Stormworks: Build and Rescue

Stormworks: Build and Rescue

USS LCS L (3)-102 "Yankee Dollar"
38 opmerkingen
Yufeng 21 mei om 18:53 
I'm not really much a a builder sadly :<
But if anybody happens to do an overhaul, feel free to reach out!!
DreadFed  [auteur] 21 mei om 18:11 
Hey Yufeng, I am sorry to inform you that I will not be updating this build. IRL things are getting a bit hectic (in a good way), but I haven't found a lot of time for Stormworks. If you want to, you can modify this build, or any of my others, it however you see fit and upload it to the workshop as long as you give partial credit to me and the other builders I referenced in my credits section. I hope you are enjoying it, though, and I hope you have a fantastic day or night.
Yufeng 21 mei om 17:37 
Still hoping for an update :pray:
DreadFed  [auteur] 29 jun 2024 om 11:34 
Unfortunately, I have stopped playing StormWorks for a while, so it is doubtful I will update it. However, if you want to update it and re-upload it to the workshop, feel free to do so. Anyways, I hope you will have a good day.
CallMeD 28 jun 2024 om 20:35 
Is there any chance this could be updated?
Raph1254 23 dec 2023 om 8:04 
You too!
DreadFed  [auteur] 22 dec 2023 om 10:32 
No Problem! Also, Merry Christmas!
Raph1254 22 dec 2023 om 9:29 
yooo it worked! thank you for this amazing build
DreadFed  [auteur] 21 dec 2023 om 4:27 
It has been forever since I last updated it. It might be missing some power nodes so try to see if infinite electricity is on or not. Thanks for the comment!
Raph1254 19 dec 2023 om 18:22 
I am wondering if this still works since I've been holding down the start engine button, but it seems that it doesn't do anything. btw nice ship
Sturmvogel 27 aug 2023 om 7:15 
whERE IS THE POWER
Sturmvogel 27 aug 2023 om 7:15 
WTF WHERE IS THE POWER
jensen343 8 jan 2023 om 11:27 
oh thanks
DreadFed  [auteur] 7 jan 2023 om 15:23 
Nah, dont worry! I still have a backup of the modular engine one, just need to change some things around. Thank you for your feedback!
jensen343 6 jan 2023 om 12:23 
im sorry if im asking too much
jensen343 6 jan 2023 om 12:23 
by chance could you make a version that still had the modular
DreadFed  [auteur] 6 jan 2023 om 7:09 
I recently visited the ship IRL, and I noticed a few errors I had made that I corrected, at the expense of In-game functionality. Additionally, in an attempt to decrease lag, I removed the modular engines and their refueling and cooling capabilities (Infinite Electricity, and Fuel must be turned on, and engine overheating off). Should I revert some of the changes I made?
jensen343 5 jan 2023 om 12:42 
what happened i use to use this thing a lot
DreadFed  [auteur] 8 mei 2022 om 18:56 
I managed to finish the bow's pump system, but there might be some flaws.
DreadFed  [auteur] 8 mei 2022 om 18:42 
The stern has a fully fleshed out bilge pump system, the bow will take me another week due to some IRL stuff.
Twilight Festival 8 mei 2022 om 18:26 
Ah, you are going for realism with what it could carry, that makes more sense. Yeah, its unlikely they used those underwater welding torches. Still really enjoying using it. Looking forward to future updates.
DreadFed  [auteur] 8 mei 2022 om 18:17 
@Ne☆Mu☆No☆Ki . I will add some more regular repair torches in the Generator Room, right next to the panel with all of the tools.

Unfortunately, I could not find any evidence that smaller USN craft carried underwater-welding torches, but I will gladly change my mind if I can find the proper evidence of it.

As to the pump system, I will take your recommendation under advisement, and I will add it in every compartment between the bow 3" ammunition magazine and the stern 40mm ammunition magazine.

Thank you so much for your feedback! I really appreciate it, if there are any other improvements I could make, please let me know!
Twilight Festival 8 mei 2022 om 16:58 
You did great on this, but have you considered adding more supplies for damage control (like underwater welding torches and regular torches) as well as at least a basic bilge system for the rest of the hull other than being in one compartment? Really fun to use but gets destroyed quickly because it is difficult to repair and then water cannot be removed from the hull.
DreadFed  [auteur] 5 mei 2022 om 12:05 
Hey [CG]GeorgeCrecy! I really appreciate your complement! As to why I did not use your 40mm, it is unfortunately an even number of blocks wide, so It would have to be installed off center. Also, I *really* like your Sub-chaser! In fact, I thought about making this ship the same class of yours, but I saw that you already made it.
[CG]GeorgeCrecy 5 mei 2022 om 9:31 
Hey there DreadFed,
Wonderful job, it looks great! I'm glad my 20mm was of some use, though you are also more than welcome to try out my 40mm designs if you like. There is every variant available with and without the shields. Great work again!
jensen343 4 mei 2022 om 13:48 
i may have found somthing i will give info if it works
jensen343 4 mei 2022 om 13:48 
oh
DreadFed  [auteur] 4 mei 2022 om 5:25 
The engine's micro-controllers (Not made by me) do have integrated RPS control. However, modifying it to decrease the sound of the engine decreases the speed of the ship by up to 7 knots. If you can find a way, please let me know. Thanks!
DreadFed  [auteur] 4 mei 2022 om 4:19 
Maybe, I will try
jensen343 3 mei 2022 om 18:33 
is thare a way you can add like a rpm limit to how high it goes
jensen343 3 mei 2022 om 18:33 
i love it thou
jensen343 3 mei 2022 om 18:33 
ya
DreadFed  [auteur] 3 mei 2022 om 17:52 
Unfortunately, I dont know how to fix that while still keeping 14.5 knots and its historical engine loadout. That's one of the few things that still bug me.
jensen343 3 mei 2022 om 13:53 
love the ship but only thing is the sound its engines make
its not as deep as i thought
DreadFed  [auteur] 30 apr 2022 om 9:15 
Thank you!
ZOMDOC 30 apr 2022 om 7:13 
This is a VERY well done ship! +1M8
DreadFed  [auteur] 29 apr 2022 om 20:10 
Update: Upgraded the 20mm guns, the 40mms can now elevate quite a bit more, the Map and Radar now actually work, fixed a minor labeling error and I fixed a minor paint error. Please elt me know if you find any other issues! Thanks!
team canada 29 apr 2022 om 15:34 
wow, wow, wow.