TerraTech

TerraTech

Random Additions
52 Comments
Becca Apr 23 @ 2:05pm 
Maybe this mod does something useful in the game, but as for me, it causes more problems than it helps.
Everything that is on artificial objects at anchor flies into the textures. (example. on a bridge, on stones in the form of a springboard, etc. it is impossible to anchor, but if we try to anchor, we will instantly fall through the textures of this object, yes, we will anchor, but in the texture of the object on which we anchored.
Example 2 (quests on the bridge, those who should be on the bridge, they are in the textures of the bridge. And these are our first cool guns.)
Even after deleting the mod and loading the save, the monster was saved in the textures of the bridge, we had to start the game again.
Gajam Mar 28 @ 3:43am 
Thank you very much
Legionite  [author] Mar 27 @ 6:44pm 
Make sure to update all your mods, this mod was just updated today

Since many of my mods are using a shared backend, it is highly advised you update all my mods you have active by un-subbing and re-subbing to them while the TerraTech is not running. If any of them are out of date, it may cause the mod to crash.
Orpheusly Mar 27 @ 3:14pm 
Same issue here -- >
Gajam Mar 27 @ 10:20am 
After the last update Random Additions causes the game to crash
Roblox Enjoyer Mar 15 @ 5:51am 
pls option to make enemys less smart/strong cuz i suck
miku567 Feb 7 @ 2:21am 
Nice :3
Legionite  [author] Feb 6 @ 3:50pm 
Mod has been updated
miku567 Dec 8, 2024 @ 11:48am 
During the mod loading phase (purple TerraTech logo on black background) the game says this mod may be outdated. Please fix this if possible.
Legionite  [author] Sep 19, 2024 @ 11:46am 
That's the R&D Test Chamber.
The R&D Test Chamber DLC is not required by this mod, but I use it to load into the game faster to test things because it takes less time to load into R&D than other modes due to the lack of scenery in the starting area.
0z0Nis Sep 19, 2024 @ 7:41am 
Dude, what's the map in the background??
Legionite  [author] Sep 18, 2024 @ 9:09pm 
Pushed fix update for the latest stable
Lososik228 Aug 9, 2024 @ 5:21am 
update please,bad compatibility with mods
0z0Nis Jul 21, 2024 @ 3:42pm 
What is the map in the background
CrownScorpion Jul 9, 2024 @ 3:26pm 
Hey legionite you know of any mod/mods that make it to where i cant select any modded blocks when they are on my tech? I can drag them out of the inv and place them on my tech but when they are on my tech or on the ground you cant do anything with them. This happens single player and multiplayer
Legionite  [author] Jun 20, 2024 @ 3:48pm 
This recent update should fix the crash
ugkTimmy Jun 10, 2024 @ 11:51am 
breaks the game, frezees the game on start-up on "building block lists" (or smth like that) stage, which is just stuck at 100%
floydvictor007 May 3, 2024 @ 2:13pm 
The game seems to lock up and freeze on the main menu with this mod active.
Paradox Edge Mar 1, 2024 @ 10:30pm 
It seems that in the main menu, techs are replaced with sea block variants perfectly fine. But when in-game, it never seems to trigger. I'm always getting land vehicles in water areas.
Plague Doctor/Levi Jan 2, 2024 @ 5:57am 
if i wana play coop i only get an bug report
callumrbrtsn Dec 14, 2023 @ 9:33pm 
the mod fails to fetch not sure why
fox bravo Oct 27, 2023 @ 8:28am 
brakes my game over and over....
iter mortuus Oct 25, 2023 @ 9:00pm 
it's updated finnaly?
Lososik228 Oct 25, 2023 @ 12:14pm 
OOOOOH MY GOD YEAH, THANK U, THANK U, THANK U, THANK U, THANK U, THANK U, THANK U, THANK U, THANK U, THANK U, THANK UUUUUUUUUUUUU!!!!!!!!!
Yakumo Oct 24, 2023 @ 8:29pm 
well, mouse got fixed, but world gen now have problem.
Lososik228 Oct 24, 2023 @ 2:15am 
plzzzz update :____________<
Lososik228 Oct 23, 2023 @ 1:28am 
UPDATE TO 1.5.2 WHEN U WILL HAVE A TIME
Lososik228 Oct 23, 2023 @ 1:27am 
TerraTech [Modded] Automatic Crash Report Game Version: 1.5.2 [Stable]
The log file is at: C:/Users/userName/AppData/LocalLow/Payload/TerraTech/output_log.txt
<b>Multiplayer:</b> False <b>Mods:</b> [See Below Stack Trace] Count: 18 Stack Trace <b>Error:</b> MissingMethodException: int Circuits/BlockChargeData.get_HighestChargeReceived()
Event`3[A,B,C].Send (A paramA, B paramB, C paramC)
ManPointer.CheckMouseEvent (System.Int32 button, ManPointer+Event eventType, UnityEngine.Vector3& downPos)
ManPointer.UpdateMouseEvents ()
ManPointer.Update () Mods
0ModManager, Random Additions, Mod Saves, NuterraSteam, Active Defenses, Increased Range, BlockChangePatcher, NativeOptions, Harmony, ConfigHelper, TechComponent Injector, Weapon Aim Mod, Rafs' Skins Megapack, BlackWing Blocks, Lemon Kingdom, NOVA Destroyer Expansion Pack, NOVA Frigate Starter Pack, NOVA Arsenal, NOVA. Huh, update to 1.5.2 PLS
Shanky_Dank Oct 22, 2023 @ 12:04am 
When is the update to 1.5.2 releasing?
pissedoffby***** Oct 20, 2023 @ 9:43pm 
corrupts memory in 1.5.2
SholtsDeShawn Oct 20, 2023 @ 9:25am 
It started to crash at 1.5.2 version
IshMeMario Oct 20, 2023 @ 2:53am 
wish it would work :(
toxics123 Oct 16, 2023 @ 10:14pm 
update to 1.5.2 plz
CyberWizard Oct 13, 2023 @ 4:20am 
could anyone update this mod? it makes my camera go crazy
PYROW Oct 7, 2023 @ 4:51am 
any eta on a update ? really need this mod fixed lol
Legionite  [author] Jul 19, 2023 @ 1:14am 
Mod Updated to Stable 1.5.1
Legionite  [author] Jul 9, 2023 @ 8:59pm 
Already updated to latest stable.

