Arma 3
Dom's Dynamic Group System
17 Comments
BOYKA Sep 6, 2024 @ 4:22am 
Top!
DomT602  [author] Sep 28, 2023 @ 1:23pm 
@Eagle - 6 Hi bud, there is a 'condition' element to each group which can limit those who can join (such as by UID etc) but its set at mission start but sadly nothing at runtime. Sadly there's no easy way to do it in this implementation, sorry D:
Eagle - 6 Sep 28, 2023 @ 10:08am 
Hi mate, appreciate your work! Is there any way to make that like squad leader can lock and invite the other members via list like in original dynamic groups menu?
DomT602  [author] Nov 28, 2022 @ 1:51pm 
@AlpineVulcan Glad you found it, any suggestions on how to make it easier to find would be welcome :)
@Rui_Sludge Glad you're loving it too
AlpineVulcan Nov 27, 2022 @ 11:37am 
Finally found it - it was in like page 7 - im so glad
Rui_Sludge Nov 12, 2022 @ 8:52am 
Truly spectacular! I really loved it! I've been looking for something like this for a long time.
Good job.
DomT602  [author] May 3, 2022 @ 3:48pm 
@Greenest Grass has very kindly made a video demonstrating him making a new role. It can be found here: https://youtu.be/A2ho_yWMNn8
Also added to the slideshow up top, enjoy!
[NZF]JD Wang May 3, 2022 @ 1:47pm 
Awesome thank you
DomT602  [author] May 3, 2022 @ 6:41am 
@[NZF]JD Wang Two options here, you can either use ACE arsenal's export button, or you can load in as the unit in editor and run 'getUnitLoadout player' in debug and it'll give you the correct format. You then need to simply replace the [ with {, and ] with }.
[NZF]JD Wang May 3, 2022 @ 5:37am 
Awesome work, looking forward to implementing this into our unit's setup.
Just one thing I'm struggling to get to grip with is the format for the default loadouts?
Is there somewhere that explains what goes where etc?

Thanks
Greenest Grass Apr 19, 2022 @ 3:43pm 
@lil Patty added you
Patty Apr 19, 2022 @ 3:25pm 
@Greenest Grass Sorry for the late reply! Never got the notificatiton. I have a few Roles i want to create for Players to select before each Mission and for Players who have not created a Custom Loadout to choose from without having to go through all that.

I plan to create 1 Team called Aegis/Atlas <--- Lore Related

And there is 11 Roles to choose from.
Greenest Grass Apr 18, 2022 @ 1:51pm 
@lil Patty what would like to edit? The folder called "Configs" has everything you need. Look at Config_groups.hpp for customizing the group structure and Config_roles.hpp for the roles. You can use the Config_Example.hpp to create a new exciting role.
Patty Apr 18, 2022 @ 12:15pm 
Im having somewhat difficulty understanding how to customize this. Would be nice to see a tutorial on the script itself and how you can customize it.
Nidonreb Apr 16, 2022 @ 3:44am 
Awesome job. Thanks for sharing, thumbs up and favorited
nanner Apr 15, 2022 @ 6:25pm 
This is underrated.
Greenest Grass Apr 15, 2022 @ 1:00pm 
When Dom first told me he made this, I instantly thought: "Yay", then I realized why he made it. Because I told him. That brings a smile to me face. 3 weeks later, we have a fully fleshed system.