RimWorld

RimWorld

Scaled World
209 Comments
RavenousEye  [author] Sep 6 @ 4:12am 
It should be compatible with existing savefiles without issues.
If you can't find it, throw a message on the discord and i can help you out
乔瑟 Sep 5 @ 7:45pm 
Does he need a new save file? I haven't seen my dragon undergo surgery
RavenousEye  [author] Sep 5 @ 12:08pm 
@乔瑟 I happened to update it 2 days ago, it is compatible now yes.
i'll change it in the description
乔瑟 Sep 5 @ 4:51am 
Is this compatible with A Dog Said 2?
RavenousEye  [author] Aug 13 @ 8:03am 
@Nimn make sure it's updated, try to unsub and re-sub, i've tested every turret and several guns, and i can't replicate any issues.
if it still happens after this, please provide a log and some more information in the discord ''bug reports'' section.
Nimn Aug 13 @ 7:12am 
I had the attack issue too. Ranged attacks as a whole, turrets included, would lock on and instead of fire, give errors. I found the error within the last 6 hours so it's post update.
Yuubi Aug 12 @ 1:10pm 
Thanks you so much for updating! We appreciate the hard work!!
Sgregor Aug 12 @ 10:05am 
Thanks !!
RavenousEye  [author] Aug 12 @ 9:22am 
C# coder was already on it, update has been pushed!
it's fixed on my end, so is the flight. please report in the discord if someone still has an issue
RavenousEye  [author] Aug 12 @ 9:01am 
I was able to copy the same issue, we'll look into a fix asap
RavenousEye  [author] Aug 12 @ 8:48am 
@Sgregor could you please send a log in the discord as well? so we can figure out what's the problem
Sgregor Aug 12 @ 8:21am 
There seems to be an error in the mod. I only installed this mod, but my pawn can't attack.
Sgregor Aug 12 @ 8:19am 
error mod. can't shoot !
OnyxFyre Aug 12 @ 6:42am 
@RavenousEye Ofc. I'll join now :)
RavenousEye  [author] Aug 12 @ 6:36am 
@OnyxFyre could you provide a log in the discord? so we can figure out what's causing it
OnyxFyre Aug 12 @ 6:14am 
scaled world is not playing nice with a few mods mainly something to do with VEF? if im reading it right
RavenousEye  [author] Aug 11 @ 2:50pm 
@Spess Merhreen
They have different sizes, but the difference in size isn't alot. They're all generally bigger then vanilla creatures
Spess Mehreen Aug 11 @ 2:45pm 
Are all the dragons same size (Loosk it on art) or are some smaller? I've got it installed but not found enough to eee!
RavenousEye  [author] Aug 11 @ 1:08pm 
1.6 update released!
sorry for the long wait
RavenousEye  [author] Aug 10 @ 11:59am 
i haven't been on rimworld for quite a long time, but i'm back.
i'll look into 1.6 update, which requires.. quite alot of work, but it'll be made
KNAPPE0 Aug 3 @ 8:12pm 
Knowing this mod. I know yall will release a 1.6 update cause this mod is just too good to lose especially using it with fantasy/magic. This has become integral with my life whenever I play RW. I always use this mod and many others similar to this one!
Draconian_Alpha1990 Jul 19 @ 6:58pm 
Any plans to update this to 1.6? Part of my Ideology depends on a material from this mod.
Yuubi Jul 19 @ 12:18pm 
Can't wait for 1.6 update <3
SIGMA BOI Jul 17 @ 11:02am 
1.6?
Aschevacuum Jul 12 @ 7:58pm 
any plan for 1.6? i love this
RavenousEye  [author] Jan 23 @ 1:41pm 
With flight functional, they're supposed to shoot you with 1 ranged attack, and then take flight and land right next to you. 1 isn't that hard, but against a group you're gonna be in trouble. a large group of skrills demolished me in the past :p
ZzzDarkCloudzzZ Jan 23 @ 9:25am 
Only complaint i have of the mod is no Grunkle :(
ZzzDarkCloudzzZ Jan 23 @ 9:24am 
Paolini as far as im concerned all of the dragons are really easy to kill with one drafted pawn and run and gun, they also give a lot of meat and scales, the only dragon i had a problem with was the death song i believe, as it flew directly next to my pawn and paralyzed then killed it, but the others so far have been really easy and havent exactly flown directly next to my pawn like the death song did, the nightfury also died in one rifle shot for some reason.
Paolini Jan 23 @ 7:44am 
Oh that's nice balance, Thanks for the answer !
RavenousEye  [author] Jan 23 @ 6:36am 
@Paolini
The strength really depends on what dragon, and what range they are in for their ranged attacks.
some dragons are designed for hitting fast and hard, others are weaker and mainly for mounts.
and others are great for range, but kinda squishy in melee. so hard to give a accurate answer.

Assuming you fight with the dragons that are designed for melee combat (after 1 ranged attack both sides are gonna close the gap and turn to melee) the strongest dragons could 2v1 the dragon descent one, weaker ones 3v1. mount ones 4v1, i guess?