Cannot update to Unstable - More than 10 times the players using this mod play with it on Stable and managing 6+ mods I simply do not have the time to manage both Stable and Unstable branches for all my mods.

You will have to wait for the Unstable features to hit Stable before the mod can update safely
AnonaCraffter Jul 8, 2023 @ 8:19am 
update pls
Legionite  [author] Jun 20, 2023 @ 10:17pm 
Fixed crashes caused by scoops interacting with resources
carson May 24, 2023 @ 2:25pm 
My game says that this isnt installed when It is.... idk whats going on.
AnonaCraffter May 20, 2023 @ 1:55pm 
THANKS
Legionite  [author] May 20, 2023 @ 11:24am 
Pushed much-needed Circuits & Systems update for the mod
AnonaCraffter May 12, 2023 @ 6:21pm 
PCU PROBLEM OK
AnonaCraffter May 12, 2023 @ 4:06pm 
update pls green tech
Legionite  [author] Apr 6, 2023 @ 1:10pm 
This mod is not supported on Unstable Branch beta.
Please do not use the mod on Unstable Branch beta.

When Unstable Branch beta becomes the Stable Branch, the mod will be updated.
Sir Scibbidus Dec 17, 2022 @ 4:15am 
this modpack thing is very epic, good stuff, nice work Legionite
najlitarvan Sep 9, 2022 @ 5:06am 
also one of the showcase vids had different silo type, is tht from a mod that uses this mod or something made to only showcase this mod?
Legionite  [author] Sep 8, 2022 @ 1:06pm 
Some other modpacks use the Hangar Module on blocks.

This does not contain any blocks with Hangar Module but there are upcoming blocks from other modders which may use the module.
najlitarvan Sep 8, 2022 @ 12:58pm 
so, one of the things that using the option mods let me see was hangar options, what is that?
Legionite  [author] Sep 7, 2022 @ 4:47pm 
Pushed the fix