Crusader Kings III

Crusader Kings III

Better AI Education
187 Comments
kinda dont work cause NPC dont have almost always nor a teacher nor a babysitter. If you could make them to have it but it costs real money at the 867 start
Nestor Mar 17 @ 7:56am 
this isn't working for me for some reason i dont know why
The Desert Fox Feb 8 @ 6:03am 
Is this compatible with AGOT?
tilarium Feb 6 @ 7:10am 
Well, all mods are, so….
HazDev56 Feb 6 @ 6:59am 
is it compatible with achievements?
Clemente Jan 6 @ 12:46pm 
Error log gets spammed with education_martial because top lieges don't have a liege to reference on "root.liege".
Consider changing "root.liege =" to "root.liege ?=" to solve it
M4DN3SS Dec 7, 2024 @ 6:08am 
@FunGaming44 changed your mod to the last one on the list and received my first son + daughters started to get different child traits. Probably the game files were bugged for some reason... anyways, good mod, helps the AI maintaining interesting heirs for their lands :steamthumbsup:
FunGaming44  [author] Dec 7, 2024 @ 12:08am 
@NitoVII Sorry but this mod does not change anything in regards to offpspring at all, you must be using a different mod that changes those things
M4DN3SS Dec 6, 2024 @ 12:21pm 
Your mod is making my character to only have daughters with the same trait every time...
blazeknave Nov 16, 2024 @ 6:51am 
@juune8 from LMF discussion thread (https://steamcommunity.com/workshop/filedetails/discussion/3037969445/4038102936191725973/)
Mods Reported to be Working FIne: Better AI Education + Infinite Wards
Ġedryht of Wōden Nov 7, 2024 @ 10:13am 
@Below
Yeah I'd also like to know.
juune8 Oct 26, 2024 @ 2:53am 
Is it compatible with Love Marriage Family ? This mod assign automatically tutor's to childrens
Yeetus The Mighty Oct 21, 2024 @ 3:58am 
Anyone knows if this works with the AGOT mod?
SamJF Oct 14, 2024 @ 7:56pm 
@Ace Millennial - Better AI Education simply makes the AI choose better guardians for their kids.
Ace Millennial Oct 10, 2024 @ 3:09pm 
Hello. What is the meaning of Better AI Education? I am sorry, I can't find it in the mod description. I also can't find the original mod.
Jayshua_Lyn Sep 30, 2024 @ 1:54pm 
[16:37:40][E][jomini_script_system.cpp:284]: Script system error!
Error: root.liege trigger [ Failed context switch ]
Script location: file: common/focuses/00_education_focuses.txt line: 125 (education_martial:is_valid)
Eight Sep 28, 2024 @ 11:15am 
Do your triggers author produce combined results or do you simply search for,lets say,one of the intelligent traits and then assign?Because if thats the case,a character with high learning might trigger your search-event to be true but he wont be suited for the education that we are looking for.Are your triggers enriched enough in order to produde the best guardian while taking into consideration,for example,the learning stat AND the education trait AND the education stat?Also how do you deal with parental priority regarding guardianship?
FunGaming44  [author] Sep 28, 2024 @ 10:56am 
no idea why it isn't working correclty for you, never heard of this issue before and not experiencing it myself either. Like i said it is working as it should overhere without these issues and i cant replicate it either.
Eight Sep 28, 2024 @ 10:50am 
I also noticed that parents get priority in guardianship,even if they are not suited.Maybe thats the issue?
Eight Sep 28, 2024 @ 10:39am 
Maybe its the value of the Learning stat that you implemented in the choice for guardians?They disregard the actual education stat and try to find guardians with Learning?I dont know what else to think,this mod is actually non existent at the moment in my games.I am using it alone for testing purposes and i observe the game.Guardians with 2-3 teaching stat in whole Kingdoms is hardly the best choice.
FunGaming44  [author] Sep 28, 2024 @ 5:10am 
@Eight Something I never seen before, maybe a different mod causing issues because I don't even know how it would be possible when you use this mod it only picks the best.
Eight Sep 28, 2024 @ 4:35am 
I just observed the game at 867 start date,there are multiple instances of guardians with 0 at the stat they are teaching,most of the times it was Martial.Either this is a joke or something is seriously wrong with the mod or the update messed things up.
FunGaming44  [author] Sep 27, 2024 @ 8:48pm 
@itmustbejj That is great, thank you, Send me the file you edited and fixed and I will implement it in the mod. Thank you for helping out friend
itmustbejj Sep 27, 2024 @ 8:45pm 
@FunGaming44 I fixed a ton of log spam from this mod about an invalid context switch by updating the root.liege context on this is_valid check:
```
#martial
education_martial = {
type = education

skill = martial

is_valid = {
OR = {
## CHANGE: previous "root.liege" context was invalid
root = {
is_ai = no
}
martial_education_valid = yes
}
}
```
Yozko Sep 27, 2024 @ 6:06am 
Anyone has a version for 1.2.5 the older one? need for AGOT
Zay75 Sep 26, 2024 @ 7:11pm 
is there an older version available for anyone playing conversion mods that haven't updated yet? If not could you please add it, thanks in advanced!!
Cardolam Aug 27, 2024 @ 7:07am 
It improves the logic of assigning guardians to lead to better education on average.
Baskerville_Bread Aug 25, 2024 @ 11:22pm 
Please provide a description of the mod. I can't find the original anywhere so I don't know what this will do.
Argon Aug 15, 2024 @ 1:19am 
What exactly does the mod do?
Does everyone always have level 4 training? Or how should I imagine it?
What parameters have been changed?

I can't find the original mod you mentioned (a link would have been useful) so a description would be nice.
curialbellic Jul 18, 2024 @ 3:16pm 
Is this compatible with AGOT?
Restricted Uncle Jun 4, 2024 @ 8:47am 
I dont know why but it doesnt work for me
WholeLottaWhiske May 29, 2024 @ 7:36am 
@Codedependent It shows what it does in the screen shots, NPCs pick NPCs with good learning and a good Martial/depo ETC depending on the childs education
Codedependent Apr 26, 2024 @ 9:17pm 
Hi, I can't find the original mod to read what it actually does - can someone tell me what the mod adds, exactly?
T Apr 16, 2024 @ 8:17am 
can you consider changing the check inside martial_education_valid from
culture = { has_cultural_tradition = tradition_fp1_performative_honour }
to
culture = { has_cultural_parameter = has_access_to_shieldmaidens }
for better compatibility with modded traditions?

and I think you should have the same check for female dominated societies, as you can make male shieldmaidens (shieldswains)
tilarium Feb 1, 2024 @ 5:49am 
Thanks for letting me know, I figured that it didn't but wanted to make sure. The hunt continues!
FunGaming44  [author] Feb 1, 2024 @ 12:43am 
@Gluteus maximus If you have the mod active then it's working, not much to check in that regard.
FunGaming44  [author] Feb 1, 2024 @ 12:43am 
@tilarium No this mod does not change anything regarding to traits
Gluteus maximus Jan 31, 2024 @ 9:32pm 
How do i know if its working correctly ? for Testing sakes.
tilarium Jan 31, 2024 @ 5:52pm 
Trying to track down an issue I'm having in my current game, I'm not sure if it's a feature from one of my mods or a conflict so checking around. Does this mod alter when the childhood personality traits occur? In vanilla they happen at age 9, 11 and 13 but in my game they are happening whenever and sometimes not all firing, which leaves me with characters around the map with 2 or even 1 trait!

I'm thinking I have a conflict as this seems like an odd feature for someone to add. But I'm still in the investigation stage and trying to see if one of my mods made this change before I start looking into conflicts.
FunGaming44  [author] Jan 29, 2024 @ 6:31pm 
@Gluteus maximus No it was removed by the creator.
Gluteus maximus Jan 29, 2024 @ 9:16am 
The link to the Original mod is Not Valid ?

Is a full description anywhere gang ? Thanks Guys !
Mario, Lawyer in Black Jan 7, 2024 @ 8:09am 
@FunGaming44 he also said it was some decision, was thinking I might be able to track it down and stop it. I know it has nothing to do with your mod but there aren't a ton of google search results on topic TBH. Sorry to hijack your feedback thread.
Cardolam Jan 7, 2024 @ 7:53am 
@Professor

Yes.
Isherwood Jan 7, 2024 @ 6:15am 
Does this still work
FunGaming44  [author] Jan 6, 2024 @ 7:26pm 
@Mario, Lawyer in Black Hey Friend, He said it was caused by Wards & Wardens.
Mario, Lawyer in Black Jan 6, 2024 @ 6:08pm 
@samotron I have seen this behavior and am trying to stop it. What was causing it?
FunGaming44  [author] Dec 5, 2023 @ 1:50pm 
Yes it is save game compatible
TdizzleGod Dec 5, 2023 @ 1:04pm 
is this mod savegame compatible
samotron Nov 10, 2023 @ 5:44am 
About my previous comment, I figured out it wasn't because of this mod, but rather a decision introduced by Wards & Wardens.
-={HH}=-Trismegistus Oct 25, 2023 @ 10:49pm 
for some reason every newly generated npc has a 1 star education and 0-5 in all skills and i cannot figure out why
within a generation of game start the entire world becomes incompetent in all fields