Those are all average numbers, but should give a reasonable idea of their strength
Paolini Jan 23 @ 5:55am 
Yo this is amazing thanks a lot for your work !!
Quick question (sry if it's asked often i couldn't see it) how strong are these compared to the Dragon Descent dragons ?
ZzzDarkCloudzzZ Jan 22 @ 12:26am 
Thnx will check next time im on!
RavenousEye  [author] Jan 21 @ 8:36am 
@ZzzDarkCloudzzZ
The flight thing is a ongoing issue, no 1 can seem to find the cause, no matter how many coders look into it :p
the fix is simple, enable dev-mode and relaunce the game. you can turn off devmode once the game started.
As for the ability thing, if this dev-mode stuff doesn't fix that, please send a log in discord.
ZzzDarkCloudzzZ Jan 21 @ 7:42am 
Hey Author i have a problem with the mod, i tamed a razorwhip (or i guess it self tamed), and i was able to ride it and use its abilities but after four sessions later, it no longer can use flight and razorwhip spikes, everytime i click on it it doesnt give me the aim indicator and sometimes its icon vanishes and becomes a giant X instead, any fix for this?
MonoLiion Jan 16 @ 2:25pm 
Thanks for reading my comment! Also that does make sense lore wise.
RavenousEye  [author] Jan 16 @ 7:47am 
@monoliion
1: that's a good point, i'll change that. deathgripper definitely is not supposed to be friendly, the lore literally describes it as a killer. not sure why i made it 0%

2: i made them 0% because of the lore, they don't randomly attack unless provoked (with a few exceptions, which do have a chance to attack after failed tame). a taming attempt (no agression) feels weird to me for neutral dragons to randomly try to kill.

3: all dragons are in fact on 0.02% spawn chance, but the fact that there's 29 of them still makes them appear more often. Personally i like the current spawn rates, but if you feel like it's to high or low, ''Choose Wild Animal Spawns'' mod allows you to customize all spawn rates with a simple slider in mod menu.

Thanks the feedback :)
MonoLiion Jan 15 @ 11:56pm 
I noticed some inconsistencies with the mod that might need tuning:

1. The Changewing is listed in the info tab as one of the easiest dragons to tame, but it requires a handling skill of 7. Meanwhile, the Deathgripper is described as difficult to tame, with warnings to be prepared to escape, yet it also only requires a handling skill of 7 and has a 0% revenge chance.

2. On the topic of revenge chance, all dragons appear to have a 0% chance of revenge on tame fail, which feels a bit unbalanced.

3. Lastly, while the dragons are listed as having a spawn rate of less than 0.1%, they seem to be spawning in abundance on my map, making them far more common than expected. (Not really complaining about this part love my dragons)

These are just some oddities I’ve noticed that might need adjustment for consistency and balance. Thanks for the great work on the mod!
Akirameta Nov 24, 2024 @ 8:20am 
alright, thank you for the update! is an odd issue but at least the fix is very easy
RavenousEye  [author] Nov 24, 2024 @ 6:02am 
@Akirameta
We can't really figure out what's causing the flight stuff, several coders have looked into it.
may have it looked at again in the future.. for now just start the game in devmode and it works fine.

The skrills south are indeed a bit to big, i'm having them resized now
Akirameta Nov 22, 2024 @ 6:15pm 
also ive noticed this with the lightning skrill- the sprite gets significantly bigger when its facing south for some reason
Akirameta Nov 22, 2024 @ 6:09pm 
has there been any update on the flight issue?
Bones Nov 10, 2024 @ 8:56am 
Having an issue where the dragons added by this mod gets not draft or tame or hunt bar on them. Anyone else have the issue?
RavenousEye  [author] Oct 27, 2024 @ 7:25am 
update about the flight issue: some very weird stuff is happening, others are now included to find the issue, it's super strange...

to fix it: relaunce your game with devmode enabled, after the game has started you can disable devmode again. all the matters is that it's enabled before launcing the game.
somehow this fixes everything, do this while we investigate further to fix this
RavenousEye  [author] Oct 3, 2024 @ 10:31am 
@The Chad Banisher idk, i just tested it and it works perfectly fine for me.
it's in their gear tab.
If issues remain please send a message in the discord, maybe we can figure out what issue you are having
The Chad Banisher Sep 29, 2024 @ 8:51pm 
Hi, I seem to be unable to see the dragons invetory when it has items in it, any clue why? Its the only mod I have installed besides medieval but even without medieval overhaul I dont see the dragons inventory when it has items in it.
RavenousEye  [author] Sep 27, 2024 @ 5:43pm 
It was tested today, and it works fine ^^
Make sure dragon descent is enabled to make it work, and make sure the correct load order is used. I've posted it on top of the mod description because it seemed to be a bit hidden.
OLIVE Sep 19, 2024 @ 9:49pm 
Sadly i have pink cross for the flight ability too
OLIVE Sep 19, 2024 @ 6:30am 
LOVE these ANIMAL
ScorpionWall273 Sep 12, 2024 @ 8:48pm 
i would love to see the alpha shadow and mini shadows added, tho i do think they would be hard to implement
Spark Of Gold Aug 13, 2024 @ 9:52am 
Love it!!! Sadly the Flight ability doesnt work for me. Its just a pink cross ((I have Dragon Descent too)