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First of all: Thanks for this amazing mod.
My problem: Liberating/reviving factions is not working with Karl Franz even though I play with "All Diplomatic Options" Mod. So I try to force reviving factions by console.
This is working (via "spawn" and then "gr"), but the revived factions are pretty dead, they dont seem to count as a faction, they dont do things, dont move and dont have a diplomacy option.
So: How do I bring them back to live?
Thanks for any help!
"techall" will research all technologies
I meant the second paragraph starting "Some commands..."
So assuming it's a "pooled resource", whatever one of those is, then
res wh3_dlc24_cth_mos_stone 10
would add 10
English is not my first language, I have read the whole description. I cant make out how to put in the command properly. Command for stone: wh3_dlc24_cth_mos_stone. I have no idea what to add to this in order to make it work.
Re-read the Description.
In my current game I have a bug where 2 stone is just gone and wont turn in to steel.
here is the list of effect bundles https://raw.githubusercontent.com/Shazbot/WH3-Dump/refs/heads/main/db/effect_bundles_tables/data__.tsv
Just enable the mod. Re-read the Compatibility section
or am i just blind.
After the update, the button that opened the command console didn't appear for me. Instead, another button appeared that I don't remember being there before, and it's not the one for this mod.
But at least for me, it was fixed simply by putting this mod at the top of the load order.
I am called many things--but false is not one of them--Hotfix 6.1.1 dropped,
and still* this mod would not work/the button on the top left would not show, and in fact, in the main menu, after unsubbing and subbing again to the mod, downloading properly, it wouldn't even show as "modded" under the version number on the main menu (top right).
I believe it's their bloody Launcher that's the issue, doesn't manage mods well at all..
Anyway, I got around it--wait for it--by downloading Prop Joe's Mod Manager!!
DOWNLOAD IT everyone, another magnificent mod by Joe--been a fan & follower for many years now, your mods are essential to me, elegant & powerful, mastercrafted. I simply refuse to play TWWH without them--you are brilliant, mate.
It's just that CA with v6.1 messed it all up, not even the 6.1.1 Hotfix had fixed for me, until I downloaded your lovely Mod Manager.
So, I salute & thank you (Massively), Gods continue to watch over your modding, you legend!
ca released an update to fix mods now so hopefully false reports will stop now
IT WORKS FINE
IT WILL ALWAYS WORK FINE
PLEASE PLEASE STOP MAKING FALSE REPORTS
Not use it to bolster yourself but inside find the most underrated faction known to man, orcs and others..
Give them +1000 to everything.
Watch the carnage unfold as you sparkle with glee
Great mod if you're wanting to examine different campaign units without having to play it legit, but if you're looking for a Fair and balanced playthrough, don't use it obviously.
"local -5" for a 5 turn recruitment reduction
item wh_main_anc_enchanted_item_the_crown_of_sorcery
How can we give characters unique items? For example, I have a reset skills mod that reset Azhag's skills after a confederation, but apparently he does not have his crown of sorcery, so now I just have Azhag without the spells.
Can I give him the crown with this mod?
wh2_main_ritual_currency
wh3_dlc20_chs_authority_khorne
wh3_dlc20_chs_authority_nurgle
wh3_dlc20_chs_authority_slaanesh
wh3_dlc20_chs_authority_tzeentch
wh3_dlc20_chs_authority_undivided
wh3_dlc20_chs_souls
wh3_dlc23_chd_armaments
wh3_dlc23_chd_conclave_influence
wh3_dlc23_chd_labour
wh3_dlc23_chd_raw_materials
wh3_dlc23_chd_workload
wh3_dlc24_cth_mos_steel
wh3_dlc24_cth_mos_stone
wh3_dlc24_cth_province_harmony
wh3_dlc24_ksl_spirit_essence
wh3_dlc24_tze_cult_supplies
wh3_dlc24_tze_hidden_cultists
wh3_dlc24_tze_rift_gems
wh3_dlc25_chieftain_dominance
wh3_dlc25_dwf_grudge_points
wh3_dlc25_emp_arcane_essays
wh3_dlc26_kho_champions_essence
wh3_dlc26_kho_champions_essence_faction
wh3_main_kho_skulls
wh3_main_ksl_devotion
wh3_main_nur_infections
wh3_main_ogr_meat
wh3_main_sla_devotees
wh3_main_sla_seductive_influence
wh3_main_tze_grimoires
wh3_main_winds_of_magic
yvresse_defence