tModLoader

tModLoader

More Accessory Slots (More Accessories)
233 Comments
Dee(lilah) Apr 24 @ 1:24am 
can you add an optional button that lets you go beyond 30 to lets say 40? with a disclaimer of course
Aeryn  [author] Apr 21 @ 9:43am 
@Alive maybe I'm not aware of anything that would have broken it
Alive maybe Apr 21 @ 8:23am 
does it still works?
thelarch Apr 8 @ 12:45pm 
@Aeryn: found the visibility button, but I can't scroll. I have e to turn off visibility every time I enter the game.
Aeryn  [author] Apr 8 @ 3:34am 
@Chrovio Read the FAQ for Q: Loadout support?

@thelarch the visibility scroll is part of TML, you should just be able to make them into a long scroll list to get them out of the way
Chrovio Mar 29 @ 1:35am 
can u please make it where additional slots created from this mod will also change when changing loadouts? when changing loadouts the accessory stays the same rather then clearing the slot for different accessories
thelarch Mar 25 @ 4:36pm 
I just lost 5 accessories I spent all day making by placing and adjusting a fishing machine. Every time I craft, place, or interact with something in my world, I'm always selecting my accessories instead. How do I turn off visibility, so I'm not selecting them or bind them to the spot, so the game won't register the accessory as movable or selected until I'm actually interacting with accessories?
franklinbhendrick Mar 25 @ 3:12pm 
Cloud stops the game from loading while installed
thelarch Mar 24 @ 12:41pm 
How do I scroll through all of that?
Aeryn  [author] Feb 20 @ 3:17pm 
@Matpat Carel - The Vanilla+ QOL mode can enable that feature. " Loadout support for modded accessories." https://steamcommunity.com/sharedfiles/filedetails/?id=3086919933
The extra slots are shared between loadouts, is there any way to change this?
MostimaMSA Feb 9 @ 2:57am 
Good mod
Aeryn  [author] Jan 23 @ 6:56am 
@ACFWHY Nothing was specifically implemented to allow any additional stacking of effects. If the effects stack without the mod, they will stack with the mod. Likewise, if effects do not normally stack without the mod, they will not start stacking with the mod.
ACFWHY Jan 17 @ 3:45pm 
does accesories effects stack with this mod? like celestial shell + celestial stone + sun/moon stone like before 1.4.0.1?
Aeryn  [author] Jan 16 @ 4:35pm 
@Aaron I don't know of any reason it would be strictly incompatible, I suggest giving it a try
Aaron Jan 14 @ 4:28am 
hi, amazing mod, i was wondering if this mod is compatible with " wings slot extra" mod :lunar2019coolpig:
Aeryn  [author] Dec 19, 2024 @ 5:44pm 
It still works just fine @Mr.kisser
ЧЕЛОВЕК-КАКАИН Dec 7, 2024 @ 7:54am 
not work :steamfacepalm:
Witherfox Nov 29, 2024 @ 11:10pm 
Does this work with set bonuses? Also, can you add an option in the config to make it so accessory slots can be unlocked after defeating bosses? Another similar mod had that but is no longer being updated :(
Ryoto27 Nov 29, 2024 @ 3:40am 
shit, my bad. it's all bacause of fucking Custom Loadout Fix
Ryoto27 Nov 29, 2024 @ 12:54am 
the stars above will delete wing and ballon in the slots and never give them back
Minspi Nov 16, 2024 @ 9:46pm 
please do check if more than 30 works since i am clueless trying to decompile it to test it on my own
deterius Nov 15, 2024 @ 3:53am 
amazing!
оруто Nov 7, 2024 @ 1:03am 
у меня не работает, все так же 6 слотов. или надо как то настроить, помогите пэжэ
Truly maluli Oct 15, 2024 @ 1:11pm 
:V
gyozo Oct 15, 2024 @ 6:40am 
@myself yes the extra slots are shared between the loadouts. Please don't ever change this :)
gyozo Oct 15, 2024 @ 3:34am 
does this mod allow accessories to be shared between loadouts? So that I don't need 3 pairs of terraspark boots for example.
fariszinelabidine Sep 26, 2024 @ 5:23pm 
pretty sure this allows for overdrive on classless calamity
V12Maniac Sep 23, 2024 @ 10:26am 
Is this supposed to function with separate loadouts? The slot is currently not working with separate loadouts. it just acts as a universal loadout slot which can't be used specifically with different reforges for different classes. specifically warding for melee and silent for rogue (calamity)
