Hammerwatch

Hammerwatch

The Castle of Hell (Beta 0.5)
14 Comments
Founntain  [author] Jan 18, 2017 @ 10:57pm 
Thank you :3
Heretic Jan 18, 2017 @ 3:47pm 
Don´t be sorry. You created somthing , i criticised it. No one was harmed. I actually had a lot of fun testing it with friend and comparing it with some other games (though that might not be the intended way to "fun"). :)
Founntain  [author] Jan 14, 2017 @ 10:46am 
Sorry about this quality of the map. I really didnt tried serious stuff, it was more playing with the editor. :) And yes the Project ist dead.
Heretic Jan 14, 2017 @ 10:30am 
Paths too long, which adds up to a lot of backtracking. There is no exploration. It feels lika a long hallway. The difficulty curve is a flat line. At the start too hart, at the end too easy.
ideas.
Remove every spiral Paths, that need to be backtracked. Remove Backtracking by setting the end of a path (blocked from one site) where it needs to be lead next (Skyrim Dungeons do).
Get in some hidden bosses and hidden areas. They drop nice things, so why not make players search. Decorate your map.
Copy the maingames enemy order. Like easy stuff at the start and hard stuff at the end. Just having a massive ton of enemies on the screen is not the best way...
At the start try using tanky, or hard enemies sparsly. Further in the levels support minibosses, or more dufficult enemies with more smaller ones, till you can challange the player to take on everything.
But all of that is just my 2cents and regarding the deadline of this projekt i suppose it`s dead.
Still someone may learn from it.
Founntain  [author] Oct 3, 2014 @ 12:54am 
Founntain  [author] Aug 5, 2014 @ 2:03am 
no @Maxdamage [] No its a Singleplayer/Co-Op map
MaxdamageAF Aug 5, 2014 @ 12:01am 
Mabby add Caractor spesific paths!!
so if its multiplayer, you need to split up and help eachother out
but i don't think this is that type of map...
Founntain  [author] Aug 1, 2014 @ 2:46am 
Thanks for the Idea i will make it!
GGlade Aug 1, 2014 @ 2:44am 
Add secret Mini Boss areas that you don't need to go in, but will reward you with gold.
Founntain  [author] Jul 31, 2014 @ 11:20am 
Remember Leave Your ideas in The Comments
BigMac Jul 3, 2014 @ 10:56pm 
np
Founntain  [author] Jul 3, 2014 @ 12:06pm 
Okey i ake thanks for help to build my map
BigMac Jul 3, 2014 @ 11:51am 
level*
BigMac Jul 3, 2014 @ 11:50am 
add a treasure after every boss at the end of a lever