Teardown

Teardown

Advanced Light System
362 Comments
Caffeine Power  [author] Nov 1 @ 7:45am 
@fulleVictor

I should’ve phrased my sentence better I meant that they’re in the Change Notes now, since I just added the updates to the changelog a little while ago. I had forgotten to include them earlier. If you need anything else, just let me know.
fulleVictor Nov 1 @ 6:02am 
ok it did not say anything in the change notes for an hour ago but it was probably just a glitch but thanks caffeine power
Caffeine Power  [author] Nov 1 @ 5:32am 
@fulleVictor

the changes are in the Change Notes, but mainly I added the click-to-open doors option and added a few extra light functions.
fulleVictor Nov 1 @ 4:57am 
what did you do in the newest update?
emilkshake721 Oct 14 @ 4:02pm 
its not there
Gavin9912 Aug 6 @ 4:43pm 
Alright, thank you!
Caffeine Power  [author] Aug 5 @ 3:10pm 
@Gavin9912

ALS received an update on June 30th, but if the message that appears is ALS missing and not Warning, then this means that ALS is not active, try unsubscribing and subscribing to the mod again.
Gavin9912 Aug 5 @ 2:09pm 
Did you update als because it says als is missing when i have it?
Caffeine Power  [author] Jul 25 @ 2:19am 
Fozan Game(Rus)

I'll take a look at it, thanks for letting me know.
Fozan Game(Rus) Jul 24 @ 6:39pm 
@Caffeine Power , thanks for the explanation, I tried it, but also found another problem, for some reason it is impossible to rewrite patterns on some flashers, they are simply not saved when switching.
Caffeine Power  [author] Jul 24 @ 4:34pm 
@Fozan Game(Rus)

I imagine that "fly off" refers to the animation becoming too fast. This happens because I released an update that allows for faster animations. It was more of a bug before animations used to update every two frames. I fixed this issue so that animations now update every frame, which enables faster animations.

If you want to fix the problem of animations being too fast, you just need to edit the saved animations and double their duration. Then, you can save them with the same name to replace the old ones.
Fozan Game(Rus) Jul 24 @ 3:21pm 
CaffeinePower, Thank you very much, I also have another question, I have patterns that when you rewrite them when switching, they fly off, it often appears on the LAPD pack, is there a solution to this?
Caffeine Power  [author] Jul 24 @ 1:03pm 
Fozan Game(Rus)

yes, in the saved patterns tab, each pattern has a delete button, if you click on it the pattern will be deleted
Fozan Game(Rus) Jul 24 @ 11:11am 
Hello, I have a question: is it possible to somehow delete saved flashing light patterns?
Caffeine Power  [author] Jul 6 @ 5:43pm 
@Xbox360fit

this is just an engine, if you want vehicles that use this engine you need to download vehicles compatible here: https://steamcommunity.com/workshop/filedetails/?id=2835689467

and remember to enable the Advanced Light System for the lights to work.
ToyotaXBeagle Jul 6 @ 1:11pm 
I dont see ALS in the Mod Menu how do I fix that?
Caffeine Power  [author] May 12 @ 5:20am 
@ckao101

make sure the mod is active in the mod menu.
ckao101 May 11 @ 6:06pm 
Yo i have the ALS mod downloaded and whenever i use one of the cars like FDNY Fire truck it says ALS mod missing. Does anyone know what the issue is??
Caffeine Power  [author] Apr 21 @ 1:17pm 
@SGT.Murphy

should work if you have a keyboard connected as I haven't added controller binds support yet.
TheRaccoonEarl1776 Apr 21 @ 9:10am 
Any chance some how this could work on the steam deck?
Caffeine Power  [author] Mar 17 @ 6:24pm 
@Valec

try unsubscribe and resubscribe to the mod.
Valec Mar 1 @ 1:07am 
I have glitch, i cant enable the system in the teardown mod menu
Legoguy Feb 22 @ 6:58pm 
from what I remember I think i mostly wouldd spawn in alot of em or get in and out quickly, mostly scene set up stuff idk if anything specific happened
Caffeine Power  [author] Feb 14 @ 4:19pm 
@Legoguy
There isn't any mod that has a conflict, as far as I know.

Can you tell me if there's any specific step you follow that makes them stop working, or if they work but stop when you spawn a vehicle?

