 4:42am 
@辵首(チャクシュ)Neither will fully cover both mods. There's currently no MCN version for both of those mods together, and new compatches are currently on hold.
辵首(チャクシュ) Jan 25, 2023 @ 7:15pm 
I'm playing Sinews of War and Culture Expanded (with compatch).
Witch MCN is better to use in this case, for SoW, for CE or both?
Kaepbora Jan 8, 2023 @ 10:52am 
awesome mod
Lilandru  [author] Dec 4, 2022 @ 5:44am 
Oh ok. I will have to investigate.

I plan to push an update in a few days when I'm back home, and I'll take a look at this also.
grotesque freak Dec 3, 2022 @ 3:30pm 
I believe he's referring to Culture Expanded's African/Afri culture, as in the inhabitants of Proconsular Africa, which spoke a variant of Latin.
https://en.wikipedia.org/wiki/African_Romance
Lilandru  [author] Nov 15, 2022 @ 11:36pm 
Hi. I wouldn't use roman/latin ones because they wouldn't fit the african languages at all. I think the static vanilla names are the best choice, and I will keep adding actual african ones when possible, even tho I don't expect them to ever have a wide coverage unfortunately
ExplosiveL99 Nov 15, 2022 @ 10:39pm 
no
Lilandru  [author] Oct 5, 2022 @ 12:19am 
Hmmm, it's not MCN that changes the culture names. All MCN versions change only the landed title names and nothing more.

I agree that it would be cool to have that, but that would require another mod, as that's outside the scope of MCN. I can recommend CTP for vanilla but I don't know if there's any for CE.