Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I figured it out - you gotta cook the dye, I could only see the Dye Fabric Brown option while the dye was warm.
alot of the technology of B42 is very caveman and medieval themed. these outfits would suit nicely.
im pretty sure a spawner mod might work with this, but i'd enjoy the challenge of crafting stuff.
also potato sack dress was my go to choice lol
So, I chose not to wait for their return and rather put together a very basic mod allowing me to craft belts from leather strips, thread & wood stake. But I'd bet you can find some good craftable belt mods out there.
I hope they fix it one day because it is a very good mod. Thank you.
The changelog suggests that at some point it got changed to use Crafting Enhanced Core's tailoring bench, but it's not a dependency listed when subscribing. That's a bit unfortunate.
Further still - at least for me it still looks like it won't work. Got CEC's bench built, still cannot craft leather gear etc. despite meeting skill requirements and having abundant materials.
What's up here, man? Is the mod straight up permanently broken? Could we get some update on what's happening? I'm very fond of the makeshift clothes and armor, but this is starting to look like a dealbreaker - literally, as the whole deal's broken.
Would we be allowed to put this mod into our modpack?