Total War: WARHAMMER III

Total War: WARHAMMER III

More Cannons (Little Grom & Skullcannon)
9 Comments
sigmars_disciple Aug 10, 2023 @ 7:21am 
Hey, can anybody except Zao chip in if this is working correctly with 3.1, please? Thx
Zalqior Mar 26, 2023 @ 8:40am 
not working
suN-_-Ny Aug 24, 2022 @ 7:06am 
update mod pls
bushez Aug 10, 2022 @ 7:16am 
can u make the Skullcannons 4 unit ?
Ultimate Powa  [author] Apr 18, 2022 @ 11:24am 
I could make another mod for that perhaps, this mod is just dedicated to increasing the artillery units size, which is not what the Sky-junk needs in my opinion.
It needs more accuracy and the armor pen / regular damage swapped so it has more power behind each shot.
flameshroud Apr 18, 2022 @ 9:00am 
Yeah, if you bring bombs their dmg goes up, but you can only use those a couple times, with a big cooldown. The artillery fire should be the main dmg in my opinion. Im asking mainly because the junks (t5) just dont stand up to the rest of cathays artillery (t3), and i think they look a lot more iconic than a normal artillery unit. On top of that, artillery is cathay's main dmg dealer, kislev is far more versitile and has a lot of tools the cathayans dont have. Right now you set yourself back by taking the junks instead of a normal battery and i would just like them to have a place. Especialy since you can only get them from a t5 city. Yes, they bring bombs, but does it compare to 4x the firepower?
Ultimate Powa  [author] Apr 18, 2022 @ 8:14am 
And my pleasure sir.
Ultimate Powa  [author] Apr 18, 2022 @ 8:11am 
Actually those feel fairly balanced in my opinion.
Just gave them a few test runs and will beat the 2x Little Groms in an evenly matched army with just a single Sky-junk.
I will say their firepower feels lacking on the missiles, however, their bombs make up for it, and their snipers provide a constant stream of powerful & precise ranged attacks.
I find that if you bring the Sky-junk closer to the enemies, it tends to perform better, but obviously is now more vulnerable.

The main reason I buffed Kislev's and Khorne's artillery is that they only had one artillery to choose from, and ontop of that it only provided a single artillery per unit.
Cathay has a plethora of choices.
flameshroud Apr 18, 2022 @ 4:56am 
Thank you for this, ever thought the sky junks of cathay need love? There is a mod that does a x3 to the sky lantern, wich makes it useful, but for me the sky junks are just a 4x weaker version of the battery on the ground. Especialy against tzeench and vampire counts the ballons are really squichy. I think the junks need at least a x2, or even a x3. What do you think? Anyway, thank you for this mod