Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






I have to wonder though, there's a mod called Volkihar Redux that also screws with the Solitude sewers a bit. http://steamcommunity.com/sharedfiles/filedetails/?id=129969995&searchtext=Volkihar+Redux
Think they'd conflict if I used them both?
Reason: Advertising a youtube channel, again.
Reason: Advertising a youtube channel.
P.S. I would still have removed your comments even if the videos you made were solely Skyrim related, which they are not.
It's really not that big of a deal, I think the hardest enemy I saw in there was a master vampire, which I guess with some fire enchants or something wouldn't be to bad(and a few move levels)
Overall the leveling thing is a minor complaint, because in the end you can always level and stuff, and really I actually don't mind a challange, because Skyrim can be easy sometimes ;p.
So good job, I enjoy it, if I had to complain about anything, it would be that some of the enemies are pretty difficult, but that's not really a big deal, since you can always gain levels and stuff.
So yeah, overall I like it, and I had no issues using it, despite my 80 or so other mods. Good job!
I was thinking though.. would it be possible if upon completion of the the Solitude quest for the thieves guild that the sewers actually become occupied with a handful of thieves guild members?