Aeryn  [author] Sep 14, 2024 @ 2:36pm 
@Doc I don't recall setting that option, is that default? I support open-source, just too lazy to keep it online. If you want a copy of source I can upload it.
Doc Sep 14, 2024 @ 4:58am 
I just want you to know it was a PITA that you told it to hide source files, but takes 5 mins with dnSPy to make tModLoader ignore that and extract it anyway.
But otherwise it's a handy mod that does exactly what it says on the tin :P
Lotosblume Aug 18, 2024 @ 6:42am 
how many slots can i have?
YES
maryevangelinemartins Aug 6, 2024 @ 7:23pm 
i dont have to choose each accesory i want
maryevangelinemartins Aug 6, 2024 @ 7:23pm 
finally
TaskMaster115 Jul 22, 2024 @ 5:06pm 
can you add a key bind to hide the extra accessories or add a another menu? cant see
fappywap Jul 18, 2024 @ 4:57pm 
ak47 i aint go no sights
fappywap Jul 18, 2024 @ 4:57pm 
hackle down on th em
Jankes Jul 12, 2024 @ 12:05pm 
Too much slots XD
Eeve2espeon Jul 5, 2024 @ 7:06pm 
tfw you wanna have every accessory in the game to become an overpowered war machine :P
BartGamer35 Jul 2, 2024 @ 5:07pm 
holy moly
Adam Jun 15, 2024 @ 5:31pm 
This will probably be the final comment unless I find anything else but it's possible to see that without any texture packs the color of the slots are different between the newly added and vanilla ones (most noticeable with the green) what it looks like: https://imgur.com/a/l3jxJ1f
with the hex codes being 234B2D for vanilla 244C21 for the ones added by the mod
I would add all of this to my original comment but I have no idea if you can edit comments on steam and I don't know how I can make this any less cluttered so I apologize for making you sift through all this
Adam Jun 15, 2024 @ 5:26pm 
The UI packs I used to test were https://steamcommunity.com/sharedfiles/filedetails/?id=2817986907&searchtext=UI https://steamcommunity.com/sharedfiles/filedetails/?id=3122137229&searchtext=UI https://steamcommunity.com/sharedfiles/filedetails/?id=2989372349&searchtext=UI
Basically the new accessory slot uses the same image as slots from the equipment section of the inventory and not the armor/accessory section and they aren't shaded in with the corresponding color for the slot by the game
Adam Jun 15, 2024 @ 5:23pm 
@Aeryn Sorry I didn't check my notifications for a while but heres an Imgur link of what i was able to find: https://imgur.com/a/qMxQqM8
The newly added slots appear to be using Inventory_Back12 Inventory_Back8 Inventory_Back3 from left to right respectively while actual vanilla armor/accessory slots use Inventory_Back13 as seen here: https://imgur.com/a/uH18GiH
I was able to determine this by adding the corresponding number thats in the filename ontop of the image
(This message is a little cluttered so I'll probably make a second comment thats cleaner
Aeryn  [author] Jun 12, 2024 @ 11:50pm 
@carltherealonr In my prior testing when I first created the mod, having too many slots would occasionally lead to a corrupt player. I can test if this is still applicable when I have time.
carltherealonr Jun 12, 2024 @ 10:43pm 
at some point is it possible to add even more accessory slots so we can more the max 30?
Non-Employee Jun 7, 2024 @ 5:01pm 
Good to know, thanks for answering. It doesn't ruin things completely. The added slots can be used as universal accessories across loadouts, if anything.
Aeryn  [author] Jun 7, 2024 @ 4:17pm 
@Non-Employee Internally, the mod just uses tModLoader's class to add additional slots; that feature should probably be added to TML itself rather than individual mods implementing their own handling. (So yes, it's more or less known)
Non-Employee Jun 7, 2024 @ 3:31pm 
I noticed when switching loadouts, only the vanilla equipment changes (Helmet, Armor, Leggings, and the accessory slots that aren't added by the mod) The accessories in the added accessory slots don't change. Is this a known bug? Just wanting to know.
Aeryn  [author] Jun 2, 2024 @ 8:11am 
That functionality is not included in this mod @Leo is_king
Pinoily May 31, 2024 @ 7:17pm 
can you use multiple of the same accsesorie in this mod