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Yes, you can use it together with mods that change river size.
I have given up trying to have a game the last 2 months due to 20mins loading time with a large modlist, to then have it crash on map gen. I also have a large modlist and agree with Thale its most likely a mod conflict as no problems with this mod alone.
my decision to remove it from the mod pack, I did not find any alternatives
Were you able to get past this loading loop? I would really like to use this mod, but cannot progress past the generation phase with it
This mod contains a landform editor. You can use it to modify the Archipelago, play around with the parameters until you are happy with it. If you need help with the editor, you can ask in the #landform-help channel in the Discord.
No incompatibility with it has been reported so far. If you think you found one, report it in the Bug Reports section. Make sure to include a full HugsLib log (press Ctrl + F12 in game after the problem happened)
Correct, you can use the mods together, but you can not have landforms on the same tile as their biomes. This is because their biomes use custom map generation that bypasses the vanilla code, so it would effectively override any landforms present.
I have made several planets and searched along many mountain ranges.
Not once did i find a cliff in any biome from that mod.
That is a shame but thank you for the information.
Compatibility with that mod is already implemented to the extent possible.
https://steamcommunity.com/sharedfiles/filedetails/?id=2797366085
I would like to have especialy their mountain and desert based biomes
combined with eastern or western cliffs.
Please create a full HugsLib log (press Ctrl + F12 in game) and post it in the Bug Reports section, so I can take a look at the error.
If the player comes from an old version of Real ruins -I dare say game version 1.4 or below, but probably it has more to do with a major update for Real ruins along the way-, and installs your mod the player gets stuck at world Generation.
Going into Real Ruins mod settings, pressing the "Reset Settings to Defaults" button and Clearing Cache fixed the issue for me.
I hope this helps, it's apparently 100% and error on Real Ruins side but for whatever reason it gets worse when your mod is there too.
Thanks to @Mitch for stumbling upon a fix that worked for me.
Alright, in any case, thanks for your efforts, and glad to hear it works for you now. My best guess is that maybe one of your other mods received an update which fixed it.
Thanks! Good mod. One of my favorites, love to use it!
Please share your log file, without it, there is no way for me to know what went wrong. Also, which other comments are you referring to? I don't see any comments from the last months that mention any crash during game loading.
I have tested with Real Ruins and it works fine for me.
Again, please post your log.
Then it is likely a conflict with some other mod you have.
Again, post your log. Otherwise there is no way to tell what caused it.
I have tested with World Edit and it works fine for me. Please upload your log to pastebin or similar and post it. Without a log there is no way to know what caused the issue for you.
Please do not post log snippets. When reporting a bug, always create a full HugsLib log (press Ctrl + F12 in game after the issue happened) and post it in the Bug Reports section where it belongs.
I see, yes that should be compatible. No issues with it have been reported.
This mod already has an integration patch for the "Prepare Landing" mod which does exactly what you described.
What is "vanilla map generation expanded" ?
There is no mod with that name on the workshop.
No problem, glad you like the mod.
Please do not post log snippets. When reporting a bug, always create a full HugsLib log (press Ctrl + F12 in game after the issue happened) and post it in the Bug Reports section where it belongs.
Please post a screenshot of what you described, and a HugsLib log.
"Better Map Sizes" mod is already compatible. Any square map size between 50x50 and 1000x1000 is supported.
Yes, they are always completely cut off from the rest of the world. That is the unique challenge they provide, being completely secluded until developing the means to get out via drop pods or some other form of air travel.