Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Vanilla XCOM, Magnetic, Laser and Plasma are CE patched
Chosen are _not_ CE patched
Pirates/Warcaskets is currently waiting for merge.
I have also created together with BillDoors another patch which adds ammo variations (waiting for merge).
One thing I have noticed that's missing however, is the Ranger's melee weapon. Was that omited intentionally because it is similar to vanilla longsword, gladius, etc?
And i need someone to make all the armor textures for me, because i'm not that good at art and never made any armors before.
It will be done someday though.
And again, they will come out after i finish the framework and get the art done - in a distant future.
i'll continue making (and remaking) XCOM themed stuff when i'm ready to release the framework.
I may add it into the upcoming all-in-one pack or update this mod.
feeling lazy when it comes to updating my old mods, but working on other projects instead, as well as future xcom-themed mods.
maybe try redownloading it?