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I had the same problem but it seem to not be due to this mod. I suspect that something was broken with the workshop or the game itself.
I had to verify the game files' integrity, and then re-download all mods, and then it just magically fixed itself. I am not sure what's the underlying cause but it's probably not this mod.
XML error: Could not find parent node named "UniqueWeaponColorBase" for node "ColorDef". Full node: <ColorDef ParentName="UniqueWeaponColorBase"><defName>Miho_UniqueWeapon_Foxfire</defName><label>fox violet</label><color>(99, 90, 114)</color><randomlyPickable>false</randomlyPickable></ColorDef>
1.3\Defs\Race_Miho_Mohar.xml
1.4\Defs\Race_Miho_Mohar.xml
1.5\Defs\Race_Miho_Mohar.xml
1.6\Defs\Race_Miho_Mohar.xml
1.3\Defs\ThinkTreeDefs\MoHarMechanoid.xml
1.4\Defs\ThinkTreeDefs\MoHarMechanoid.xml
1.5\Defs\ThinkTreeDefs\MoHarMechanoid.xml
1.6\Defs\ThinkTreeDefs\MoHarMechanoid.xml
here is a link to my logs for reference
https://gist.github.com/HugsLibRecordKeeper/069d73286d34edc0b1d24b1d004cfb20
gravship. Tbh I just don't see how I am supposed to play with kids in colony without spending 90% of time on just buying psylinks from all over the world and no bases unless I use devmode
The mod “Miho, the celestial fox” is throwing
System.MissingMethodException: Method not found: bool RimWorld.Ability.get_CanCast()
because RimWorld 1.6 removed the Ability.get_CanCast() property.
The mod is still compiled against the 1.5 API, so any attempt to access that property crashes the game on startup.
Pirates appeared in the 13th century
People before the 13th century: