Sid Meier's Civilization VI

Sid Meier's Civilization VI

Port Lime - Teotihuacan
45 Comments
TJ DJ Oct 17 @ 8:31am 
Playing with the OG Port Lime Teotihuacan Leader & Civ abilities, not the BBG ones.

The +1 pop to the capital upon sacking City States (and keeping them) doesn't seem to be working.

But other abilities like No Settlers and the Extra Trade Routes with the Pochteca Enclave seem to be.
Captain Lime  [author] Aug 16 @ 4:02pm 
The BBG mod dramatically reworks it's constituent mods. It has a completely different set of effects for it's components. I really appreciate the BBG for balancing and bringing this (and many other of my mods!) to competitive MP, but this set of abilities is the one I stand by.
Dr Strangelove Aug 16 @ 12:36am 
ok, but this text about not building settler doesn't appear in in-game description.
also, in the video of herson showing this civ as 'approved' for bgg 7.0 there are settlers possible to be built..
DarthKyofu Aug 15 @ 3:44pm 
remember when people read the details about the civs they were installing
Captain Lime  [author] Oct 30, 2023 @ 10:46pm 
I do not have the capabilities to 3D model, animate, or arrange for a voice for this leader, not to mention the fact that nobody knows what language he even spoke
Chesse5552024 Oct 23, 2023 @ 4:11pm 
i wish it voiced please
PhoneTheUknown Mar 19, 2023 @ 9:51am 
This is a pretty great mod although I wish the models for the spearthrower owl units were more unique looking.
FelipeDos Mar 18, 2023 @ 2:18pm 
Does the civ ability work with CIVITAS City States ruleset or do I need to disable that? Thanks
Captain Lime  [author] Mar 17, 2023 @ 10:50pm 
Not really. You have to submit logs. They are in the "User\AppData\Local\Firaxis Games\Sid Meier's Civilization VI\Logs" folder
pdinolfo1 Feb 25, 2023 @ 7:25pm 
I can send in screenshots of my game, would that work?
Captain Lime  [author] Feb 19, 2023 @ 3:26pm 
Can you submit logs?
pdinolfo1 Feb 18, 2023 @ 5:26pm 
About a hundred turns into a game, and none of Fire is Born's abilities seem to be working. Additionally, my capital doesn't gain +1 Population when I conquer a City-State. Please assist when you can!
Chochi Nov 24, 2022 @ 7:35am 
Thank you Captain Lime for addressing the Bug associated with UD not giving +2 trade routes for adjacent wonder.
I confirm that all the abilities work well and the civ is enlisted in Meso-American group of Sui Generis mod.
Now I have one more must have favourite civ!
Thanks a lot.
Nicocolitho Sep 30, 2022 @ 10:24am 
With pleasure Captain Lime. When the update is available, I would like to try it :)
Captain Lime  [author] Sep 29, 2022 @ 8:36pm 
Good point. I'll remove this civ's ability to get more settlers as an AI on higher difficulties when the update (eventually) happens. Thanks for pointing that out!
Nicocolitho Sep 29, 2022 @ 3:04pm 
Hey, even if it looks great, in play it is so bad -_- why no other cities possible ? Actually with a divine level difficulty this civ gets 3 three cities as an opponent of me. So it exists names for other cities for this civ. Why not giving the opportunity just to buy settlers with gold and faith ? You will respect your trait "dont produce settlers" :) thx in advance
Captain Lime  [author] Sep 26, 2022 @ 3:10pm 
You have found one of the reasons Teotihuacan fell irl: you have to keep a close grip on how your people are treated if you intend on having so many in one place.
leeboX Sep 26, 2022 @ 6:47am 
Would be amazing, if the leader ability could provide aditional housing for capital for each conquered city-state or free city, not only population.
ccapeland Mar 21, 2022 @ 8:25am 
I was at war with the Teotihuacano and faith converted one of their city states. The timeline message said "This is supposed to be a One-City Civ smh"
Captain Lime  [author] Mar 10, 2022 @ 2:19pm 
I do not accept commissions.
Bombermans Mar 9, 2022 @ 12:29pm 
Hi, do you accept comissions?
Captain Lime  [author] Feb 22, 2022 @ 11:03am 
Neat! I can't do anything about that. Have fun!
ccapeland Feb 22, 2022 @ 10:46am 
Ehuatl Wearer + Amani Puppeteer + Merchant Confederation gets weird. She doubles the envoys when she establishes and the unit then doubles that again. When she is transferred, she only takes the ones she added, and the ones added by the unit stay. That means every 6 turns you can double the number of envoys in a city state. It's possible to get several thousand envoys by midgame, and that's a lot of gold per turn.
Captain Lime  [author] Feb 20, 2022 @ 1:07pm 
The patch will be taking another week for two reasons:

1) TSL is a pain in the ass, but I'm apparently doing that now so.
2) City-States Expanded support is going to also be a pain in the ass and I underestimated how PITA it would be.
Captain Lime  [author] Feb 17, 2022 @ 1:40pm 
@DoctorG - no, I don't take requests and besides I don't think that's very possible
@blkbutterfly - your empire is your citystates. make sure they never leave.
blkbutterfly Feb 17, 2022 @ 9:19am 
So like Venice in Civ V? (That was prolly my fav civ in V) But unlike Civ V, in VI you pretty much have to play wide. What's the strategy here?
Doctor G Feb 16, 2022 @ 7:06pm 
Dear Captain, can you make mountains , usable , defensible, and resources?
Doctor G Feb 16, 2022 @ 7:05pm 
ok thanks
afoolslaughter Feb 16, 2022 @ 6:46pm 
Just about done with a deity continents religious-domination playthrough of this civ and I love this design! It seems well balanced between conquering city-states and utilizing them, however you please. I'm not even that interested in OCC stuff, but this caught my eye and it has been really interesting playing it.

@Stahlseele: I didn't find the enclave to be late at all. Like any (deity) game, you'll have to watch how fast the religions are getting gobbled up, and keep an eye on aggressive nearby civs, but it was good to be able to score GPP and put me over the finish line while still developing my city, my trade routes, and adjacencies. Only had to run a 3-turn holy sites project once when otherwise I oftentimes have to build a shrine and/or just keep running projects over and over till I can score a religion. Forced me to be very precise with those early civics-boosts, though, but it was a good payoff. It helps that you're also not trying to time an early settler, too.
Captain Lime  [author] Feb 16, 2022 @ 2:03pm 
I've been made aware of that bug, and it will be dealt with in the coming days. I plan for the first big patch to go live sunday.
Chochi Feb 16, 2022 @ 8:55am 
The UD does not provide trade routes for adjacent wonders.
189764356 Feb 16, 2022 @ 1:44am 
good
Captain Lime  [author] Feb 15, 2022 @ 10:46am 
you will get four. Additionally, if you have the policy card that increases the first envoy by one, you would get six.
Chochi Feb 15, 2022 @ 1:17am 
Will I get three envoys for a trade route or four?
Captain Lime  [author] Feb 14, 2022 @ 6:05pm 
1) Yes
2) I said "doubled," didn't I?
Chochi Feb 14, 2022 @ 5:46pm 
Does the Civ unique ability stack with Owls of Minerva?
If yes, How many envoys will I get if I send a trade route to city state with a nearby Ehuatl wearer?
Captain Lime  [author] Feb 14, 2022 @ 12:23pm 
Lucius is slightly incorrect - the Enclave *will* grant Great Prophet Points, but will NOT allow a religion to be founded.
Stahlseele Feb 14, 2022 @ 10:57am 
Thanks guys!
Captain Lime  [author] Feb 14, 2022 @ 10:38am 
@SailorCat - they're magic, do not blaspheme
@Chochi - I will, it's on my list
@Stahlseele - nah
Lucius, the Heavenly Dragon Feb 14, 2022 @ 10:37am 
@Stahlseele I’ve spoken to Lime, and he said the Enclave does not allow you to use Great Prophets and doesn’t give points either. The UU may also be purchased with Faith.

He said he’ll update the description this weekend to show the changes, since these were left in from an older version of the mod.
Stahlseele Feb 14, 2022 @ 8:40am 
is state workforce and the enclave not a litte bit late in the tech tree / game to get prophet points and a place to activate prophets on?
Chochi Feb 13, 2022 @ 10:00pm 
Please add support to Sui Generis mod!
Sailor Cat Feb 13, 2022 @ 8:01pm 
the goggles do nothing!
Lucius, the Heavenly Dragon Feb 13, 2022 @ 11:47am 
Amazing.
Dumbo Twinko Feb 13, 2022 @ 10:26am 
This looks so good, love seen new civs (specially from the Americas) to play around in Civ 6 and finally a accurate 1 city civ