Total War: ATTILA

Total War: ATTILA

Medieval Kingdoms 1212 AD Mercenaries New Units and New Unit Cards Submod
58 Comments
please update please
ti1209 Oct 5, 2024 @ 1:04am 
Very good mod. Recently horsemen became footmen. On cards horsemen, in battle - footmen)) What's the problem?
Fuzzy Nova Sep 18, 2024 @ 1:29am 
before The model pack 9 update awhile back this mod or the other mod that goes with this added a ton of units to the game for each faction. And im guessing it was this one. But They are just busy atm?
was one of the best mods. Made factions like sweden and saxony worth playing. ughhh
Dev_PR070 Apr 13, 2024 @ 1:22pm 
mod makes game suck on loading screen
BOOGEYMANE Apr 13, 2024 @ 7:44am 
thank you for your update. now we only need the red unit mod updated too <3
broncos1600 Apr 6, 2024 @ 4:45pm 
please update please
Tingu Apr 1, 2024 @ 11:50am 
waiting
compasyaroslav99 Mar 31, 2024 @ 6:21am 
Yes, he didn’t die, he recently wrote that he can’t update the mod because now he doesn’t have time for it
Evan Mar 19, 2024 @ 12:32pm 
wait how do you know he passed away?
xold_steel.md Feb 6, 2024 @ 2:09am 
Rest in peace, may God protect thy soul.
Mr. Valentino Jan 15, 2024 @ 8:07am 
Till Valhalla
Giggity Dec 6, 2023 @ 2:01pm 
@Auditor175 Wait, how'd you know he was killed in the war?
returrn fire Dec 5, 2023 @ 1:49pm 
rest in peace , we lost a talented person
Ciaphas Cain Nov 24, 2023 @ 8:22am 
I'm guessing Ukraine? If so, Slava Ukraini my friend....:twopointcured:
Auditor175 Nov 11, 2023 @ 12:26pm 
@chryssjanzonio This mod will no longer be updated, because the author (Snoopy) was killed in the war. :steamsad:
Metta Worldpeace Oct 22, 2023 @ 3:28am 
How to recruit this units like which building to be exact and I'm using england in campaign
chryssjanzonio Aug 17, 2023 @ 2:10am 
is anyone gonna update this or is it dead? there is some mercenaries that dont work and are invisible.
SaracenBear Aug 4, 2023 @ 3:02am 
Almohads crash permanently around turns 25-28. Previous saves are unload-able as well.
honker Apr 20, 2023 @ 4:37am 
Thanks!
chryssjanzonio Nov 10, 2022 @ 5:42pm 
UPDATE
Andrew Fish Oct 20, 2022 @ 9:49am 
your mod does not work,adds no Mec units btw!
Professor Warlord Jul 24, 2022 @ 3:43pm 
Same here, the mod does not work for me, the game gets stuck on the loading screen when this mod is selected
m7mdalhajre999 Jul 3, 2022 @ 12:39pm 
can you Double Sized Units
SirCartonDeWiart Jun 29, 2022 @ 11:46am 
I cannot recruit any mercs as a Cuman with this sub-mod(and its sister mod) enabled.
SaracenBear Jun 24, 2022 @ 8:40am 
There's this issue with Islamic factions from this mod, where tons of Islamic faction mercenaries when selected and purchased, are all Persian Spearmen. Really weird.
Venetian Merchant Jun 9, 2022 @ 9:18pm 
no Landsnecht?
♔Old Dragoon♔ Jun 9, 2022 @ 3:31pm 
Anyone know how to double these unit sizes?
Bulla Ice Cream May 24, 2022 @ 9:17am 
Hey man there is a mod named: Factionwide Military Upgrades [oudated]

This is the description: This mods makes the bonuses for military upgrade buildings like blacksmith, armoury, carpenter etc. factionwide. Because surely if you can ship trading goods through the whole map it should be possible to distribute weaponry in your own provinces? Works for all settled factions Save game compatible Works for all campaigns You can find an alternative version that includes hordes & camps here:

It's really great, any idea how I can edit this?

I was so devo'd when I saw the exact same mod but for the 1212 overhaul only haha
Vaderming May 21, 2022 @ 2:10pm 
would it be alright to patch it for now as the 1212 mod has some long pause between updates and with your permission and im willing to give it a try may i give it a go got some free time thats all i was saying up to you dont mind looking at it i got some late night sleeping probs at the moment get bored so like some focus
DoubleFishes May 20, 2022 @ 5:05pm 
@vaderming that would be amazing!
Vaderming May 20, 2022 @ 4:00pm 
there is just an unlock for the units if you dont want the recruitment, heads up though im now in a england play threw and foot knights are now grey i think ill just fire up pack manger and mod it my self to work and clear it with snoopy once im done, use to mod this anyway its just time thats an issue
DoubleFishes May 20, 2022 @ 3:29pm 
@vaderming, thanks man, but I dont wanna do 1 turn recruitment, any way i discovered some nice mods because of u so thanks
Vaderming May 20, 2022 @ 1:52pm 
dropped a load order in collections its under medieval 1212 mercs try that out
Vaderming May 20, 2022 @ 6:26am 
it bugged me so im trying it now got no joy with old order but no population for army mod seems to open some get back to you
Vaderming May 20, 2022 @ 5:55am 
in my load order for some strange reason if i used the no capped unit mod for 1212 some open up you can find it in search if you type cap give it a go not saying it will will work for you and i am running a different load order at the moment, i will give it a go tonight to see if i can replicate it again post back with load order after results
DoubleFishes May 20, 2022 @ 4:39am 
@vaderming please elaborate
Vaderming May 19, 2022 @ 2:39pm 
had some joy with no special unit limit cap mod
Turtle-Gal May 19, 2022 @ 11:10am 
I think the problem is he didn't add the right type of population for some of the units, making them impossible to buy
DoubleFishes May 19, 2022 @ 11:00am 
Hey @snoopy, thanks for an amazing mod! I try to hire the merc units on the first turn and it doesn't allow it. They appear in the merc tab and everything but they just wont be added to my army when i click buy. Is there some sort of system in place that does not allow you to get these units on the first turns?
Turtle-Gal May 13, 2022 @ 8:52am 
I can't hire these units
Vaderming Apr 27, 2022 @ 10:18pm 
there is no conflict with another mod in campaign as they do not exist in campaign only in custom, i have test mod numerous times in various load order configurations they do not seem to implement or show in any building chains.
♔Old Dragoon♔ Apr 27, 2022 @ 7:31pm 
@Hephthalites, I have been waiting for this to be answered by the author, and fully believe it will be answered in time...
Vaderming Apr 8, 2022 @ 10:06pm 
1212 mod already adds mercs theses seem to only appear in custom same as his other mod not in campaign
Hephthalites Mar 10, 2022 @ 6:32am 
Is there any double size mod wich effect on your mod?
Jake-The-Hat Mar 4, 2022 @ 6:31am 
Mercenaries can't be recruited in my Vlach campaign.The units appear and are clickable but cannot be hired..
chryssjanzonio Feb 18, 2022 @ 5:13pm 
can you add more mercenary types and quantity
chryssjanzonio Feb 18, 2022 @ 5:13pm 
can you add more mercs
river black Feb 14, 2022 @ 5:32am 
playing as Hungary and most mercenaries are not hirable ...there's no population in their cards,could be that the problem or what?
PaxAetA Feb 11, 2022 @ 4:43pm 
:steamthumbsup:
REalgg Feb 11, 2022 @ 5:46am 
Awesome!