Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






I have to wonder though, there's a mod called Volkihar Redux that also screws with the Solitude sewers a bit. http://steamcommunity.com/sharedfiles/filedetails/?id=129969995&searchtext=Volkihar+Redux
Think they'd conflict if I used them both?
Reason: Advertising a youtube channel, again.
Reason: Advertising a youtube channel.
P.S. I would still have removed your comments even if the videos you made were solely Skyrim related, which they are not.
It's really not that big of a deal, I think the hardest enemy I saw in there was a master vampire, which I guess with some fire enchants or something wouldn't be to bad(and a few move levels)
Overall the leveling thing is a minor complaint, because in the end you can always level and stuff, and really I actually don't mind a challange, because Skyrim can be easy sometimes ;p.
So good job, I enjoy it, if I had to complain about anything, it would be that some of the enemies are pretty difficult, but that's not really a big deal, since you can always gain levels and stuff.
So yeah, overall I like it, and I had no issues using it, despite my 80 or so other mods. Good job!
I was thinking though.. would it be possible if upon completion of the the Solitude quest for the thieves guild that the sewers actually become occupied with a handful of thieves guild members?