Crusader Kings III

Crusader Kings III

Community Mods for Historicity - More Cultural Names
13 Comments
Solmyr Jun 20 @ 5:03am 
Consistently getting a crash with this mod on a specific date in my game. No crash with mod turned off, and after going past the crash and turning the mod back on, the game seems to continue fine. Tried with both CMH and base versions of the mod.
redmasqu Nov 23, 2024 @ 11:50am 
Hello, this mod is marked as updated but when I go into a new game the game crashes out. This happens with the other two mods (MB+ and CE) as well. Is there a bug that is keeping this from working correctly? Thank you for your time.
Heir Riddles Jul 11, 2024 @ 12:21pm 
thank you
Arashura Aug 1, 2023 @ 4:50am 
Just a question, I got the mods but my game always crahses when i try to start it...btw I have not every mod from the series....
Vengeance 1791 Jul 27, 2023 @ 5:19pm 
okay, let me rephrase... does this still work if you have everything but sinews?
IBL, A+, RICE (without SoW)?
Vengeance 1791 Jul 8, 2023 @ 2:01am 
with this new Version v23.179.0 - is SoW still required despite it being outdated at the moment?
Hulub  [author] Dec 24, 2022 @ 5:25am 
Updated with the latest versions of the mods in the CMH collection
Horizon Dec 23, 2022 @ 9:51pm 
Update?
Darien Jul 29, 2022 @ 11:12am 
Ok, thanks!
Hulub  [author] Jul 29, 2022 @ 9:59am 
@Darlen yes, as @Nilserich stated, this version is for standard CMH (which includes SoW)
Nilserrich Jul 29, 2022 @ 7:36am 
@Darien
Since this version of MCN is only for the "Community Mods for Historicity" collection, the mods of this collection are also probably necessary. However, there are a couple of different versions for Vanilla, just ibn Battuta alone or Culture Expanded.
Darien Jul 29, 2022 @ 6:43am 
is SoW mandatory?? :(((((
Kaepbora Jun 10, 2022 @ 10:08am 
thank you so much