Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
IGUI_TR = {
"IGUI_invpanel_Minutes_to_Cook": "Pişirme Süresi (Dakika)",
}
---------------------------------------------------------------
Sandbox_TR = {
"Sandbox_Time_To_Cook": "Pişirme Süresi",
"Sandbox_ttcRequireCookTrait": "Aşçılık Özelliği Gerekli",
"Sandbox_ttcRequireCookTrait_tooltip": "Yiyeceklerin pişirme süresi yalnızca oyuncunun 'Aşçı' özelliğine sahip olması durumunda gösterilir.",
"Sandbox_ttcRequireCookingLevel": "Gerekli Aşçılık Seviyesi",
"Sandbox_ttcRequireCookingLevel_tooltip": "Yiyeceklerin pişirme süresi yalnızca oyuncunun gerekli aşçılık seviyesine sahip olması durumunda gösterilir.",
"Sandbox_ttcCookingLevelRequired": "Gerekli Aşçılık Seviyesi"
}
Here it is:
IGUI_DE = {
IGUI_invpanel_Minutes_to_Cook = "Kochzeit in Minuten",
}
---------------------------------------------------------------
Sandbox_DE = {
Sandbox_Time_To_Cook = "Kochzeit",
Sandbox_ttcRequireCookTrait = "Kocheigenschaft erforderlich",
Sandbox_ttcRequireCookTrait_tooltip = "Die Garzeit für Lebensmittel wird nur angezeigt, wenn der Spieler über die Eigenschaft „Koch“ verfügt.",
Sandbox_ttcRequireCookingLevel = "Benötigt Kochstufe",
Sandbox_ttcRequireCookingLevel_tooltip = "Zeigt die Garzeit für Lebensmittel nur an, wenn der Spieler über die erforderliche Kochstufe verfügt",
Sandbox_ttcCookingLevelRequired = "Kochstufe benötigt"
}
Here is the German Translation:
{LINK REMOVED}https://pastebin.com/hLWkQbpK
using the default settings, and my cook level is 3.
I would like to translate this mod into Ukrainian
Download this rar archive via Google Drive and follow this instruction
https://drive.google.com/file/d/1XV7fEexN0gUt2STqR4k3NisLhJUyWKwt/view?usp=share_link
So to add a translation, you need to create a folder called "shared" under the path ...\mods\TimeToCook\media\lua\.
In the "shared" folder, you need to create a "Translate" folder.
And only after that, you will need to unzip the "UA" folder, where the translation itself is located, into the "Translate" folder.
Everything is ready! If there are any problems, you can write to me in PM or in Discord: Макс 18 років#5884
https://mega.nz/folder/KC5xxCDL#kpOkd9V63H1i0rmfUwdO5A
here is korean translate.
*save as UTF-16 BE
IGUI_KO = {
IGUI_invpanel_Minutes_to_Cook = "요리 조리 시간(분)",
}
Sandbox_KO = {
Sandbox_Time_To_Cook = "요리 조리 시간",
Sandbox_ttcRequireCookTrait = "요리 트레잇 필요",
Sandbox_ttcRequireCookTrait_tooltip = "플레이어가 요리 특성이 있는 경우에만 음식 조리 시간을 표시합니다.",
Sandbox_ttcRequireCookingLevel = "요리 레벨 필요",
Sandbox_ttcRequireCookingLevel_tooltip = "플레이어가 필요한 요리 레벨을 만족하는 경우에만 요리 조리 시간을 표시합니다.",
Sandbox_ttcCookingLevelRequired = "필요한 요리 레벨",
}
Se puede hacer lo mismo con las armas?
¿Condición y daño que sean un número en lugar de una barra?
Just what I was looking for.
Can you do the same with weapons?
Condition and damage that are a number instead of a bar?
Thanks for that
My opinion on it tho, is do the levels and/or a trait
Thanks for the mod any way though, I hate watching the bar and guessing when it'll be done considering the cooking in this game is one of my favorite mechanics