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https://steamcommunity.com/sharedfiles/filedetails/?id=3156040928&searchtext=foreign+swordsman
But he should be imprisoned to initiate dialogue, similar to the 'Recruitable Prisoners' mod
https://i.imgur.com/thzSzYe.jpg
maybe some dialogue for when he's in jail? or at least maybe make it so the dialogue that he usually has can't be accessed if he's in jail?
Did you make the package inherent from npc base or anything like that, so he'd have things to say if freed?
Industrial Katana was found at World's End, a (relatively) easy place to get to.
I gave this weapon to an all-1 stat recruit, who did more damage with it than my main fighter, who had a saber.
And to 月羽狐, the falling sun requires exceptionally high strength, dexterity, etc, to wield. It is also hard to find, and the Meitou is on the "Final boss" of the game, Cat-Lon. A "somewhat challenging" enemy should not have a weapon that is easier to wield and stronger than the Mad Cat-Lon. If these were nerfed, this would be much more acceptable.
Check it out
Guys, please have a look at vanilla falling sun, it is even stronger
IT BURSERK TIMEEE
My modlist, tried putting it under Genesis, still got the bug, the other weapons didn't cause anything
Man that Arachne Helmet version looks amazing. And is that a version of the armour with a cape? Holy shit I want those bad... Please release those variants.
1. go to okrans gulf vain border
2. loot meitou swordsman of all equipment while he sleeps (failed thief attempts wont wake him up so just spam it while paused)
3. give him shittiest cutting sword possible
4. equip full samurai armour on self
5. have a buddy on standbye with heals. (make sure buddy has passive toggled)
6.fight swordsman until knocked out,
7. have buddy put you in swordsmans bed so u can heal
8.set ur KO'd body to sneak so he doesnt kill u while you heal.
9.repeat steps 6-8 til u have 99 def
pro tip: use equipment that lowers attack and defense to maintain ur skills as low as possible. (being 50 levels lower than opponent grants max xp gains)