Ravenfield

Ravenfield

[WW2 Collection] Mosin Nagant WW2 Remake Pack
66 Comments
Mellamomellamo  [author] Apr 24 @ 2:12am 
Thanks i made them all myself
JackTheJust Apr 23 @ 8:16pm 
I just bought an m44 carbine made in 1953, and i gotta say, the thing shoots pretty sweet.
Karl Dec 26, 2024 @ 12:53pm 
If using Panchuet's "Better Bot Targeting" mutator, might be possible
Mellamomellamo  [author] Dec 23, 2024 @ 11:10pm 
In theory yes, in practice i'm not sure because they seem to really enjoy swinging at the air
Soviet The Cat Thing Dec 23, 2024 @ 6:25am 
Can the AI use the bayonets?
Mellamomellamo  [author] Sep 7, 2024 @ 2:47am 
xd
Karl Sep 7, 2024 @ 2:44am 
Bro it's all okay, idk why are you apologizing over yours cats lol
Mellamomellamo  [author] Sep 6, 2024 @ 8:48am 
Sorry, i was feeding the cats
Mellamomellamo  [author] Sep 6, 2024 @ 8:47am 
Ok it's updated now
Mellamomellamo  [author] Sep 6, 2024 @ 7:55am 
I didn't update this with that fix that i did on the pack. I'll do it now xd
Karl Sep 6, 2024 @ 7:50am 
Mosin Nagant sniper gunshot is also quiet, it should be louder like other Regular Mosins. I can assume you forgot to include the Sniper Mosin to change from old sound effects to new sound effects
SCP-▮▮▮▮ Aug 23, 2024 @ 7:12am 
Then maybe make it louder? It's a bit quiet for a rifle bolt, in my opinion
Mellamomellamo  [author] Aug 23, 2024 @ 1:16am 
Yes
SCP-▮▮▮▮ Aug 23, 2024 @ 1:03am 
And I found out that the short Mosin (which is in the pistol slot) has a completely different shutter sound, is this planned?
Mellamomellamo  [author] Aug 22, 2024 @ 9:29am 
I'll add that to the to-do list
SCP-▮▮▮▮ Aug 22, 2024 @ 9:27am 
In all versions (including Finnish, Polish and WW1 pack) the sound of the bolt does not match the animation during the bolt's forward movement (the sound is slightly delayed). This does not apply only to the version with a sight, where the sound completely matches the animation.
Karl Jul 14, 2024 @ 1:28pm 
Fun fact, Finland who also used captured M91/30 rifles, only used M1930 Bayonets for them in limited numbers. Because older M1891 and newer M1930 bayonets had different attaching which can cause confusion of difference so it made captured M1930 bayonets less popular for the Finnish army.

