Crusader Kings III

Crusader Kings III

Community Mods for Historicity - More Cultural Names
13 kommentarer
Solmyr 20 jun @ 5:03 
Consistently getting a crash with this mod on a specific date in my game. No crash with mod turned off, and after going past the crash and turning the mod back on, the game seems to continue fine. Tried with both CMH and base versions of the mod.
redmasqu 23 nov, 2024 @ 11:50 
Hello, this mod is marked as updated but when I go into a new game the game crashes out. This happens with the other two mods (MB+ and CE) as well. Is there a bug that is keeping this from working correctly? Thank you for your time.
Heir Riddles 11 jul, 2024 @ 12:21 
thank you
Arashura 1 aug, 2023 @ 4:50 
Just a question, I got the mods but my game always crahses when i try to start it...btw I have not every mod from the series....
Vengeance 1791 27 jul, 2023 @ 17:19 
okay, let me rephrase... does this still work if you have everything but sinews?
IBL, A+, RICE (without SoW)?
Vengeance 1791 8 jul, 2023 @ 2:01 
with this new Version v23.179.0 - is SoW still required despite it being outdated at the moment?
Moș Crăciun  [skapare] 24 dec, 2022 @ 5:25 
Updated with the latest versions of the mods in the CMH collection
Horizon 23 dec, 2022 @ 21:51 
Update?
Darien 29 jul, 2022 @ 11:12 
Ok, thanks!
Moș Crăciun  [skapare] 29 jul, 2022 @ 9:59 
@Darlen yes, as @Nilserich stated, this version is for standard CMH (which includes SoW)
Nilserrich 29 jul, 2022 @ 7:36 
@Darien
Since this version of MCN is only for the "Community Mods for Historicity" collection, the mods of this collection are also probably necessary. However, there are a couple of different versions for Vanilla, just ibn Battuta alone or Culture Expanded.
Darien 29 jul, 2022 @ 6:43 
is SoW mandatory?? :(((((
Kaepbora 10 jun, 2022 @ 10:08 
thank you so much