And just to be sure, confirm that the mods you're using are in this collection of compatible vehicles.
https://steamcommunity.com/workshop/filedetails/?id=2835689467
Legoguy Feb 14 @ 4:05pm 
I have had a recent issue where the tillers and fire trucks (supported confirmed) and in a "als specials" pack (Not confirmed) where both will just have all als stuff stop working, sirens, els, doors, etc. any mods that could conflict or fixes?
LucTuc15 Jan 20 @ 4:34pm 
:)
Caffeine Power  [author] Jan 20 @ 4:06pm 
@LucTuc15

no worries :)
LucTuc15 Jan 20 @ 2:43pm 
oh yeah its the vapid cruser sorry caffine power if i wasted your time
Caffeine Power  [author] Nov 9, 2024 @ 9:14am 
@ContentApple

the Vapid Cruiser mod is not working because of an update that had in the teardown, which changed the function of the lights in vehicles, the mod author of that mod has to fix it on their end.
Caffeine Power  [author] Nov 9, 2024 @ 9:08am 
@ContentApple

the lights stay on when you leave the vehicles, that's the whole premise of this mod, but only vehicles that are using the script for this mod will work.

list of vehicles compatible with ALS:
https://steamcommunity.com/workshop/filedetails/?id=2835689467
ContentApple Nov 9, 2024 @ 8:34am 
Dude you GOTTA add it so that the lights STAY on when you leave the car. PLEASE!
{ or at least add this in options }
ContentApple Nov 9, 2024 @ 8:06am 
Awesome mod!
Please do sync it with the Vapid Cruiser mod, it contains the highest-quality police car in TD.
Caffeine Power  [author] Oct 21, 2024 @ 12:49pm 
@Pyrouku

what do you mean are they all white? like are they all on?

which mod pack is doing this?

and if it is a specific vehicle, which vehicle in the mod pack is doing this?

If you want more specific help you can join the discord server, you can find it in the mod (ALS) Vehicle Template
Pyrouku Oct 21, 2024 @ 12:32pm 
how do i fix all als cars that ive downloaded having broken lights, (all are white and not creating the like color its supposed to be)
Xyrkzes Oct 10, 2024 @ 7:24pm 
Ok, thanks!
Caffeine Power  [author] Oct 10, 2024 @ 6:08pm 
@Xyrkzes

Only modded vehicles.
Xyrkzes Oct 10, 2024 @ 12:51pm 
Sorry if this has been asked before, but does it work with vanilla vehicles, or only modded vehicles with added compatibility?
TexasPecanJumper Sep 18, 2024 @ 7:13pm 
alr thanks
Caffeine Power  [author] Sep 18, 2024 @ 7:02pm 
@TexasPecanJumper

There is only 1 way for now, which would be creating a copy of the mod and editing the table in "LightAnimationTables.lua"

I'm still thinking of a way to add the option on a button click, but teardown doesn't have many saving options in the API.
TexasPecanJumper Sep 18, 2024 @ 6:08pm 
is there any way to save custom patterns you create?
Fozan Game(Rus) Aug 19, 2024 @ 2:40am 
Bro, I found problems with the packs (ALS) vehicle pack and (ALS) specials in these packs in cars with closed doors the headlights stop working, as well as switching flashers and sirens.
Fozan Game(Rus) Aug 18, 2024 @ 4:53am 
It would be cool if there was a LASD pack and other sheriff's office packs with blue light patterns.
Fozan Game(Rus) Aug 18, 2024 @ 4:52am 
@Pvt. Parts
I agree with you, bro, I would like that too. I want to make an Advisor on the (ALS)LAPD pack, but alas they don't save.:(
Caffeine Power  [author] Aug 1, 2024 @ 11:18am 
@Banana

1- make sure ALS is active
2- make sure your using ALS compatible vehicles
3- make sure you are inside the vehicle
Banana Aug 1, 2024 @ 9:47am 
I pressed every button on my keyboard and nothing worked
Sanguinius Jul 25, 2024 @ 6:18am 
would it be possible to make it so that light bar settings for emergency vehicles could be saved and if the same car is spawned in later it automatically applies the saved settings?
santtrixTV Jul 24, 2024 @ 2:34pm 
si
Caffeine Power  [author] Jul 21, 2024 @ 2:26pm 
@kafaroski24

1- make sure ALS is active
2- make sure your using ALS compatible vehicles
3- make sure that there are not two ALS mods active at the same time
LiterallyInsaneMicra Jul 21, 2024 @ 2:18am 
the advanced light system wont work
Caffeine Power  [author] Jul 20, 2024 @ 10:31pm 
@Bradley V

its a bug, will fix it later