Empyrion - Galactic Survival

Empyrion - Galactic Survival

Chelone - Scout & Exploration CV
10 Comments
Movado  [author] Sep 30, 2024 @ 10:03am 
I don’t care if you use any of my ships. This one clearly states “Designed for Projenitor Space”, which does not exist in. RE2. I do this for free and don’t really care for people with crappy attitudes, like yourself. Instead of complaining about features a ship doesn’t have, which are not listed in the workshop description, you should try building something yourself.

There are always entitled brats that complain about something. Apparently you fall into that category. Bye!
Cobalt1976 Sep 30, 2024 @ 8:37am 
My bad, "Normal Amenities found in a CV." I thought a constructor was normal in a CV. As well as Grow plots. BTW, speaking of reading things, i never said anything about it being a problem in RE2 vs RE. but hey who's keeping track. Suffice to say i will not be subscribing to your false descriptions and nasty attitude. Still a thumbs down. Have a nice day.
Movado  [author] Sep 5, 2024 @ 10:59am 
Oh, you’re disappointed it didn’t include features that are clearly not listed in the description, and made for a specific function in RE, not RE2. Sounds like you may want to start reading descriptions of builds before subbing and building them.
Cobalt1976 Sep 5, 2024 @ 8:37am 
Very disappointed in this ship. Playing RE2 and worked for 2 days to get the Neo to finally bring it in and Boom no constructor, no grow area, only one big container ECT. I wanted to move into this as my mid game ship but now i have to spend another day rebuilding the back to make room for my SV and HV.
Movado  [author] Jul 20, 2022 @ 6:56am 
Thanks for the feedback & great mods! I’m planning to release an upgraded version of this at some point, and i’ll definitely consider these upgrades, in that version.
Novoca1n3 Jul 19, 2022 @ 11:04pm 
Made my first trip to Progenitor Space today and this ship is awseome. Handles beautifully and makes it extremely easy to collect Fragmetns. I actauly spawned in creative mode first and added a CPU extender, long range radar, advanced constructor, teleporter, retractable drill turrent to the roof, swapped container controller for a harvest controller and upgraded warp drive to advanced. I then made a blueprint, produced the ship, and then spawned once in Progenitor Space.
Bad Wolf Jul 15, 2022 @ 3:38pm 
Very useful ship. I removed the front glass and added a shutter door with another at 90deg as a ramp. Makes getting to the obelisk much easier.
Nebelheimer Jul 11, 2022 @ 10:07am 
I decided to make an easy to spawn upgrade kit for the Chelone

it has a tool turret, harvest controller, long range radar, advanced warp, advanced constructor and an extra small generator if needed

https://steamcommunity.com/sharedfiles/filedetails/?id=2833844914
Movado  [author] Jul 11, 2022 @ 6:20am 
Thanks! Adding the radar would put it over CPU & take the unlock from 12 to a much higher level, and also require an advanced upgrade kit.

There is actually a marked location right in front of the core to add a CPU extender. If you do that, then you’ll have the CPU to add the long range radar, and upgrade the warp to the advanced version.

I have a BP of this upgraded version I plan to publish at some point.
Nebelheimer Jul 11, 2022 @ 5:45am 
love the design

only wish the scanner was a radar instead, it's an exploration ship after all