Project Zomboid

Project Zomboid

Wolf Custom Starting Conditions
58 comentarii
Kamulec 25 iul. la 13:42 
please update it to b42

I love this mod
nauJ 5 apr. la 15:46 
b42 update?
chaelesssj3 12 mart. la 1:54 
can you update for b42?
Zensonar 8 ian. la 3:57 
@Ilthe There is a sandbox setting but it doesn't work.
Ilthe 7 ian. la 1:30 
@commissar_gaunt pretty sure there is a sandbox seting for that now - no zeds inside and around spawn, no zeds inside only, no clearing at all - something like this, I didn't test it tho
commissar_gaunt 6 ian. la 12:40 
Please would you be able to update this for build 42 by any chance - really want to remove the clearing of zombies around the players spawn so that a Louisville skyscraper is not completely empty when I start a game. Thanks!
Kacpix 21 dec. 2024 la 0:09 
If I will select starter wounds andater die will I be able to change that for new character?
The Kage 22 sept. 2024 la 19:25 
yea i can't even find the setting for the zombies
Kazaanh 6 febr. 2024 la 12:09 
Can confirm zombies dont spawn inside buildings with settings on. Kinda sucks, but i hope it will get fixed.

Peace~~
hojji77 14 ian. 2024 la 12:07 
Does this mod still work? I can't find the options anywhere.
Darkoracle 8 ian. 2024 la 12:01 
When i start server, i can see zombies spawn inside, but after a second they dissapears
Darkoracle 8 ian. 2024 la 11:01 
Doesn't works in MP. Can you fix it please, if possible?
KoGuMeLu 23 dec. 2023 la 10:35 
Would it be possible for you to add an option to choose the number of zombies that will spawn along with the player?
Max 20 nov. 2023 la 9:17 
how activate the menu
Fath 26 oct. 2023 la 14:15 
This is an instant download even if just for the option to have zombies spawn inside buildings. Those Russian maps with the giant apartment blocks would be desolate castles with months of free loot. Looking forward to trying this out.
TurgidJuiceTree 24 oct. 2023 la 22:36 
What Ilthe said 100%. Forcing a key for the building you're in would be great
H 29 aug. 2023 la 16:57 
very cool for rp
Ilthe 22 aug. 2023 la 1:18 
oh can we have an option to force spawn a key too?
because the key doesn't spawn 100% the time and it is frustrating not being able to lock your own house when you play with zeds that can open unlocked doors
WolfShine  [autor] 21 aug. 2023 la 1:19 
UPDATE
Added the option start without building key (since it has been requested many times)
Bombingham 30 iul. 2023 la 12:56 
option to remove key please?
10 of Hearts 1 mai 2023 la 9:27 
@WolfShine
When you start a game, your character starts with the key to the building they spawn inside in their inventory (keyring). This allows you to unlock all the doors within that building. Would be neat if we had to break out manually of the starting building or need to find it. It would pair well with the already existing "spawn with zombies inside the building" for large malls and such.
WolfShine  [autor] 1 mai 2023 la 8:10 
Thanks 10 of Hearts :steamhappy:
Could you explain in more detail what you mean by "no building key" start?
10 of Hearts 29 apr. 2023 la 10:11 
Love this! Any chance we can get a "no building key" start? :) would be great for prisoner starts!
WolfShine  [autor] 12 febr. 2023 la 2:03 
This mod has been created and tested for singleplayer and some features may not work, in the future it will probably be fixed for multiplayer.
IllusoryMax 11 febr. 2023 la 23:11 
Does it works in MP?
LoboOscuro 3 ian. 2023 la 15:22 
I'll like to to start bitten too, It's not gonna appeal to lots of people but it's good for story telling and challenges
Emery 10 dec. 2022 la 10:18 
@WolfShine challenge runs that are supposed to end in a certain amount of time, like 2 - 3 days, 1 week, etc. Also more options is good, I could also ask what's the point of starting with scratches.
WolfShine  [autor] 9 dec. 2022 la 5:20 
Thanks Rothke :)
What would be the point of starting bites already? :)
Emery 9 dec. 2022 la 3:24 
Love the mod! Any chance we can get an option to start bitten too?
TheAngryCrumpet 8 oct. 2022 la 3:53 
Is anyone else being infected / zombified from the injuries they select? I just played a game where I did not get bit or scratched by a zombie, yet I was infected somehow
WolfShine  [autor] 21 sept. 2022 la 12:51 
Thanks Hellbent, i'm glad you're having fun with this. :spiffo:
Obviously 20 sept. 2022 la 23:42 
Huge thanks from me! Last I'd played I was looking for something like this, even tried putting it together myself but couldn't figure it out. Just ended up relying on cheats to create the scenario I wanted, but this is much better. Thanks again.
Rijadhunter 5 iul. 2022 la 10:17 
Start with initial building infested isn't too good for a building with multiple floors. Raven Creek General Hospital is barely populated.
BulletFaith 8 iun. 2022 la 12:37 
Also a lodged bullet wound would be cool to recreate Rick Grime starting scene.
BulletFaith 8 iun. 2022 la 12:36 
In one of the screens shot your character is in a clinic (hospital?) in a gown , can we start like that with your mod?
WolfShine  [autor] 2 iun. 2022 la 12:03 
@easYplaY I'm happy that you like it :spiffo:
sammyfourtwenty 2 iun. 2022 la 9:40 
nice mod, i searched a way to start injured without a new trait mod, ty ty
WolfShine  [autor] 30 mai 2022 la 14:45 
@cjvcooldude you can exclude burns and glass shards injuries to limbs
cjvcooldude 29 mai 2022 la 18:07 
Is there a way to choose where the injuries are?
WolfShine  [autor] 28 mai 2022 la 4:52 
@CapitalistStalin what exactly doesn't work? Where you spawned? inside a building? on the roof? externally?
More info please
CapitalistStalin 28 mai 2022 la 2:29 
Doesn't seems to work in some areas if you spawned in raven creek.
WolfShine  [autor] 24 mai 2022 la 7:09 
@NomadicLineage This mod has been created and tested for singleplayer and some features may not work, in the future it will probably be fixed for multiplayer
NomadicOG 21 mai 2022 la 10:39 
Start with the initial building infested by zombie doesn't seem to work in MP or hosted but works in solo it seems. Wasn't sure if this was intended or if maybe there's something I could do but awesome mod anyways! Wanted to do a hospital start with friends.
WolfShine  [autor] 21 mai 2022 la 2:58 
Update: Added the option to exclude burns and glass shards injuries to limbs :cozyrealmroyale:
Izzy 18 mai 2022 la 16:55 
An option to exclude any injury to limbs (arms, thighs, foots, hands) and only allowing head, torsos, neck and groin would be great thank you :)
WolfShine  [autor] 18 mai 2022 la 4:04 
@Izzy
If there was a choice where the wound should be the options page would be too crowded :)
I could add a checkbox to exclude foot and legs, though?
Glad this mod is useful for you
Izzy 17 mai 2022 la 18:08 
Any plans to put where you would want your injury to be at? For example, putting a glass shard on the groin, forearm, etc? I can't stand the limping when the glass is lodged in the foot or thigh. Enjoying this mod so far, though!
WolfShine  [autor] 15 mai 2022 la 5:38 
Fire act like normal fire and.. spread.
You can turn off Fire Spread in sandbox option if you want.
wodsde 14 mai 2022 la 23:07 
Fire does not stop spreading
WolfShine  [autor] 25 apr. 2022 la 1:57 
Added the option to start with in building already infested with zombies, useful when starting in hospital or large completely empty buildings.