Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1. Better Artillery. More variety and more options for Artillery.
2. Missile Cav. Better than yeomen. or Different types of yeomen missile cav. It would be great if we can play Bretonnia like Mongol.
3. More Lore of Magic. But actually Lore of Life is more than enough.
4. The way of Bretonnia should be: Magic imbued Artillery + mass missile cav to weaken and thin out the enemy, force them to get out of their comfort zone and expose their weakness, before the main cav crush the heart. That will be both satisfying to play and witness.
plus add fire trebuchet.