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and it looks like the M53 p3d's are trying trying to reference a path mentioning "sns_dutch\data\m53_co.paa".
You might be able to fix the M53 issue by just putting a copy of the texture in that folder. I'm not sure about the model. Any chance of a fix for these?
Even if they didn't, I'd really like to be able to have these guys as a 3rd side in an upcoming ArmA campaign I'm trying to do. The mod Sons of Babylon already offers MEC in Indep flavor, but they don't have as much variety because SoB doesn't use CUP.
hard to believe this was a 2005 thing. and that 2005 was that long ago.
MEC Special Forces would be added(the former SF will become Black Ops)
Also, it’ll be great to see the MEC Special Forces and Middle Eastern Insurgents from the BF2: Special Forces Expansion Pack added as part of the mod!
And only if you want to play US v RU.
Cup has FAR more variety, and Cup's been slowly adding more functionality too, they recently upgraded their Abrams to have full interiors! Last major RHS update I remember was the Stryker program. But they never even finished it. They have no mortars or support Strykers. They're much better quality than the ports, but if you want to actually recreate a stryker group, you have to use CUP because it's the only one with a full complement of Strykers to work with.
About S&S retextures I need to get Brians' permission first and afterwards - and I believe it should replace the uniforms used by units for now, so this will not be a quick job.