RimWorld

RimWorld

600+ Firefly/Fallout/CB themed, auto-sort friendly [1.3]
45 Comments
hottt3 Nov 1, 2023 @ 8:05pm 
Abandoned.. What a shame.
super_sayian3 Jan 7, 2023 @ 6:29pm 
How do you install the config/load order?
Hahkethomemah  [author] Sep 19, 2022 @ 3:20pm 
Yup, remove at will.
Lick&Load420 Sep 19, 2022 @ 1:12pm 
Do you know if this pack could be edited to remove ideology? Would it break things if I just removed the mods with dependencies on it?
Klarna bank AB Sep 3, 2022 @ 1:58am 
THANK YOU for making this <3
Peenar Jul 31, 2022 @ 6:38pm 
I only have trouble when clicking a certain pawn, game begins to lag hard, anybody had a problem like this?
Hahkethomemah  [author] Jul 6, 2022 @ 3:30pm 
Hey there! I'll gladly help you. If you came by our discord [discord.gg], first pinned post in #general leads to my step-by-step walkthrough how to set everything up.

In case of any problems speak up, and me or one of the regulars will try to help you ;)
Xilva Jul 6, 2022 @ 10:09am 
do i just subscribe to all and play? im new to downloading rimworld collections and i am clueless regarding load order or importing configs
Hahkethomemah  [author] Jul 4, 2022 @ 4:41pm 
No, nothing like that.
Shinatobe Jul 4, 2022 @ 4:06pm 
Hey, is there a mod in here that messes with speed slowdown or pausing? I can't seem to find in the mod options what's causing it, but I like disabling slowdowns.
Hahkethomemah  [author] Jun 24, 2022 @ 2:33am 
I tested the list both with and without the mods you listed. Both work properly, it's something on your end.

Try the usual dance - verify game files on Steam (it will also re-download and update all your mods), clear configs if it won't help
Hahkethomemah  [author] Jun 23, 2022 @ 3:46pm 
I'm coming back from vacation atm, didn't play for solid 2 weeks. Something might've been updated in this time and triggered new incompatibilities, but since hundreds of people use this list (some being my friends), I assume I would hear something about it earlier.

That maks me suspect the issue is most likely on your side, but I'll catch up on mod updates tomorrow and get back to you.
yewhan Jun 23, 2022 @ 2:33pm 
Hey ty for the reply, I only added some of the ones that you suggested. I think they were Eren's face, EPOE Forked, yayo's animation and yayo's combat. I tried adding them in in the same position of mods that were replaced (when replaced) and with auto-sorting again.

Myb for not making it clearer, but when I said I tried it with your load order, I meant I tried it with only the base mods installed and enabled, with both your load order and auto-sorted (I think they're the same though right?).

I'm assuming you can make a colony fine with these mods so I'm guessing it's something wrong with my game?
Hahkethomemah  [author] Jun 22, 2022 @ 11:28pm 
@yewhan
Which mods did you add specifically? If you list them, I can try to help you point out the culprit.

The oldschool method is to remove half of them and boot up the game. If the issues is still there, you eliminated 50% suspects from the list. Now halve what's left and so on, until you find which mod you shouldn't have added.

Btw, it's healthy to not add more than 5-10 mods at once, without testing if the game works properly.
yewhan Jun 22, 2022 @ 5:45pm 
hey, I just installed the collection and whenever I go to make a new colony I can't get past the scenario selection. Pressing next does nothing.
I've tried it with a few mods added and using your load order.
germfire Jun 14, 2022 @ 12:17pm 
So, what all you do while the game loads? lol.
Arofire Jun 13, 2022 @ 5:29am 
Already had the majority of these, but there were a fair few more in here that I like the look of that I'd not have found if not for your (significant) effort going through the laborious process of collection together. Thanks :) Now to look for mod 750.
Hahkethomemah  [author] Jun 2, 2022 @ 12:31am 
The most performance-hungry traits from Moloy's are:

- Commander
- Conductor
- Tyrannic
- Luminary

Remove/swap them with Character Editor (with Vanilla UI Expanded, CE menu is probably hidden. You can either change VUIE settings to show it or CE settings to set a key bind) to fix current tps issues and disable them in Vanilla Traits Expanded settings to prevent appearing in the future.
ZVER Jun 1, 2022 @ 2:19pm 
Moloy Traits cause stutters for me
thataratrat May 26, 2022 @ 12:59pm 
cool and thxs
Hahkethomemah  [author] May 26, 2022 @ 12:27pm 
All high quality, errorless animal mods should already be there. At one point I'll revisit mods I skipped and check if problems were solved.

