RimWorld

RimWorld

Undergrounders: Complete
73 Comments
BattIeBear  [author] Sep 14 @ 3:34pm 
@GeekyRaptorStudios it does, yes!
GeekyRaptorStudios Sep 12 @ 7:55pm 
does this include content from Undergrounders:mortuary and Crypt?
BattIeBear  [author] Sep 1 @ 12:04pm 
Hello! 1.6 did some WEIRD things with Timbershrooms in genral (I wish moving them to vanilla made it simpler, but no), and it seems like the new update changed them even more. I will be testing and figuring everything out based on the new update. Thanks for making me aware!
Wille Aug 31 @ 1:33am 
aye same for me. Cant grow Timbershroom.
Aquifel Aug 29 @ 8:20pm 
Note the reason that its broken is probably because it's partially vanilla behavior now, but only in glowforests:

Update 1.6.4566
* Added the ability to sow timbershrooms in glowforests with tree sowing research.
Aquifel Aug 29 @ 7:48pm 
Was it the new update? I'm seeing the same error as SounLee.
SounLee Aug 28 @ 4:53pm 
the new rimworld update broke the "Timbershroom_Patches.xml"

Verse.PatchOperationRemove(xpath="Defs/ThingDef[defName="Plant_Timbershroom"]/plant/sowTags"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=1
MapleMods Jul 17 @ 4:57pm 
I was playing vanilla cause mods where causing other issues. :stress:
BattIeBear  [author] Jul 17 @ 4:53pm 
Good (hopefully)! Let me know if anything happens. I did update the mod a few days back so I'm wondering if your instance just didn't update until recently.
MapleMods Jul 17 @ 4:51pm 
I'm not getting the errors anymore
MapleMods Jul 17 @ 4:47pm 
oh shoot i forgot to do that
BattIeBear  [author] Jul 17 @ 3:23pm 
@Maple Mods whenever you have a second, can you give me all 6 errors?
BattIeBear  [author] Jul 15 @ 6:42pm 
I'm guessing one of the mods messes with the campfire def then. Not 100% sure how to fix that other than making a compatibility patch, but I'd need to know which mod it is.
MapleMods Jul 15 @ 6:06pm 
Yeah I have it installed. I have a big list of mods. If i load it again i can give you the like 6 other errors it spits out. I'm not exactly knowledgeable about this stuff.
BattIeBear  [author] Jul 15 @ 4:58pm 
@MapleMods I tried just loading this mod, and then also just loading this mod + Vanilla Furniture Expanded + its requirements, and neither gave me an error. Any other info you can give will help me replicate this. Thanks!
BattIeBear  [author] Jul 15 @ 3:35pm 
@MapleMods Strange, do you have Vanilla Furniture Expanded installed?
MapleMods Jul 15 @ 2:46pm 
1.6
MapleMods Jul 15 @ 2:45pm 
On startup

Exception loading def from file VFEDarkfire.xml: System.ArgumentException: Could not find type named RecipeInheritance.ThingDefExtension from node <li Class="RecipeInheritance.ThingDefExtension"><inheritRecipesFrom><li>Campfire</li></inheritRecipesFrom></li>
Annabellee Jul 12 @ 8:33am 
thanks
BattIeBear  [author] Jul 12 @ 8:11am 
Should be fixed!
Annabellee Jul 12 @ 7:59am 
No problem
Annabellee Jul 12 @ 7:58am 
No de bugging my start up error
BattIeBear  [author] Jul 12 @ 7:53am 
Thanks! Will fix ASAP
Annabellee Jul 12 @ 7:52am 
1.6
BattIeBear  [author] Jul 12 @ 7:41am 
@Annabellee v1.5 or 1.6?
Annabellee Jul 12 @ 7:34am 
So, I am running into an error on startup with Stone Campfire. Could not resolve cross-reference: No Verse.ThingDef named Stone_FungusDarklightCampfire found to give to RimWorld.MeditationFocusOffsetPerBuilding RimWorld.MeditationFocusOffsetPerBuilding https://gist.github.com/HugsLibRecordKeeper/783863d0b696cd439566b170fdd7f9bc
Steven Legstrong Jul 11 @ 4:11pm 
Finally, I can live as a Goblin the rest of my life :vlambeerBallguy:
Jackledead Jun 23 @ 10:20pm 
GOAT. thanks for the update/mod. :)
BattIeBear  [author] Jun 23 @ 7:05pm 
Updated for 1.6!
BattIeBear  [author] Jun 22 @ 3:35pm 
All of my mods have been updated for 1.6 and most issues have been addressed. I should be uploading them soon (later tonight/tomorrow), and have new mods rolling out after that.

