Total War: WARHAMMER III

Total War: WARHAMMER III

Fully Randomized Start Positions
152 Comments
TheNihylus Nov 2 @ 11:04pm 
Yes it works fine
prop joe  [author] Nov 2 @ 4:39am 
the mod works fine, never listen to the Steam comments

with Chaos dwarfs you'd need to do extra steps like using the Console Commands to abandon and recolonize or something like that
Sleepy Nov 2 @ 3:19am 
oh this seems interesting, sad to hear it's broken, wish i could've tried it
TheNihylus Oct 27 @ 5:07am 
I think you need to update this mod it works but you need to be up to date @propjoe
bookworm.at Oct 21 @ 12:41pm 
the recent patch broke this unfortunately.
Majordea Oct 16 @ 7:18am 
i dont see a box 2 check anywhere in any screen..not working 4 me only mod enabled..
Babyoilx1000 Sep 4 @ 4:26pm 
not working. I enabled mod and does not work for chaos dwarfs.
Bucket Crust Aug 29 @ 2:23pm 
Can we get an option to not randomize the rogue armies, especially the pirate ones? It seems like every time I try this mod out, it drops the Black Coast Buccaneers two feet from my new settlement and my campaign ends instantly. Hell, I just did one with the Changeling and he saw me in a region where I had a cult and COULDN'T BE SEEN.
Everything else about this mod is great and adds a lot of fun to new campaigns, but those damn pirates ruin everything.
Mackeroni Jul 10 @ 5:11am 
So there's an option to randomize everyone EXCEPT the player.
But what about the reverse? Randomize only the player and one other faction. I would love that. If the AI gets terrible climate, it tends to absolutely wreck them.
sleepy Jun 14 @ 2:47pm 
crazy how easy this works, what about the initial quest battle tho?
R2k Jun 10 @ 8:53am 
Just tested it out and works like a charm. I guess someone doesn't know hot to turn on mods in this game.
GERstarBROT Jun 7 @ 5:07pm 
NOTE: If it doesnt work: Did you turn the mod on in the Total War launcher after launching the game on steam?
EchoPoisoned May 27 @ 3:39am 
This mod does not work for ♥♥♥♥♥♥♥ for some reason. I've rested multiple times and it just won't send him somewhere else.
Naiva Prism May 10 @ 9:55pm 
I think it doesn't work if you have too much mods enabled, I couldn't find out how to make the little button appear at the start.
Dr. Teclis May 10 @ 2:24am 
The mod DOES work, but you need to press a small button in the upper left corner (a quill) before the randomization starts, you aren't randomized when starting your campaign. Took a while before I noticed it. (beware, it causes a massive lag spike while moving the factions around)
Vanilabear May 6 @ 11:24am 
Works fine for me
BarbecueMan May 1 @ 7:48pm 
Doesn't work
moojiber Apr 10 @ 12:38pm 
is there any particular reason why this mod would not be working? doesn't seem to affect my spawns at all.
Dragen Everchosen Mar 21 @ 5:16am 
Hello! do you take commissions?
Griffox Mar 20 @ 8:56am 
@Goimdal
maybe this mod will solve your problem.
https://steamcommunity.com/sharedfiles/filedetails/?id=3397418847
oScSteve Feb 22 @ 8:28am 
Cant you reroll it? The button insta disapears and cant get it back if not fresh restart
Goimdal Jan 29 @ 7:44pm 
is there a way with the mod configuration tool that you can randomize all but you ? i tought about it for alarielle campaign , with her ulthuan mechanic , and it could be a fun , thx anyway
BloodW0lf Jan 14 @ 8:49am 
Does this still work with older versions of the game? I forgot to back i5 up and still play 4.2.2
Pegasus Jan 10 @ 3:19am 
Hey, love the mod. Its great to use in single player. But I have noticed that it doesn't work in multiplayer after the last update
CocoRider Dec 31, 2024 @ 8:06pm 
THIS is the mod that im keep re-install the game for! CHEER!
The Gunslinger Dec 29, 2024 @ 6:54am 
TY !
prop joe  [author] Dec 29, 2024 @ 6:45am 
also the mod worked fine without updating AND 99% will continue to work fine without any updates, this is a simple script mod that doesn't have any database changes, it is HIGHLY unlikely to be broken by CA patches
prop joe  [author] Dec 29, 2024 @ 6:44am 
Updated:
factions will now stop being at war before being moved, without this the AI ended up in wars across the map and couldn't handle this
they still get into new default wars that depend on their new location, based on the wars the faction they replaced had had
The Gunslinger Dec 12, 2024 @ 7:31am 
Please update for new patch. TY
KeinInternet Dec 9, 2024 @ 11:09am 
mod doesn't work anymore
bob Oct 6, 2024 @ 12:58am 
Heya, one of the recent updates broke the mod. Can you please update it for us? Many thanks!
Toad Sep 21, 2024 @ 2:30pm 
If you only have one button, it means that you have not installed the other mods in the creator's collection. 'Semi-Random and Change Starting Settlement'

If you're looking for the collection, it's above the mod description. :er_heart:
Swinky Sep 21, 2024 @ 11:06am 
doesn't work anymore.
ckhinrup Sep 18, 2024 @ 11:17am 
hi, i can't quite get the mod to work? can someone guide me through how to make it work?
unovafrosmoth Sep 13, 2024 @ 1:31pm 
some wars that are declared at the start of the game are still retained between distant factions, many AI factions spend forever to move to million miles away to attack another faction
Irithyl Aug 27, 2024 @ 7:06am 
only 1 button is appearing
olivender Aug 26, 2024 @ 10:16am 
Can we please get an update
Hex: Cabbage Jul 21, 2024 @ 9:32am 
Actually works as of right now which is great.
You Jul 21, 2024 @ 9:32am 
it works great even in coop
Fuzkin Jun 23, 2024 @ 10:29am 
Is it possible to reroll couple times. Starting new campaign bit tedious
Private Godfrey Jun 3, 2024 @ 7:56am 
@Aven there are several just search the workshop.
Private Godfrey Jun 3, 2024 @ 7:56am 
I really like the Idea of this mod but it doesn't seem to be working with some factions, I've re=started 6 times and Taurox is always in his normal start position.
AXAviatorGames May 29, 2024 @ 6:24am 
started in lustria as belegar 7 times in a row what are the chances of that happening?
LaLunaaaaa May 21, 2024 @ 12:40pm 
Are some factions limited to an area? or am I just unlucky? I keep reloading as Grimgor because it keeps putting him within 5 settlements of his original position which isn't all that worth it
Aven [Spaniard] May 18, 2024 @ 12:40pm 
Is there any mod to disable the climates mechanics or enable all climates in order to not have problems with your starting position, or is not posible? for the player and the machine
prop joe  [author] May 4, 2024 @ 5:03am 
works fine, there's a minuscule chance for any patch to break this mod
Kharnagor May 3, 2024 @ 8:12am 
could we have an update please? thank you!
Lexinator Apr 26, 2024 @ 3:21pm 
so in mod manager i found its possible to keep the button on and keep pressing it for even more wild world states. however sometimes the button just disappears, so I was wondering if it is possible to add an auto save feature after pressing the button in the off chance it disappears since reloading the game causes it to reappear
ⓘ CrystalCrow. Apr 14, 2024 @ 6:45pm 
Did we need another mods to use this?
Phairom Apr 8, 2024 @ 9:59am 
wow