You can add Dinosauria though.
thataratrat May 26, 2022 @ 12:08pm 
oh and also some animals?
thataratrat May 26, 2022 @ 11:58am 
thxs
Hahkethomemah  [author] May 26, 2022 @ 11:52am 
Two more things you might want to add for a zoo playthrough are Animal Genetics and Locks, but not the workshop one - get this Locks 2 fork [github.com] instead.
thataratrat May 26, 2022 @ 11:09am 
are there any good/necessary mods for a zoo that aren't already in here?
Hahkethomemah  [author] May 22, 2022 @ 3:42am 
@GAZI Finally had a while to snoop around the issue. SU:W is safe to keep. Responsible mod is Better Vents, which tbh is redundant with SU:W. Replacing with doors should work fine if you remove it.
Hahkethomemah  [author] May 18, 2022 @ 6:37am 
Iirc that's a side effect of Simple Utilities: Wall . Doesn't brake anything, you just have to deconstruct the wall afterwards. A shame, cause doors are the most frequently moved thing during makeovers.

So try removing SU:W if that bothers you. But between the two I actually consider dropping Replace Stuff, as it can be very taxing on performance.
GAZI May 18, 2022 @ 4:29am 
Hey, got a question, I have your modpack instaled with rimpy everyrthing according to guide. I disabled clean my buttons and overcapped accuracy, added yayo combad and compatibility patch for it, and i think vanilla embrasures. And now i have this weird not totaly gamebreaking bug, that wont replace/buldoge wall after puting door over it. I think it has something to do with replacestuff mod. For clearance my log is clear of errors when i do it :/ any suggestions? I've also tried it with no changes to your modlist whatsover, problem still persisted
Hahkethomemah  [author] May 14, 2022 @ 4:56pm 
I tried Music Manager in early days of this list, in 1.2. There were some issues back then, so I let it go. As a rule of the thumb, in such big modlists, if you can delegate something outside the game (which is easy with music), it's good to do it.

I never used P-Music, but I also didn't hear anything about it being a perf-eater. Give it a try, shouldn't be too bad ;)
germfire May 14, 2022 @ 4:22pm 
Is ok to add a music mod..performance wise? gotta have Pmusic in my list.
Hahkethomemah  [author] May 11, 2022 @ 1:34am 
Sure thing. Gl and please let me know how the testing went! Caring for this list became my favorite side project
Bantheera May 10, 2022 @ 11:50pm 
Thanks for the extremely fast answer ill try it out see if it fits.
Hahkethomemah  [author] May 10, 2022 @ 10:29pm 
@SexyThighs
I was supecting that, thanks for confirmation! I subbed Locks 2 for Locks 1 very recently, due to performance issues with its first iteration. As it's a rarely useful, I removed it from the list, but if it's essential for anyone, here's a Locks 2 fork [github.com] that supposedly fixes the pen issue.

@KNægteN
I skipped it mostly cause of the performance hit. (Also, I like the minimalistic vanilla style, and Yayo's is very flashy.) There are no hard incompatibilities though, should work without issues. Drop the Overcapped Accuracy if you end up going for it - it also taxes the performance, and Yayo's accuracy algorithm should be good enough to make OA redundant.

Either way, might even be a good idea to switch to Yayo's permanently just for the enabled accuracy. I'll test that on the weekend.
Bantheera May 10, 2022 @ 1:49pm 
Is not having yayos combat included a preference or huge combability issue? Just wanna know if it's worth it to tinker with it. Very nice list BTW ☺️
Jakiepoopaw May 10, 2022 @ 12:22pm 
So, apparently Locks 2, causes the ability to pen in animals to be very wonky. Had some issues with keep some animals in a pen and then did some research. Just thought you'd like to know, otherwise the list works great!
Hahkethomemah  [author] May 9, 2022 @ 4:23am 
At 500+ mods, It was still smooth on x2 speed in 7 years old colony. 1.5 yo one I'm playing right now is even better, this version of the list dropped some performance-heavy mods.
ObZen May 8, 2022 @ 11:54pm 
How does it run after 50+ hours?
Jakiepoopaw May 7, 2022 @ 7:48pm 
Have been looking for a large 1.3 modlist like this for far too long, thank you for the effort!!
Hahkethomemah  [author] May 7, 2022 @ 8:35am 
Variety. Raids are more interesting for me when raiders show up with different weapons every time. Plus looting a new excellent+ weapon and testing if it's good can be a pleasure.

Also, ability to give each pawn different late game armor + weapon makes them more unique.
germfire May 6, 2022 @ 8:54pm 
Great modlist and so well detailed..
my only pet peeve is why should i need this many weapons sets and armor? lol
Hahkethomemah  [author] May 4, 2022 @ 10:35am 
@Catgirl Connoisseur
Peculiar. How it manifests, this being outdoors? If you could join me in the discord here [discord.com] and throw in some screenshots in #dumpster-fires, I'll try to help.
insect-like chittering May 3, 2022 @ 10:10pm 
ive used all the mods and used your mod config file. im very new to modding rimworld but for some reason, something is making the game treat my rooms as outdoors.
GuppyFacesAreCute Apr 30, 2022 @ 11:17am 
much appreciated, I've been playing Rimworld since before it was on steam and going through all the new mods which double in quantity every time I return is a daunting task, I tip my hat to you
Ecstasis Apr 28, 2022 @ 7:04am 
This is a good modpack, thanks for this. The auto-load order in game works fine for this pack! :VBCOOL:
Hahkethomemah  [author] Apr 26, 2022 @ 11:02am 
Uploaded also recommended configs [github.com] for those who just want to copy them all.