Kenshi
Blueprint Research
27 件のコメント
joyboy 11月1日 3時02分 
can we search crossbows?
Pienapple  [作成者] 10月15日 5時08分 
@RMATheGreat Thanks! I went ahead and sent out an Update today adding the Gi. I apologize it took me so long to fix this and get back to you. I've added it with the rest of the "Clothes" research, seemed fitting.

Thanks for installing the mod glad you enjoy it!
RMATheGreat 10月8日 17時36分 
Heya i was trying to make a GI outfit but noticed the GI top doesn't show up as an option only the GI pants. Love the mod by the way makes city living so much easier.:steamhappy:
Pienapple  [作成者] 9月7日 13時19分 
@Lasershadow unfortunately I would have to have the mod authors permission and would need to make a separate mod for modded items. Due to modded items being implemented in such a way via the mod, it becomes a requirement to load the mod and mine. If the mod author is alright with me making a mod for it, I can find the time to do so
Lasershadow 9月6日 16時27分 
Does this include modded blueprints or just vanilla Kenshi blueprints only?
Pienapple  [作成者] 8月6日 20時50分 
Furthering that if you still are having issues you're unable to resolve, join the Kenshi Modding discord, you can @ me there and I can provide help.
Pienapple  [作成者] 8月6日 20時48分 
@Toxic waste Howdy, I was able to get on today and double check, I made no changes to my mod and I was only running Dark UI and my Mod, nothing was missing. I checked for every faction armor.

I think the issue might've been that you had not researched the armours from the Armours Tab in research, as well when you do so, not every armour piece uses the same workbench, it might use Clothing, Chain, Leather, or Heavy.

As well I had no issues seeing any of the individual weapon researches, I would suggest seeing if you have the prerequisite tech level for them and have researched the weapons crafting tiers. Most weapons share a Tech Level of 2 and some higher, tech level 3.

The mod itself shouldn't conflict with any other mods unless they add their own Research Trees by the same name of "Armour" and "Weapons" if not, there may be duplicate research trees that I ask you double check.
泱溟 7月21日 20時18分 
@Pienapple 感谢回答,我找到原因了,是其他MOD的问题
Pienapple  [作成者] 7月21日 20時10分 
@Toxic waste It could've been something went amiss when I did the major update for the mod but, as I previously stated I don't have access to the mod-files anymore to make fixes and changes so sadly I can't look at figuring out what happened and fixing it.
Pienapple  [作成者] 7月21日 20時09分 
@泱溟 This is a pretty old mod but it shouldn't be crashing the game unless they've made some major update to Kenshi that I'm not aware of. I don't have access to the mod-files for this mod anymore sadly but the only thing this mod does is add Research Trees and Research Techs, it doesn't do anything that would conflict with another mod, unless they edit the same values.
泱溟 7月20日 14時55分 
为啥加了这个MOD之后,我就开始闪退了,这个MOD有什么跟其他MOD冲突的地方吗?
Toxic waste 6月28日 11時32分 
I don't see any faction amours at the heavy smith even after researching the "faction amours tab" . Also , see individual blueprint research options at all on the weapons tab in research table.
Hinnifreaks 2023年11月22日 11時21分 
thank you :D:steamthumbsup:
Pienapple  [作成者] 2023年11月20日 20時11分 
@Hinnifreaks after taking a look through my files, I think I completely missed it when I was making version 2.0 of this mod, if you give me an hour-ish I can throw out an update with all of them added in!
Hinnifreaks 2023年11月19日 12時23分 
Hey i dont seem to find the Ranger/Any crossbows to research? am i just not meeting prerequisites?
Pienapple  [作成者] 2023年6月1日 20時18分 
@Paddy Power No this does not work for modded Blueprints. I would have to make separate mods for those mods' blueprints.
Paddy Power 2023年6月1日 5時19分 
Does this work for mod blueprints too or just base game ones?
Pienapple  [作成者] 2023年5月19日 11時38分 
@Nikola Tesla The mod itself doesn't change any majour parts of the game and is only adding research trees, you should be able to remove/add this mod at any point without anything breaking.
Knu-Kni 2023年5月19日 11時29分 
does this need an import to start working or is fine to place it in and starts on the spot?
Pienapple  [作成者] 2022年12月27日 9時18分 
On the contrary, this mod allows you to research the blueprints at your home base, instead of having to go out and find them / buy them. Of course those options are still on the table, this is only another way to obtain them.
霓虹“混蛋”蘭博 2022年12月27日 1時00分 
Если я правильно понял, то этот мод позволяет покупать чертежи?
Ike Kawon 2022年10月4日 15時42分 
Absolutely love it
Mr. Anonymous 2022年5月22日 13時19分 
Just a suggestion, I have no idea how much work would be involved. Maybe balance with 3 tiers of research time, or just make each BP take 2 hours and cost a book.
Pienapple  [作成者] 2022年5月22日 8時44分 
@Mr. Chiweenie I can look into doing that as a separate mod I suppose, as that would be quite a large tree in itself, I'd also have to work on balancing it properly ;P
Mr. Anonymous 2022年5月22日 2時19分 
Great idea and works as advertised. Ideally Blueprints would be a separate category in the tech tree with individual research for each item. Otherwise the crafting bench work order lists are completely populated with items you don't need, want or use.
Pienapple  [作成者] 2022年4月16日 11時26分 
@Duece No problem, enjoy!
ВечныйСуньВынь 2022年4月16日 10時19分 
ty