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Thank you anyway, it's one of the best mods I've had xoxoxo
Hi, thanks for the suggestion, unfortunately it's difficult, but I'll try to implement it in a future update, when I have some time for it.
Second, about my wishful thinking part. Is it possible to make this compatible with Biomes! Caverns? Meaning, have those also have transitions? I see that they are pre-configured and show up as landforms, so maybe not. Asked that on their page, and they said they don't know.
Anyway, thanks <3 <3 <3
This is not currently possible, local biomes are only based on the world map tiles. However at some point I want to create a separate new mod that is essentially a map editor with Paint-like tools (brushes, bucket fill, etc.) that can be used to paint biomes (or their individual components, like terrain) onto the map, in whatever shape is desired.
It seems such a waste to have so many tree and plant types in the game and never get to see any of them, and I just want more flora variety so that my maps are prettier.
Thanks for reporting, that is indeed a new conflict with Configurable Maps. I will look into adding a compatibility patch for the next update. For now, disabling either Configurable Maps or Biome Transitions should prevent the issue.
Log is posted in Bug Reports.
Please properly report issues in the Bug Reports section. If you don't provide a log file, there is no way for me to know what is causing the problem for you.
Thanks for the suggestion! Implementing it would be quite difficult, but I like the idea, and maybe I will give it a try at some point.
However, and I'm sure you've had this noted before, it is a bit odd to have the transition be so abrupt and either-or, depending solely on adjacency.
It'd be cool if there was a small patch of biomes on the map, within a few tiles of the chosen one. This would be like my native home in Canada (for example), where the southern deciduous forest gradually becomes more and more coniferous, the soil gets more acidic and thinner, and the glacial lakes grow more prominent, with latitude. So you'll still have more boreal forests in the area around Barrie and Muskoka than near Toronto, but not as prominently as in Sudbury.
This would be a big and probably very difficult thing to code, so I understand why its not included. Please don't take this as any kind of criticism, just a nice-to-have.
Thank you, glad you like the mods!
This mod does not affect the planet map. Only the local colony maps.
Make sure you have the latest version of Geological Landforms.
No incompatibilities have been reported.
You're welcome, glad you find it useful!
Oh no. You have opened up a whole can of worms for me now. This is going to be fun!
Thanks for including such extensive tools in your mod!
Hi, you can use the debug tools of the mod to manually apply any biome to some designated area on the map. You can find them in the "Debug" tab of the Geological Landforms mod settings.
To expand the area of a particular biome:
- First click the E button (this will export the biome grid to the "allowed areas")
- Then close the settings and use the "Expand allowed area" command
- Expand the area named after the biome how you want it
- Then go back to the debug settings, click the S button of that biome to apply the changed area
https://imgur.com/qzEknEQ
Note that terrain will not change, only the plants and animals that will spawn there from now on.
Is there a way for me to directly control where a biome is spawned and how much of it there is?
I have tried using dev mode to spawn in the biomes terrain where it has one but no luck with that. Only looking to expand/define a biome I'm already bordered with.
No problem!
This is already possible, you can edit it youself:
- Open the mod settings of Geological Landforms and click "Open landform editor"
- Click "Open" in the top left and select "Biome transitions"
- In the little box titled "Linear Function", increase the "Bias" value
- You can see in the preview on the right how your change affects the outcome
As shown by the tags on the right of this workshop page, this mod already supports 1.5
You don't have the latest versions of Geological Landforms. Unsubscribe and then resubscribe it to force Steam to download the latest version.
https:// //gist.github. com/HugsLibRecordKeeper/374f47d6a963143a04b849f53fdbadfe
Для этого мода? Зачем?
I don't speak russian.
Unfortunately not, if you have saved the game after removing the mod, the relevant data is no longer there. If you have an old save file from before you removed the mod, you could in theory copy the data over to your latest save file, that's the only option I can think of.
Ah, no problem, you are not the first to confuse these two mods :D
What exactly do you mean by "the biome never changes"?
Alpha Biomes and Regrowth should be compatible.