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Restarting the game and playing the same mission see FPS back up over 100 again. But restarting after every single mission to keep the game playable doesn't cut it for me.
For anyone experiencing performance issues during continuous play, follow Mr. Bondy's advice below.
There has been a lot added since I last played which is excellent, however I want to mention that I am also having issues with performance degradation. First mission runs flawlessly with max settings 2K, then with each consecutive mission performance drops dramatically.
What I found works is to launch a mission, then once it is loaded restart the mission and it runs perfectly. It can be a bit tedious doing this for every mission but load times are not too bad so I don't mind.
Great mod, good continuation.
Thaks for reply.
Was at 40-45+ now 15-30. No setting changes do anything unfortunately.
@Andreas: the mission is already generated - but can you please shoot some screenshots on the discord to address the issue? thanks!
@Mr. Pestbird: thank you! :)
@Goonbag: there is a Performance thread here and if you have issues, please get in contact on discord - there is a #help channel
@Mr. Person: yes, this is how the game is - foliage is not synced (that would probably kill every network;) But it should not be a game stopper, only different alignments:)
And.. @All:
NEW UPDATE INCOMING!
Check out the patch notes in a short while;) Cheers!
Is there a solution to this?
changing option "perfomance volumetric cload samples" 2 >> 1 makes fps up to 60 from less than 20
Also: have you checked the new mod options in vonBiomes 17?
I have just tested again the mod on various biomes on the 2070S card in 4K full detail, here are screenshots with the Nvidia panel visible:
http://bayimg.com/gaGdpAabG
http://bayimg.com/hagDAAabG
http://bayimg.com/haGDfAABG
2k, 50% as dlss
18fps
https://steamcommunity.com/profiles/76561198074031863/screenshot/2425822274339053809/
25fps
https://steamcommunity.com/profiles/76561198074031863/screenshot/2425822274339054872/
@"5800x3d 4080 super 4k dlss performance 30 fps on desert maps. jeez"
Can you please hop on the Discord and share more details? All biomes have been tested to run in 50-60 FPS normally on an older 2070S card.
Everything is tested on a 2070S Card for 50-60 FPS in 4k in max Detail.
if you have performance issues, please hop on the Discord for #help!
INVITE FOR HELP CHANNEL https://discord.gg/Raqx3RB4xQ
It can have many reasons, from hardware to DLSS, from settings to ini file entries or even mod conflicts, etc.
We will take a look together;)
INVITE: https://discord.gg/fXeHx8u59T
Also, regular screenshots are (highly) welcome in #screenshots .. Let's rock this beast!
As usual, please be sure no mod is overriding vonBiomes (otherwise the whole feedback thing wont make much sense;) - Std. brightness setting in MW5 at 4 on my end
This is a major overhaul with much work put into it during the last week! It not only extends the already existing volumetric clouds from Xenofungus and Desert Moon to all Biomes, but also has a widely reworked lighting system with tons of parameters. Each planet is different, each mission unique. Since that is quite the thing, here is an official Beta Release first.
What is new:
Volumetric Cloud System with different cloud types, integrated cloud lighting, randomization, and more
Enhanced and extended light system with all the variables in calculations, from orbit distances, space nebulas, sky bodies colors and distances, cloud densities, biome modifiers, randomization and more
New Night-vision Material
Mod options for volumetric clouds settings, performance & more
Fixes and improvements from various biomes
I haven't been able to put a finger on it exactly.
We have noticed occasional maps - snow, desert - where trees suddenly appear and fall over 50m above the terrain. We say the space trees failed to colonise another planet.
Maybe these are the issue. Maybe they are a separate minor glitch not affecting anything.
Not sure how to get useful information for the mod author but I do IT for a living and would be happy to follow some useful instructions.
The same as reported earlier was happening to me as well.
which is especially apparent on raid missions for some reason, where the entire map just generates into massive canyons which in turn are almost completly clogged up with ice mounds, which makes it almost impossible to propperly traverse the map without jets