As i'm also talking about M1891 bayonet, the Finnish did in fact still use and produced M91 Mosin Nagants as the most common Mosin Nagant rifle variant of Finnish Army in WW2 designating them M/91 (Adding the slash after the M), also known as "Kivääri", and also used with M1891 bayonets.
Mellamomellamo  [author] Jun 9, 2024 @ 1:16am 
Ok it's updated, i hope it's more useful like this
Mellamomellamo  [author] Jun 9, 2024 @ 1:13am 
Btw to adress the PPSh's zoom, it has 45 FOV which is the max i give to SMGs and carbines (but some old ones have more zoom due to me missing them while making those changes, we have hundreds of weapons).
40 FOV is way more than 45 or than 50 due to how zoom works on a lens, essentially it's like a 30% or so theoretical increase from what the Mosins used to have
Mellamomellamo  [author] Jun 9, 2024 @ 1:02am 
I've combed around and found that 3 of the 5 animations fit better with lower FOV, so i made it so instead of 55, the long rifles have 40 (which is way more zoom), while the carbines have 45 to make them a bit less suited for longer ranges.
40 is the same FOV as other rifles from our mods have for comparison.
I also made the aiming animations way faster (40% faster for long rifles, 30% faster for carbines) because i realized they were too slow.
Thank you @AverageIQ for making me notice this all
Mellamomellamo  [author] Jun 9, 2024 @ 12:47am 
I have to unironically thank you, because i thought none of the bolts fit the aim with higher zoom well, but i did find that the Bolt 5 animation originally made for one of the carbine's hip bolt does work.
https://gyazo.com/d0751c40bab7a0fd91fcebb760f5c874
Mellamomellamo  [author] Jun 9, 2024 @ 12:44am 
I'm gonna test because some of the bolt animations i made move the gun aside a bit, maybe they fit for the aiming bolt
AverageIQ Jun 8, 2024 @ 11:08pm 
Is it not possible to move the gun away when cycling the bolt then? i mean the bolt is already hitting your eyes even with the current ads zoom. Oh well, i think i'll just wait until someone makes a proper Arma style zoom mod.
Mellamomellamo  [author] Jun 8, 2024 @ 5:35am 
Because the bolt hits your eyes and that looks very bad in the animation
AverageIQ Jun 8, 2024 @ 4:02am 
Why does the PPSH have more ADS zoom than the mosin iron sights? heck even the pistols have more zoom. Makes the gun really ackward to use in longer ranges.
LEET KЯ3W May 22, 2024 @ 1:52pm 
Fun fact : the mosin nagant has been in service for 130+ years now.
Novice_Rifleman Dec 28, 2023 @ 1:20pm 
I feel the grenade launcher should be exclusively like 20 grenades, I don't like switching between grenades and regular ammo, and I think having to choose either the regular mosin or grenade launcher would be better.
ifingerpaint Apr 23, 2023 @ 9:53am 
can you make a WW2 american browning lmg for the AI and player to use
Strikefg Oct 14, 2022 @ 10:50pm 
hi mella
Tiltowait Oct 10, 2022 @ 3:03pm 
make the ww2 bangalore please!
khunter3911 May 2, 2022 @ 5:39pm 
Moist Nag Farts
βίος Apr 30, 2022 @ 3:34am 
Awesome~,by the way,do you have the plan to fix the animation of pulling the bolt? In the first-person perspective,it's a little weird that you arm just ...get into you head when pulling the bolt,it will be perfect if have a solution:steamthumbsup::steamthumbsup::steamhappy:
? Apr 19, 2022 @ 3:56am 
can you make a winchester 87 please
MaxSu0908 Mar 25, 2022 @ 10:36am 
type 2a goes brrrrrr
德皇1f Mar 24, 2022 @ 11:35pm 
Do you know the Japanese Type II submachine gun in Battlefield V? I think this is a good candidate for your WW2collection's next weapon
Sam Mar 19, 2022 @ 11:56pm 
bren mrk 1 when????????
Andbrew Mar 18, 2022 @ 6:47am 
Pu scope go brrr
Mellamomellamo  [author] Mar 16, 2022 @ 11:41pm 
Read the description
khunter3911 Mar 16, 2022 @ 9:01pm 
no scope varient?
Samwell Mar 16, 2022 @ 11:58am 
Yes
Survivalist_52 Mar 16, 2022 @ 11:21am 
Does this work on the EA-26 beta branch?
grey83ob34q52 Mar 16, 2022 @ 7:16am 
mg 131 when
Mellamomellamo  [author] Mar 16, 2022 @ 5:50am 
Lee la descripción, es el segundo link
chronic_pain20 Mar 15, 2022 @ 7:40pm 
y donde puedo conseguir el pack funcional?
Mellamomellamo  [author] Mar 15, 2022 @ 11:08am 
Because i haven't done that yet, it hasn't been remade
Kermit Mar 15, 2022 @ 11:04am 
WHY IS THERE NO SIGHT THERE WERE SIGHTS IN WW2
Mellamomellamo  [author] Mar 15, 2022 @ 6:54am 
Está en el pack funcional si la quieres, pero el resto de armas deberían ser compatibles ya.
El problema es que actualizar un solo mod es bastante complicado para mi, ya que en Unity cuando vas a subir un mod te sale un desplegable en el que salen todos tus mods, y como tengo tantos hay que bajar uno a uno y se hace molesto buscar uno tan viejo como el MP40.
Tendré que hacerlo un día que me sobre el tiempo
chronic_pain20 Mar 15, 2022 @ 12:27am 
hola bro, tienes pensado hacer los mods compatibles para la EA26? como la MP40 que esta bugeada :c era mi favorita, toda estable toda potente xd
Kenay24 Mar 14, 2022 @ 12:15pm 
grande mi hermano, como siempre nunca fallas
cheddah Mar 14, 2022 @ 11:41am 
oh ok, makes sense. i m not the best with wording to make it not look like in an insult when it comes to writing stuff like that.