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`Callframe at: match
function: processJson -- file: VehicleSpawnCore.lua line # 180 | MOD: Cheat Menu: Rebirth
function: VehicleSpawnCore.lua -- file: VehicleSpawnCore.lua line # 273 | MOD: Cheat Menu: Rebirth
Callframe at: require
function: ISUICheatMenu.lua -- file: ISUICheatMenu.lua line # 12 | MOD: Cheat Menu: Rebirth
java.lang.RuntimeException: missing argument #1 to 'match'
(i removed a chunk)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
also @Kingdark calm down man, no need for all that
No, I absolutely agree with you that it is okay but only under specific circumstances. To give an example, there is a youtube series about Stellaris (different game, yes I know) where players fought each other through lan and the guy that directed everything basically had a lot of cheat mod running.
To complicate things for the players and to make sure that everything ran smoothly.
That, would be okay too. But if you're playing with strangers and unless it's things that are cheating but not gamebreaking (like teleporting to friends) I'd consider that an exception. Or depending on what you're trying to do or what you're trying to roleplay.
It's easier to justify for PZ but there are plenty of games where it cannot be justified in any way and players are punished harshly when they're caught.
У меня это не работает, НО даже если и работает, помните, что это лишает вас доступа к вашим возможностям.
У кого не работает при запуске сохранения, то следует перед тем как нажать "играть", зайти в "подробнее" и нажать "выбрать моды". Поставить галочку на моде и после запустить сохранённую игру через загрузку, а не продолжить.
B42.7 все работает.