Cities: Skylines

Cities: Skylines

EMD DDA40X w/ Double Stacks (42Cars)
26 Comments
REV0  [author] Feb 28, 2024 @ 5:54pm 
I'm using that mod and havent seen a problem so far, I'll investigate it further
Mini Feb 28, 2024 @ 2:21pm 
Yes. I try tomorrow. Do you know if the livestream had the trailer variantion mod? I've investigated a bit more and quite sure the error are somehow related to that mod
REV0  [author] Feb 10, 2024 @ 11:05am 
I just saw someone using these yesterday on a livestream so not sure what's going on with yours.

Can you sub new NS train I published and see if it's the same issue ? Could be also cargo load per train being different.
Mini Feb 10, 2024 @ 9:55am 
Hi, I have the same as previous person. I've added the Random Trailers Mod but that causes another error.
Although no error message are shown, new trains fail to spawn. Existing trains from previous saves operate normally until reaching the map edge and despawning as usual. However, no new trains emerge, whether from the map edge or any cargo/train station. I guess its an issue with the mod because if i unsub trains are back again. What do you think?
CC Johnson Jan 14, 2023 @ 11:01am 
Thanks for your help. But I think you misunderstood. I dont want more variation. I like the way things look in your pics above and the way the LOD looks. I was wondering why, when I get close, the containers change, i.e. other full model are used/loaded...
REV0  [author] Jan 14, 2023 @ 3:30am 
Sub that mod see if it fixes the problem
CC Johnson Jan 13, 2023 @ 6:48pm 
@REV0 Hi. No, I don't.
REV0  [author] Jan 13, 2023 @ 7:44am 
do you have Random Trailers Mod from Access Violation ?
CC Johnson Jan 13, 2023 @ 6:19am 
Thank you for your hard work, I really love to use this asset.
I do have two issues though: The LOD and the close up models of the upper containers do not match, when you zoom in all of them change, which is kinda irritating. To this end when I loaded my save today and zoomed onto a train I was greeted by a sea of pink ONE containers...
IGdood Sep 8, 2022 @ 8:07pm 
I meant in real life hahahaha
REV0  [author] Sep 8, 2022 @ 2:54am 
You're in 42 car version asset, so i assume that's expected. I also published shorter 9 car variant, switch to that one instead.
IGdood Sep 7, 2022 @ 8:21pm 
These guys get in the way of my commute ever so often. I swear they can go up to 80-something cars at a time. The wait takes forever.
REV0  [author] Jun 17, 2022 @ 12:42pm 
you make tracks one way, so they despawn instead reverse. Other option is to add a loop track to go around.
[KOH] Attaturk Jun 17, 2022 @ 10:51am 
@REV0 how do you work with trains this long? they don't fit a normal cargo station, so if it comes into the station say West to East, and then wants to leave back west it gets stuck, because it didn't fully go into the station. Any tips?
Enjoi9169 Apr 2, 2022 @ 8:03pm 
Thank. You. =D
S4mur4i Mar 29, 2022 @ 1:14pm 
Thank you so much . You guys make this game better every day .:steamhappy:
REV0  [author] Mar 26, 2022 @ 8:30am 
As part of trailer variantion mod, i am only able to add container for all variants. I figured a solution for this it will be implemented on future stuff.
才羽桃井_HK Mar 26, 2022 @ 1:08am 
Well,I found that even if the train is not full, it still shows that there are containers on all carriages
revenya Mar 24, 2022 @ 3:11am 
Does this come with sounds and headlights?
Koku Mar 23, 2022 @ 3:30pm 
Delicious
𝘱𝘺𝘨𝘢𝘳𝘨𝘶𝘦 Mar 23, 2022 @ 1:14pm 
Where's the pantograph ?
OACyberiad Mar 23, 2022 @ 12:28pm 
Beautiful
Nostrix  [author] Mar 23, 2022 @ 11:38am 
wow branded containers, gonna get sued
CBQ Fanatic Mar 23, 2022 @ 11:12am 
ew, containers
Evangeline  [author] Mar 23, 2022 @ 10:49am 
engine looks nice
Gaseous Stranger Mar 23, 2022 @ 10:11am 
Very nice work!