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此模组的痛点是要频繁打开面板确认ai的奇观建造,
如果有一个模组,当ai开始建设奇观时,进行通知,就更好了。
您的另一个“区域不移除产出”mod今天突然就用不了了,打了十多天的存档也全部进不去了,昨天晚上还正常在使用。试图点进去mod界面但显示“处理请求时出现错误”。我从“mod管理器“mod的找到了mod的作者以及也正在用的另一个相同作者制作的mod,因此来此留言。
如有打扰还望您海涵
I restarted and started a new game
Tho, I have a suggestion to improve it.
Currently, the text turns red if another player will finish a wonder before me. I prefer the text to stay white for readability. I suggest adding colored circles — similar to the clock-table — to indicate wonder status:
Blue: You're the only one building it.
Green: You'll finish it first but someone else is also building it.
Yellow/Orange: Another player will finish before you.
Red: Someone else is building a wonder you haven't started.
The Wonder Reminder window doesn't show if another civ is building the wonder unless you hover cursor above it. A simple indicator like the green circle would help to notice this. This would enhance strategic planning; For example, if production time is close between cities, you'd want to increase production in the city building the wonder.
Russian translation is here - Game and mods - Russian translations
Dear Konomi and all developers of this great mod, thank you for your job!
I translated the mod into Russian.
And now Russian-speaking users will be able to fully appreciate your masterpiece!
In order for even more people to be able to comfortably play this mod, you can place a link to my russian translation mod in your mod's description.
Thank you!
It would show everyone that is building and the progress of each
I'd just like to thank you for leaving a snippet of code that allows custom notifications to function outside of the stupid limitation of the "UserDefined9"
your mod has been translated into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
I became aware that CUI Reloaded & Simple UI Adjustments can conflict with each other but thankfully also discovered that a compatibility patch has been developed by the CUI Reloaded author which will resolve the issues, so I look forward to using them and this mod together soon.