Total War: WARHAMMER III

Total War: WARHAMMER III

Cho's Basic Traits Rebalanced
141 Comments
Bombur Sep 16 @ 7:56am 
@Choyi Thank you. I'll try to figure it out. I want to work on separating the traits.
Choyi  [author] Sep 15 @ 12:54pm 
@Bombur there is sadly no such simple table, traits are all assigned on an individual basis via the character_item_set_table which would need to be crossreferenced with both the char_skill_effect_table as well as the char_skill_node_table, and it has no overall distinction between hero or lord so its not a thing easily adjusted.
Bombur Sep 15 @ 4:50am 
@Choyi
Dividing up the trait between hero and lords. Please tell me the name of the table?
Choyi  [author] Sep 1 @ 7:39am 
@HotPizza87 those traits already have had battle effects added to them in this mod for a very long time, for example the Tzeentch trait has a Barrier hit points bonus.
HotPizza87 Sep 1 @ 7:13am 
I suggest one area to look at is the Warriors of Chaos traits which give reduction in souls cost for devotion and corruption. These traits on their own are quite weak because they don't do anything on the battlefield.
Choyi  [author] Sep 1 @ 2:05am 
@Hoo the fool it is a placeholder until 6.3 goes live and I can alter traits effects without worrying about compatibility, the trait is supposed to not have Melee Defence displayed and this will be fixed in future update.
But thanks for pointing out anything that looks wrong since with bigger mods it is easy to miss things, I appreciate it!
Choyi  [author] Sep 1 @ 2:01am 
@HotPizza87 there is still a lot of tweaks and rebalance to be made with the latest changes, but CA is going in the right direction now so I'm happy whenever I can remove entries that used to need big changes in the past.
HotPizza87 Aug 31 @ 7:56am 
What are your plans for 6.3? There's definitely a feeling like the new vanilla traits are enough now.
Hoo the fool Aug 31 @ 6:56am 
Thanks for developing this great mod! By the way, I found a buggy thing; Cunning general trait seems increasing +0 Melee defense, which is wrong.
Choyi  [author] Aug 29 @ 2:38pm 
@Priss sounds like an old vanilla issue so you would need to report to CA forums as I can't fix those.
Priss Aug 29 @ 2:28pm 
Where to report bugs? Some ogre camp tyrants have missing traits saying "dy_background_skill"
Choyi  [author] Jun 27 @ 5:45pm 
@Demonmercer correct, there was no real changes to traits in the 6.2 patch
Demonmercer Jun 27 @ 5:36pm 
I assume this mod works with 6.2 right?
Mumm-Ra May 1 @ 10:13pm 
The Herald of Nurgle Cunning Trait isn't working. It's working with the Cultist of Nurgle though. If I remember correctly, there's something bugged with hero traits and CA never fixed it. Something to do that it has to say "Lords Army" for it to actually work? I remember Legend of Total War talking about it on one of his streams.
PremiumClickz Mar 28 @ 7:00am 
such a great mod, thanks for the work!
fredhoover Dec 14, 2024 @ 12:03am 
Another must have mod for my campaigns. Thanks.
Choyi  [author] Dec 9, 2024 @ 2:52am 
@HotPizza87 its a bit tricky since dividing up the trait between hero and lords would be something that could cause both compatability issues as well as prevent the mod from being turn off mid campaign.
I'd love to fix it up and hoping that CA gets around to fixing it like they did some other traits so its easier to work with.
Meanwhile this mod gives it other benefits that works regardless if its on a lord or hero.
HotPizza87 Dec 8, 2024 @ 9:36pm 
The issue with vanilla Strategist is that it doesn't work on improving the movement of an army when the trait is held by a hero. So that trait specifically needs dividing into two traits. One that lords can get, and the other that only heroes can get where it has a scope like own army when embedded

