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you add this trait with script "wwd_movement_debuff"
but the trait is actually named "wwd_trait_movement_debuff"
You also give the Tzeentch fleetmaster (from wwd_ll_yuanbo_story_conflict_III_good) the "wwd_trait_kehan" trait, which might not be intended. He also evolve into a Daemon Princes of Tzeentch often before we reach him. Tho I am not sure that can be stopped.
2nd play through with cheat to test the Northern Provinces side. No crash at all this time either.
About the army from "wwd_ll_dilemma_confederate_with_changyuan", I checked again and at that point we only have half of the required ally points, so they cannot be really controlled. If possible, I'd suggest stopping them from moving until the Great Bastion fall so they can protect it.
Another weird thing, "mission_hufu2" appears to be disabled and the reward is given by "mission_hufu". It is a strong reward simply moving to Wei-Jin and not thematic. Was there an issue with the Forbidden Armies recruitment mission, like too hard at such early turns?
Finally, in both my games, I didn't get the "wwd_final_provisional_capital" event. Couldn't figure out why.
That's it for my findings, everything else worked just fine.
I would suggest making the provinces armies created with the "wwd_ll_dilemma_confederate_with_changyuan" event unable to move like the 3 Gate Commanders (and adding the wwd_trait_protecter trait), otherwise they leave right away and its disappointing... I guess we could control them with the ally mechanic, I'll need to check if we have enough ally point at that turn.
https://www.warhammer-community.com/en-gb/articles/zscdwwzf/old-world-almanack-a-short-history-of-cathay/
@lzuyao @Blader 很遗憾没有办法给你带来顺畅的游戏体验,与龙同行经过了数百小时的优化,现在的效果已经是我目前能提供的最稳定的版本,并且根据社交群的反馈大部分玩家可以正常游玩直至结档,当然,像你一样出现频繁闪退的玩家也会时而出现,但每个玩家的电脑配置、使用的MOD列表都不尽相同,因此我对此问题没有办法给出更好的建议
@DUCKY 这些被发配的领主需要被派系招募后才会出现,如果AI没有及时招募他们就被合邦/消灭,那么他们就会永久消失
@莫名七秒 艾查恩的模型调用的是原版内容,我想问题不应该出在此,我会尝试测试复现你的问题
Who...? IIRC there is no cathayan faction leader that is an archer, Zhao Ming has a special archer lord but that's it. Oh, did you mean the vanilla leader which "buff archers", Miao Ying the Storm Dragon? Yeah her "northern expedition" quests do wonders for the "act quests" requiring you to kill a lot of dudes.
About optional invasions, several of the events offer a choices, like the event "The Restless Sea·2" options will either stop or trigger a norscan invasion.
此评论使用谷歌翻译撰写。抱歉!
Some of the non-optional invasion are absurdly big, I use the console mod to delete some of the armies.
This mod rely heavily on the immortal empire map coordinate. Using it on the chaos realm map or old world cause a script break since most do not exist.
Use the unit only version (not compatible with the faction submod, these faction do not exist anyway on the old world map). It worked fine last time I heard, but it was not updated for the past few minor patch, so it might be outdated.
https://steamcommunity.com/sharedfiles/filedetails/?id=3305117622
Changing the "Consultant" option in the settings to 2D can alleviate some issues
我同时开了R大 与龙同行加派系包 还有兼容补丁加上旧世界mod和黑暗之地submod,用岭南势力正常游玩了20回合没有出现任何问题
这样玩没有传奇领主只有大众脸,也不会跳出任何事件,好处是mod兵种都可以招但是地标兵种不行