The biggest thing is that the compatibility patch for Vanilla Memes Expanded has been broken off into its own mod, so that this mod does not require Harmony.
Appleson1 May 22 @ 5:53pm 
tysm!
BattIeBear  [author] May 22 @ 5:09pm 
@Appleson1 For right now, use the regular fungus campfire. I will test and fix!
Appleson1 May 22 @ 9:57am 
I'm having an issue with the stone fungus dark fire.
I can't cook but only refuel but the normal fungus dark fire works.
BattIeBear  [author] Mar 24 @ 6:41pm 
@Mad Engineer Stark Fixed!
Mad Engineer Stark Mar 24 @ 6:40pm 
@BattleBear why do you have Anomaly listed as a required DLC? it's not listed as such in the About file, and none of the component mods have it as one.
Xercaine Jul 13, 2024 @ 11:02am 
@BattleBear Nice, glad to hear it!
BattIeBear  [author] Jul 13, 2024 @ 5:52am 
@Xercaine Thanks! The changes to Darklight were early on, so I was still learning what was 1.5 and what was Anomaly. Properly updated!
Xercaine Jul 12, 2024 @ 5:16am 
Hey, just thought I'd mention that this and Undergrounders: Darklight are both missing some checks for DLC in their about file, so there's no warning if they're not loaded.
BattIeBear  [author] Jun 9, 2024 @ 9:41am 
Updated to include the newest mod in Undergrounders! Check the change log for details :steamthumbsup:
Frayo May 10, 2024 @ 12:05am 
Thanks for keeping it up to date (and making things built with it the intended pleasant purple)! This mod has become a mainstay in all of my saves by now :pickax:
BattIeBear  [author] May 4, 2024 @ 10:46am 
@Solarius Scorch Thanks! Feel free to let me know what you think!
Solarius Scorch May 4, 2024 @ 10:44am 
This looks pretty rad. I'll give it a try!
BattIeBear  [author] May 4, 2024 @ 9:49am 
Properly updated to 1.5, along with all of the updates and fixes I have added to the mods while bringing them in line for this update. Let me know of any issues, and remember to unsubscribe from any of the mods included in this version.
SounLee Apr 17, 2024 @ 2:48pm 
WOHOO! works in 1.5!
WarKittyKat Mar 22, 2024 @ 4:22pm 
Just as a heads up, the new darkfire doesn't let you cook baby food. That might be somethign to look into.
Lucky Jun 29, 2023 @ 9:04am 
@ᅚSixteen Months This should work for what you are looking for. https://steamcommunity.com/sharedfiles/filedetails/?id=2635375567&searchtext=anima
ᅚ Life goes on Jun 11, 2023 @ 5:33pm 
Im looking for a mod that adds an underground replacement for the anima tree/grass, eg a mushroom or crystal to fit the theme. Is that something you have (planned), or do you know of something else I could use?
UltraEmailMan May 2, 2023 @ 5:58pm 
The RegeneGel is classified as glittertech level in relation to medicine restrictions, even though its stats are similar to industrial medicine. Is that intended?
Rekam Amnell Apr 4, 2023 @ 5:41pm 
Doth tho have any limit in thy mortal realm good sir?
BattIeBear  [author] Mar 5, 2023 @ 4:31am 
@oldark1 glad the situation is resolved! Anyone should feel free to reach out if they have any more issues.