There have even been people who have said the movement range on Strategist doesn't even work on lords. Something should be done about that.
老秦人从不饶舌 Nov 19, 2024 @ 5:25am 
基础特性调整,对原版招募领主和事务官时大量没用的初始特性进行调整,并且数值也在合理的范围内,原版很强的特性也依旧很强。
Brusix1984 Aug 24, 2024 @ 9:05am 
Ok, thanks. It would have been nice to use this alongside SFO, for more variety.
HotPizza87 Aug 16, 2024 @ 2:17am 
Brusix1984 Do you need it to? SFO makes a lot of interesting changes to traits, many of their names not in the vanilla game at all.
Brusix1984 Aug 15, 2024 @ 11:48pm 
Does this work well with SFO?
Choyi  [author] Jul 1, 2024 @ 3:58am 
@thegreywaren make sure it is updated to latest version, Steam can be bad with auto update sometimes so can try unsub then resub to force a update download.
Otherwise I don't know what the cause for your crash could be, but the latest version of this mod is fully functioning for patch 5.1.
thegreywaren Jul 1, 2024 @ 12:32am 
still crashes, even when alone
Lisan al Gaib Jun 25, 2024 @ 7:24am 
Can confirm it is working now, much appreciated for the quick update!
Choyi  [author] Jun 25, 2024 @ 7:02am 
Make sure you have the latest mod update as the faulty entries where removed and the crash is now fixed.
Lisan al Gaib Jun 25, 2024 @ 6:50am 
@Tesrali - All mods involving traits are getting crashes due to some changes to the ChaD Demonsmith Sorcerer :(
Tesrali Jun 25, 2024 @ 6:30am 
Getting crash with Chaos Dwarf trait list.
TirGir Jun 25, 2024 @ 4:32am 
This mod crashes the game, please update it
Magi May 29, 2024 @ 6:39am 
i have same issue as @chebupelka
Choyi  [author] May 25, 2024 @ 12:22pm 
@chebupelka no idea what could cause that, so it's very likely caused by a mod conflict
chebupelka May 25, 2024 @ 2:44am 
Causes a crash for me when AIs engage in battle with each other at the end of a turn. Disabling the mod fixes the problem.
The last lines in the log:

[out] <233.8s> nil
[traits] <233.8s> * force_add_trait() is adding trait [wh2_main_trait_attacking_victory] to character [character_cqi:2758], showing message: true, points: 1
[traits] <233.8s> * force_add_trait() is adding trait [wh2_main_trait_fighter] to character [character_cqi:2758], showing message: true, points: 1
Seven Samurott May 10, 2024 @ 8:10pm 
Does this "fix" the Nurgle traits that spawn on heroes? I wanted to cut down on any extra mods I don't need.
Choyi  [author] May 3, 2024 @ 1:17am 
@Rockstar sadly I forgot to save a backup file before the update, sorry.

But as a small comfort, at least the mod should be safe to remove during ongoing campaign if it is causing issues for older version saves.
Rockstar May 2, 2024 @ 2:58pm 
any hope of a 4.2 version somewhere for people who are finishing up a campaign?
Pumko Mar 25, 2024 @ 11:29pm 
thanks for your great work :3
Choyi  [author] Mar 16, 2024 @ 8:17am 
@Grichka Bogdanoff thank you for reporting, it will be fixed next mod update
Snoozefest Mar 16, 2024 @ 8:00am 
Skaven trait called Sneaky gives +25 ambush chance and +8 anti-infantry bonus which should apply only to lord, but it apply to entire army instead.
Choyi  [author] Mar 5, 2024 @ 3:48pm 
@Zinglemeister 9000 don't think this mod would be cause, I ran a MP campaign just now and all was fine, make sure all players force subscribe to mods to ensure steam updates them(steam auot update is real bad and can take days to update stuff on its own).
Zinglemeister 9000 Mar 5, 2024 @ 2:28pm 
causing desync in multiplayer atm
Choyi  [author] Jan 29, 2024 @ 12:46pm 
@Krakenous todays update was for adjustments to cst traits
Krakenous Jan 29, 2024 @ 12:01pm 
What was updated?
Dairak Logrus Jan 18, 2024 @ 7:12am 
thx bro i go try)
Choyi  [author] Jan 18, 2024 @ 6:28am 
@Dairak Logrus should work fine with any tech tree mods since they operate on different db tables then traits do.
Dairak Logrus Jan 18, 2024 @ 5:46am 
work with tech tree mod ?
Choyi  [author] Nov 28, 2023 @ 1:45pm 
@TheGrandSirPiggy it will be looked at in the next balance pass update, thanks for the feedback.
TheGrandSirPiggy Nov 28, 2023 @ 10:23am 
Kislev's strongholder is way to strong, imo. Since it can be aquired on heroes as well and since patriarchs are so plentiful, since the church building is amazing, you end up with 1 turn construction very soon. I would suggest some more "when defending" buffs and taking away the construction time buff
Pumko Nov 22, 2023 @ 7:13am 
great work :3
misternoxxnoxx Nov 21, 2023 @ 11:09pm 
Disregard, suddenly working again! Steam likely didn't update it properly even though it stated it had. 😅
misternoxxnoxx Nov 21, 2023 @ 3:06pm 
No luck. I removed it and re-subscribed, has the green tick for up to date, bit crashes the game due to a database error. Booted up with only this mod enabled and same error.