Arma 3
DCO UnitScanner
22 Comments
Tally  [author] Nov 22, 2024 @ 12:00am 
@常疯经常疯-FOX yes
常疯经常疯-FOX Nov 9, 2024 @ 8:48pm 
Does this mod work on dedicated servers?
andreipetrea32 Oct 1, 2023 @ 3:12am 
Could you add in DCO Soldier FSM actions for AI to deploy turrets and mortars, please?
rozdelta Aug 12, 2023 @ 10:10pm 
Hey so the update that was posted on the DCO soldier, the debugger tag, i can still see the tags. any way i can get this taken cared of?
rozdelta Aug 12, 2023 @ 10:10pm 
Hey so the update that was posted on the DCO soldier, the debugger tag, i can still see the tags. any way i can get this taken cared of?
TheNightBird Jul 10, 2023 @ 1:09am 
Is this mod compatible with CDLCs, such as GM and VN? :)
ThurmanUltra Jun 5, 2023 @ 7:20pm 
Is it possible to pull a unit or group of units' list of gear with this for use in constructing a Virtual Arsenal whitelist?
Tally  [author] Oct 26, 2022 @ 5:55pm 
@J.reed Vehicle FSM is now compatible with the unitscanner
J. Reed Jun 7, 2022 @ 6:07pm 
@Tally https://gyazo.com/cf26fb383fd915257f4aee77b344935b https://gyazo.com/6ae2604d7cadcbe4b58ad44fe32b2c45

here is what it says in game it does it for all the ifa3/ifa3 liberation tanks
Lowlandnutria92 Jun 7, 2022 @ 9:15am 
how do I use this?
Tally  [author] Jun 7, 2022 @ 5:30am 
@J. Reed, it should be, not tested but please give it a go and let us know
J. Reed Jun 6, 2022 @ 3:22pm 
is this compatible with ifa3, and ifa3 liberation?
dfanf16000 May 24, 2022 @ 4:51pm 
If you do not want to explain all this to a single person, then I will wait for the documentation without any problems. Thanks fot you work.
dfanf16000 May 24, 2022 @ 4:51pm 
.....["burst",false],["single",false]]],["max-Ammo-speed",0],["min-Ammo-speed",0],["weapon-modes",[]],["min-Ammo-Cap",0],["class ID",0],["magazines",array]]],["primary",[["ammoClasses",[]],["name",string],["cursor",string],["RPS",-1],["cursor-aim",string],["description","undefined weapon-Type"],["max-Ammo-Cap",0],["ammoNames",[]],["muzzles",[]],["fire-Modes",[["auto",false],["artillery",false],["burst",false],["single",false]]],["max-Ammo-speed",0],["min-Ammo-speed",0],["weapon-modes",[]],["min-Ammo-Cap",0],["class ID",0],["magazines",array]]],["secondary",[["ammoClasses",[]],["name",string],["cursor",string],["RPS",-1],["cursor-aim",string],["description","undefined weapon-Type"],["max-Ammo-Cap",0],["ammoNames",[]],["muzzles",[]],["fire-Modes",[["auto",false],["artillery",false],["burst",false],["single",false]]],["max-Ammo-speed",0],["min-Ammo-speed",0],["weapon-modes",[]],["min-Ammo-Cap",0],["class ID",0],["magazines",array]]]]],["description","Unarmored man"]]
dfanf16000 May 24, 2022 @ 4:50pm 
No problem. Thank you also for doing something for the community. But I have another question. I'm probably doing something wrong, but I used this command at least for a person, I get a message like this:
[["gearRanking",[["armor",0],["weaponry",0],["strength",0]]],["capacities",[["anti infantry",0],["anti vehicle",0],["anti air",0]]],["armorData",[["vest",[["description","Non-protective vest"],["Armor value",scalar],["Armor level",0]]],["uniform",[["Armored",false],["description","Non-protective uniform"],["Armor value",scalar]]],["helmet",[["description","Non-protective headGear"],["Armor value",scalar],["Armor level",0],["Facial protection",bool]]]]],["weaponData",[["scope range",<null>],["sideArm",[["ammoClasses",[]],["name",string],["cursor",string],["RPS",-1],["cursor-aim",string],["description","undefined weapon-Type"],["max-Ammo-Cap",0],["ammoNames",[]],["muzzles",[]],["fire-Modes",[["auto",false],["artillery",false],
Longshot133 May 23, 2022 @ 9:31pm 
Your perfectly fine. The fact of what your trying to do is well enough. Take all the time you need.
Tally  [author] May 23, 2022 @ 5:16pm 
@dfanf16000, @Longshot133 sorry for the lack of documentation! I will update this page more this week with a complete Functions list and examples.

For now I'll give you this:

private _data = [_mySoldier] call Tally_fnc_infGearData;
copyToClipboard str _data;


Use this one to get a extract of all the data assigned to the unit.
if you only want a description you can use:

private _description = ([_mySoldier] call Tally_fnc_infGearData) get "description";
copyToClipboard str _description;


The intention here is to have the ability to easily make cross-mod scripts that does not depend on names
dfanf16000 May 23, 2022 @ 1:57pm 
Hello, I would like to know how to use it?
Longshot133 May 23, 2022 @ 8:12am 
This mod is awesome. just wondering how to enable it XD sorry.
Tally  [author] May 23, 2022 @ 5:38am 
we*
Tally  [author] May 23, 2022 @ 5:38am 
@Samurairamen!! Hey dude! Extremely long time and no see, get on discord some time so e can catch up!
Samurairamen May 22, 2022 @ 10:29pm 
Good shit mate you have come so far. :steamthumbsup: