Total War: WARHAMMER III

Total War: WARHAMMER III

All Stats Meaningfully Revealed
108 Comments
whf能不能多读点书 Aug 24 @ 12:19am 
Very suitable for beginners like me who have just started playing Warhammer. I think I need the Chinese version
Klissan  [author] Jul 25 @ 7:03pm 
I think you confused this mod with Helper UI
https://steamcommunity.com/sharedfiles/filedetails/?id=3238848431
HeSoPrimalTho Jul 25 @ 7:01pm 
I dont get winds cost for spells on the battle ui to show up, any suggestions? This is actually the primary reason that I use the mod. Great job and thanks so much for all the work man!
Bandaro Apr 13 @ 4:52am 
Is it ever possible to make an SFO version? Or do you put values manually and it's just too time consuming? :<
Klissan  [author] Apr 7 @ 1:20pm 
The mod has been updated for patch 6.1.2
Grunt Apr 2 @ 3:50pm 
Dude, this mode should absolutely be baseline in the game. I hate it that Companies hide mechanics out of fear to confuse possible customers - instead they confuse them with incomplete information or obtuse terms.
Please do not let that mod die. Thanks!
DrFeltcher Mar 27 @ 4:10pm 
@ContainsOneHuman looks like it is working, CA did a hotfix
DrFeltcher Mar 25 @ 5:27pm 
@Klissan Sorry if you see this twice, I can't see my original comment. Are you planning on updating for 6.1? It is the only mod I have on and it crashes my game at startup. Thanks for the amazing mod
DrFeltcher Mar 25 @ 4:21pm 
I love this mod thanks for making it. Are you planning on updating for 6.1? It crashes the game for me. If not I understand, thanks again for your hard work.
ContainsOneHuman Mar 25 @ 1:51pm 
This mod crashes on start up with 6.1
-СВ- mrkrotik007 Jan 14 @ 1:25pm 
Incredibly helpful thy
daddydanks117 Dec 19, 2024 @ 9:13pm 
Thank you!
Klissan  [author] Dec 15, 2024 @ 5:05pm 
Splash attacks under Unit Stats bullet point on info panel.
Todo is about animations.
You can also use Helper UI to see Splash values for modded units
daddydanks117 Dec 15, 2024 @ 4:07pm 
Awesome mod, but I wasw wondering when you might get the splash attack values done? At the moment under "Melee Attack" it just says TODO
灯影牛肉丝 Sep 27, 2024 @ 5:17pm 
@Klissan Is it possible to display the description of spells again? Just add them to the end as vanilla does, or any other ways, pls.
灯影牛肉丝 Sep 27, 2024 @ 5:14pm 
@Lampros " All content is static and generated by a script for ultra scale. " the details are written statically in the mod, like lots of text. Surely It remains even if you mod the vanilla game data or add some mods.
灯影牛肉丝 Sep 27, 2024 @ 5:03pm 
@Belial It seems the Helper UI Mod can meet the function that you want
Lampros Aug 14, 2024 @ 7:59pm 
Are these details accurate only if you are playing the vanilla game? It seems like the numbers remain even if you mod things.
Belial Aug 14, 2024 @ 5:51pm 
Is it possible to visualize the different sources of a boost to a unit statistics same as the game visualize the origin for the growth of a settlement?
For example if you have a boost to melee attack from the lord, an hero attached, a tech or an upgrade, would it be possible to visualize the separate result of each source?
Klissan  [author] Aug 12, 2024 @ 6:07pm 
should work. I don't remember there were any stats changes in last hotfix
pascal.difolco Aug 12, 2024 @ 12:21pm 
Does it works with 5.1.3?
Klissan  [author] Jun 25, 2024 @ 12:14pm 
Updated mod for 5.1 as is
Klissan  [author] May 14, 2024 @ 10:35am 
Mod updated. Now takes into account extra tick for heal spells/abilities (same as direct damage). Tested on previous hotfix version but pretty sure behavior is the same on this one
Klissan  [author] May 5, 2024 @ 9:50am 
It's shown on Unit Stats bullet point of the Unit. It's also visible on Unit Browser description if you have Helper UI installed. (Left Click on description to toggle).
Firing Arc is not there. Maybe will add later
Ragatokk May 5, 2024 @ 9:45am 
Why is spread, accuracy, marksmanship skill, reload skill, calibration etc not shown on the stat card?
Firing arc is not listed under unit stats either.
Klissan  [author] May 3, 2024 @ 10:11pm 
Updated the mod returned flavor texts, but now you need to subscribe to 'Helper UI' mod to enable stat's text on unit's info panel and in unit browser (left-click on it will toggle texts)
Klissan  [author] Apr 30, 2024 @ 10:28am 
Updated the mod.
I don't modify spell icons anymore (use my UI mod for dynamic manacosts)
Returned vanilla bullet points for spells and units
In next update will try to make mod co-exist with flavor texts
SSSS Koala Mar 19, 2024 @ 12:07pm 
This is a great module that can display the hidden data of units. Thanks to this, players can more easily understand the strength of units. There was no translation difficulty when I first discovered it. Thank you to all the translators.:steamthumbsup:
SeekerDK Mar 15, 2024 @ 10:42am 
Awesome mod.
Gets a bit bit "busy" but that just shows how much CA isn't telling us.

