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I feel like a good change would be:
Overweight = +6
Underweight = +4
or
Overweight = +4
Underweight = +2
Also, I'm just gunna put this here:
Workshop ID: 2731026324
Mod ID: aquathirdtraitbalance
Assuming the zombie attacks you from the front, player with thin-skinned is 2.5% to 6.5% more likely to get infected, while a player with thick-skinned is 3.3% to 8.5% less likely to get infected.
If the zombie attacks from the side or back (or if there are multiple zombies attacking at once), the effects of both traits are negligible and at low weapon skill levels they do nothing.
Source: The zombie attack calculations are visible in the java files in zomboid game folder.
However, these are the EXTREME cases, and usually the traits have much smaller effect.