I did find a small display bug with the "Unbinding" debuff for summoned monsters, where the "vanilla" part losses the icons and crops off half of the first line of text. The time display indications also jump around and are pushed outside of the display box.

Confirmed on Skaven rats and Zombie Pirates
Resolution scaling and UI scaling doesn't change anything
MrFox老板 Mar 11, 2024 @ 2:24pm 
The summary of stats between the name of the unit and the life.
I especially find that the summary of dmg (normal and ap) is practical. It's faster than waiting for description panel.
ContainsOneHuman Mar 11, 2024 @ 8:28am 
Under 'range' you have 'spread' listed as TODO. Do you have any insight on what it might represent? I got the mod largely because I was trying to find out why Dark Elf Shades felt so inaccurate against small entity units, and as far as I can tell the only way they differ from units I'm used to relying on is they have a spread of 1.65
Klissan  [author] Mar 11, 2024 @ 6:32am 
@CheesyRamen - as a submod - yes, you can do it
@MrFox where do you want increase the font size?
MrFox老板 Mar 10, 2024 @ 9:48pm 
Anyway to increase front size?
CheesyRamen Mar 10, 2024 @ 5:59pm 
@Klissan, if I were to trim that content out would you be ok with me posting it on the workshop and crediting you and linking this mod?
Klissan  [author] Mar 8, 2024 @ 2:30pm 
I see a huge wave of new subscribers in the past few days.
May I ask where are coming from?
Klissan  [author] Mar 8, 2024 @ 8:57am 
You can edit the pack file for your personal preference. In this case you'd just need to delete png images for spells, and copy descriptions from vanilla
CheesyRamen Mar 7, 2024 @ 2:18pm 
Is there a way to use this mod but without the replaced unit descriptions and WoM cost overlway? I really love seeing the mouseover hidden stats and mechanics but the rest isn't for me.
Klissan  [author] Feb 23, 2024 @ 7:01pm 
Mod has been updates. Let me know if there is any issue
js02232 Feb 22, 2024 @ 8:38pm 
I don't know why, but this mode prevents the game from turning on.
If possible, I would kindly ask you to update the mod.
It's a great mod that I've been using very well. Thank you always for your hard work.
Reaver79 Dec 16, 2023 @ 9:00am 
Thanks :)
Klissan  [author] Dec 16, 2023 @ 7:07am 
Mod has been updated
Reaver79 Dec 14, 2023 @ 4:20pm 
Any chance of an update ? This mod is incredible.
Izanagi Dec 12, 2023 @ 8:32am 
Not work
Math & Chaos Nov 22, 2023 @ 1:42am 
Checked, this mod cause CTD on launch, update is necessary.
sigmars_disciple Aug 11, 2023 @ 12:58pm 
This mod is a must for its abbreviation (e.g. in the mod's pack file name) is ASMR. That alone makes this a 10/10 - thoroughly genius. <3
overtaker40 May 26, 2023 @ 12:40am 
Thanks @klissan
Klissan  [author] May 26, 2023 @ 12:33am 
Updated.
Thanks for your patience
overtaker40 May 20, 2023 @ 1:51am 
If you want this mod and the last update was 23rd of November 2022 then the Mod is broken and messes up the game.

This is confirmed by multiple people so we will all need to be patient.
thediaper May 5, 2023 @ 8:38am 
Same issue with units not flying. Love your work Klissan but since you dropped off a discord forum I know u were on I'm guessing you're taking a break from warhammer for the moment
roguestates Apr 30, 2023 @ 3:05am 
I know it sounds weird, but I've confirmed, one mod at a time, that this mod is the source of the flying things don't fly bug many people have been experiencing since the chorf patch. Not sure what the interaction is and how it's changed, but yeah. Thanks for your work, hope you find time to update soon. :)